Player Matchup

Eset
Eset
 
Eset
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
ChandIerMBing
Chang'e
Level 162
God Stats
0W - 2L
1,469 SR
Queue Stats
52W - 37L
1,555 Elo+
Solo
Sobek
Sobek
J00L5
Sobek
Level 206
God Stats
5W - 10L
1,425 SR
Queue Stats
577W - 550L
1,533 Elo+
Solo
Thor
Thor
dynite_18
Thor
Level 165
God Stats
0W - 3L
1,374 SR
Queue Stats
82W - 74L
1,619 Elo+
Solo
Jing Wei
Jing Wei
sobredosis91
Jing Wei
Level 119
God Stats
0W - 3L
1,438 SR
Queue Stats
166W - 166L
1,484 Elo+
Solo
Team Averages
Level 159
1,441 SR
1,538 Elo+

VS

Team Averages
Level 133
1,467 SR
1,469 Elo+
Thanatos
Thanatos
 
Thanatos
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
 
Maui
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Toork
Charybdis
Level 124
God Stats
21W - 23L
1,521 SR
Queue Stats
73W - 81L
1,416 Elo+
Solo
Martichoras
Martichoras
casperr
Martichoras
Level 155
God Stats
1W - 1L
1,287 SR
Queue Stats
15W - 17L
1,412 Elo+
Solo
Janus
Janus
yamen56
Janus
Level 134
God Stats
6W - 5L
1,525 SR
Queue Stats
118W - 138L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
2 / 3 / 0
5,687
569
2,513
5,408
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chang'e
9
0 / 3 / 1
5,483
548
5,640
8,272
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
J00L5
Sobek
7
1 / 4 / 1
4,946
495
4,612
10,596
6,970
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
10
2 / 3 / 0
5,265
527
2,583
7,974
2,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
sobredosis91
Jing Wei
7
0 / 6 / 1
4,490
449
3,154
6,023
1,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
7 / 2 / 1
6,547
655
4,485
9,083
3,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
 
Maui
9
4 / 1 / 5
6,067
607
4,772
8,139
4,187
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
Toork
Charybdis
10
6 / 0 / 3
6,416
642
8,208
5,810
1,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Martichoras
casperr
Martichoras
11
1 / 1 / 1
6,344
634
4,847
7,813
4,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Janus
yamen56
Janus
11
1 / 1 / 0
6,122
612
3,253
3,350
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
19
19
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
3
0
0.67
W
Thanatos
 
Thanatos
7
2
1
3.75
W
Maui
 
Maui
4
1
5
6.5
L
Chang'e
0
3
1
0.17
L
Sobek
J00L5
Sobek
1
4
1
0.38
W
Charybdis
Toork
Charybdis
6
0
3
7.5
W
Martichoras
casperr
Martichoras
1
1
1
1.5
L
Thor
2
3
0
0.67
L
Jing Wei
sobredosis91
Jing Wei
0
6
1
0.08
W
Janus
yamen56
Janus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,502
Damage
25,565
38,273
Taken
34,195
14,757
Mitigated
14,335
9,869
Healing
13,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
2,513
330
293
1,219
5,408
1,298
0
2,268
2,908
32,384
0
W
Thanatos
 
Thanatos
4,485
1,630
0
6,301
9,083
3,278
0
1,482
7,449
0
42,631
W
Maui
 
Maui
4,772
1,783
0
899
8,139
4,187
0
2,883
5,256
12,501
263
L
Chang'e
5,640
456
107
3,977
8,272
2,361
0
0
8,272
28,097
1,483
L
Sobek
J00L5
Sobek
4,612
580
0
3,082
10,596
6,970
0
1,769
8,749
14,963
326
W
Charybdis
Toork
Charybdis
8,208
4,583
0
3,333
5,810
1,592
640
1,808
4,002
0
37,162
W
Martichoras
casperr
Martichoras
4,847
1,220
0
2,227
7,813
4,179
99
3,572
3,651
0
48,248
L
Thor
2,583
570
0
597
7,974
2,594
0
921
7,013
0
28,299
L
Jing Wei
sobredosis91
Jing Wei
3,154
1,819
0
594
6,023
1,534
0
2,381
3,642
0
20,967
W
Janus
yamen56
Janus
3,253
119
0
751
3,350
1,099
0
1,902
1,448
41,399
503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,871
Gold Earned
31,496
229
Minions Killed
316
0
Camps Cleared
0
972,246
Distance Traveled
1,035,588
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,687
569
64
6
0
189,561
1
W
Thanatos
6,547
655
66
7
0
247,401
0
W
Maui
6,067
607
14
1
0
215,214
4
L
Chang'e
5,483
548
68
7
0
194,083
0
L
Sobek
4,946
495
14
1
0
207,660
2
W
Charybdis
6,416
642
60
6
0
192,912
0
W
Martichoras
6,344
634
86
9
0
171,938
0
L
Thor
5,265
527
51
5
0
191,263
0
L
Jing Wei
4,490
449
32
3
0
189,679
0
W
Janus
6,122
612
90
9
0
208,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role