Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Ividici
Discordia
Level 138
God Stats
6W - 7L
1,542 SR
Queue Stats
366W - 392L
1,565 Elo+
Party 1
Nut
Nut
Reecipher
Nut
Level 149
God Stats
16W - 16L
1,546 SR
Queue Stats
300W - 280L
1,515 Elo+
Solo
Lancelot
Lancelot
Rokelius
Lancelot
Level 96
God Stats
6W - 9L
1,429 SR
Queue Stats
174W - 182L
1,569 Elo+
Party 1
Eset
Eset
vPixell
Eset
Level 84
God Stats
4W - 3L
1,546 SR
Queue Stats
50W - 65L
1,462 Elo+
Party 1
Team Averages
Level 124
1,512 SR
1,522 Elo+

VS

Team Averages
Level 134
1,426 SR
1,429 Elo+
Amaterasu
Amaterasu
AreUnew
Amaterasu
Level 137
God Stats
4W - 6L
1,511 SR
Queue Stats
179W - 176L
1,513 Elo+
Party 2
Neith
Neith
JoXCa
Neith
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 25L
1,089 Elo+
Solo
Ra
Ra
MasterDc1000
Ra
Level 159
God Stats
7W - 14L
1,433 SR
Queue Stats
171W - 173L
1,505 Elo+
Party 2
Pele
Pele
Stonkage
Pele
Level 147
God Stats
2W - 5L
1,381 SR
Queue Stats
429W - 418L
1,532 Elo+
Solo
Kuzenbo
Kuzenbo
XRedboyX
Kuzenbo
Level 146
God Stats
0W - 2L
1,305 SR
Queue Stats
80W - 83L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 3 / 2
6,922
577
7,120
6,669
1,975
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Discordia
Ividici
Discordia
11
0 / 3 / 3
6,553
546
5,269
7,633
1,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 2 / 1
6,550
546
5,661
6,403
2,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
Rokelius
Lancelot
14
7 / 3 / 3
7,375
615
9,258
9,124
3,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Eset
vPixell
Eset
10
0 / 1 / 5
6,327
527
2,383
5,698
3,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AreUnew
Amaterasu
13
3 / 3 / 1
7,296
608
7,894
15,263
7,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Neith
JoXCa
Neith
12
2 / 2 / 1
6,273
523
5,046
8,076
2,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 2 / 3
7,914
660
5,818
6,044
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
9
3 / 2 / 1
5,785
482
2,685
6,835
1,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
XRedboyX
Kuzenbo
9
1 / 2 / 1
4,892
408
2,022
9,223
9,308
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
11
Kills
12
12
Deaths
11
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
3
2
1
L
Amaterasu
AreUnew
Amaterasu
3
3
1
1.17
W
Discordia
Ividici
Discordia
0
3
3
0.5
L
Neith
JoXCa
Neith
2
2
1
1.25
L
3
2
3
2.25
W
2
2
1
1.25
W
Lancelot
Rokelius
Lancelot
7
3
3
2.83
L
Pele
3
2
1
1.75
L
Kuzenbo
XRedboyX
Kuzenbo
1
2
1
0.75
W
Eset
vPixell
Eset
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,691
Damage
23,465
35,527
Taken
45,441
12,773
Mitigated
22,631
10,178
Healing
18,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,120
1,711
0
780
6,669
1,975
7
14
6,655
43,164
180
L
Amaterasu
AreUnew
Amaterasu
7,894
2,941
0
8,294
15,263
7,055
0
5,291
9,972
0
64,222
W
Discordia
Ividici
Discordia
5,269
40
0
1,930
7,633
1,976
0
4,810
2,387
41,574
816
L
Neith
JoXCa
Neith
5,046
1,805
0
2,744
8,076
2,527
0
1,620
6,456
0
41,780
L
5,818
473
681
2,617
6,044
1,935
0
3,386
2,206
53,974
355
W
5,661
3,506
0
1,732
6,403
2,172
533
331
6,072
0
52,700
W
Lancelot
Rokelius
Lancelot
9,258
1,923
0
2,015
9,124
3,394
0
1,647
7,369
0
44,147
L
Pele
2,685
970
0
2,292
6,835
1,806
0
1,147
5,606
0
29,036
L
Kuzenbo
XRedboyX
Kuzenbo
2,022
638
0
1,421
9,223
9,308
0
2,467
6,635
20,748
0
W
Eset
vPixell
Eset
2,383
384
1,631
2,090
5,698
3,256
13
442
5,232
18,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,727
Gold Earned
32,160
368
Minions Killed
366
0
Camps Cleared
0
1,163,518
Distance Traveled
1,169,488
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,922
577
74
6
0
200,274
6
L
Amaterasu
7,296
608
92
8
0
254,087
2
W
Discordia
6,553
546
94
8
0
228,135
0
L
Neith
6,273
523
82
7
0
205,651
0
L
Ra
7,914
660
117
10
0
276,727
6
W
Nut
6,550
546
96
8
0
214,628
0
W
Lancelot
7,375
615
68
6
0
311,248
0
L
Pele
5,785
482
53
4
0
189,632
1
L
Kuzenbo
4,892
408
22
2
0
243,391
2
W
Eset
6,327
527
36
3
0
209,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role