Player Matchup

Bakasura
Bakasura
BILGENIUSYT
Bakasura
Level 129
God Stats
26W - 18L
1,616 SR
Queue Stats
703W - 696L
1,462 Elo+
Solo
Danzaburou
Danzaburou
Marc_withaC
Danzaburou
Level 153
God Stats
7W - 6L
1,468 SR
Queue Stats
294W - 295L
1,441 Elo+
Solo
Guan Yu
Guan Yu
Tatoutaciturne
Guan Yu
Level 61
God Stats
2W - 1L
1,485 SR
Queue Stats
138W - 121L
1,530 Elo+
Solo
Bacchus
Bacchus
suppx
Bacchus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,268 Elo+
Party 2
Nu Wa
Nu Wa
钮钴禄一猫猫一
Nu Wa
Level 180
God Stats
23W - 15L
1,657 SR
Queue Stats
99W - 92L
1,468 Elo+
Party 2
Team Averages
Level 110
1,545 SR
1,434 Elo+

VS

Team Averages
Level 89
1,513 SR
1,478 Elo+
Ra
Ra
 
Ra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
ActiveShqipe
Khepri
Level 160
God Stats
0W - 2L
1,796 SR
Queue Stats
2W - 6L
1,449 Elo+
Party 3
Ymir
Ymir
GangGangMax
Ymir
Level 7
God Stats
0W - 2L
1,287 SR
Queue Stats
1W - 5L
1,421 Elo+
Party 3
Thanatos
Thanatos
itz7
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Thor
Thor
schmutz-hazi420
Thor
Level 149
God Stats
4W - 5L
1,481 SR
Queue Stats
122W - 128L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BILGENIUSYT
Bakasura
15
7 / 2 / 3
8,346
642
8,199
9,813
4,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Marc_withaC
Danzaburou
14
5 / 0 / 1
8,487
653
4,517
5,410
1,949
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
5 / 0 / 2
8,152
627
6,183
10,572
9,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate

Breastplate

+20
Physical Protection

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
suppx
Bacchus
11
3 / 1 / 9
7,277
560
4,168
8,076
7,096
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 0 / 13
7,582
583
11,507
3,405
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 5 / 1
6,762
520
3,667
7,404
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
8
0 / 2 / 1
5,632
433
1,716
6,828
4,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 6 / 0
5,661
435
2,410
10,502
7,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
itz7
Thanatos
7
1 / 9 / 1
5,050
388
1,893
9,231
2,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 2 / 0
6,329
487
3,728
8,495
1,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
23
Kills
3
3
Deaths
24
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
5
1
0.3
L
Khepri
0
2
1
0.25
W
Bakasura
BILGENIUSYT
Bakasura
7
2
3
4.25
L
1
6
0
0.17
W
Danzaburou
Marc_withaC
Danzaburou
5
0
1
5.5
W
5
0
2
6
L
Thanatos
itz7
Thanatos
1
9
1
0.17
L
0
2
0
0
W
Bacchus
suppx
Bacchus
3
1
9
7.5
W
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,574
Damage
13,414
37,276
Taken
42,460
23,586
Mitigated
19,196
18,574
Healing
7,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,667
116
0
1,300
7,404
2,279
0
1,323
5,921
42,712
0
L
Khepri
1,716
182
0
1,028
6,828
4,760
0
4,182
2,410
17,963
2,040
W
Bakasura
BILGENIUSYT
Bakasura
8,199
6,332
0
3,981
9,813
4,249
240
2,531
7,282
0
68,350
L
2,410
792
0
584
10,502
7,569
0
5,405
4,694
10,764
0
W
Danzaburou
Marc_withaC
Danzaburou
4,517
1,561
0
3,873
5,410
1,949
0
2,033
3,307
0
60,212
W
6,183
636
747
5,315
10,572
9,274
928
153
10,419
0
51,223
L
Thanatos
itz7
Thanatos
1,893
878
0
1,573
9,231
2,892
0
4,000
4,856
0
15,492
L
3,728
745
0
2,705
8,495
1,696
0
549
7,946
0
40,677
W
Bacchus
suppx
Bacchus
4,168
510
0
3,118
8,076
7,096
70
2,266
5,810
14,119
3,022
W
11,507
3,255
80
1,460
3,405
1,018
907
581
2,824
46,562
1,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,844
Gold Earned
29,434
445
Minions Killed
236
0
Camps Cleared
0
1,332,685
Distance Traveled
1,156,643
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,762
520
88
7
0
215,021
0
L
Khepri
5,632
433
23
2
0
235,181
0
W
Bakasura
8,346
642
133
10
0
328,908
2
L
Ymir
5,661
435
20
2
0
248,966
0
W
Danzaburou
8,487
653
115
9
0
272,121
0
W
Guan Yu
8,152
627
94
7
0
208,590
0
L
Thanatos
5,050
388
23
2
0
270,964
0
L
Thor
6,329
487
82
6
0
186,511
0
W
Bacchus
7,277
560
21
2
0
254,172
2
W
Nu Wa
7,582
583
82
6
0
268,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role