Player Matchup

Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
CPFC-Apple
Charybdis
Level 21
God Stats
6W - 2L
1,893 SR
Queue Stats
32W - 25L
1,497 Elo+
Party 1
Pele
Pele
GPM_231
Pele
Level 86
God Stats
69W - 69L
1,445 SR
Queue Stats
174W - 213L
1,428 Elo+
Party 3
Mulan
Mulan
Zakk TG
Mulan
Level 67
God Stats
11W - 10L
1,507 SR
Queue Stats
66W - 67L
1,492 Elo+
Party 1
Zeus
Zeus
predatorhunter20
Zeus
Level 108
God Stats
33W - 24L
1,589 SR
Queue Stats
350W - 391L
1,466 Elo+
Party 3
Team Averages
Level 86
1,587 SR
1,477 Elo+

VS

Team Averages
Level 47
1,534 SR
1,408 Elo+
Izanami
Izanami
AufoCz
Izanami
Level 61
God Stats
0W - 2L
1,723 SR
Queue Stats
14W - 26L
1,379 Elo+
Solo
Bellona
Bellona
B0B THE P0TATO
Bellona
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,395 Elo+
Party 2
Ymir
Ymir
Lawrence1002
Ymir
Level 29
God Stats
5W - 3L
1,573 SR
Queue Stats
20W - 27L
1,411 Elo+
Party 2
Arachne
Arachne
ThePatheticKing
Arachne
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,395 Elo+
Party 4
Anubis
Anubis
Void_Driou
Anubis
Level 58
God Stats
2W - 4L
1,376 SR
Queue Stats
31W - 35L
1,459 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
7 / 0 / 3
8,898
636
10,248
7,592
3,837
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
CPFC-Apple
Charybdis
11
0 / 2 / 5
6,454
461
7,108
6,416
1,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
GPM_231
Pele
12
4 / 2 / 4
7,440
531
6,628
9,671
3,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mulan
Zakk TG
Mulan
12
2 / 3 / 2
7,253
518
5,614
13,701
8,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
3 / 0 / 6
8,358
597
12,209
5,637
1,625
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AufoCz
Izanami
10
1 / 2 / 2
6,158
440
4,325
7,200
1,822
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 0
6,171
441
5,584
16,824
10,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 1 / 3
6,844
489
5,664
13,430
10,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 4 / 4
6,552
468
7,513
12,762
4,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Void_Driou
Anubis
10
2 / 4 / 0
6,329
452
2,968
7,782
3,097
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
16
Kills
7
7
Deaths
17
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
0
3
8.5
L
Izanami
AufoCz
Izanami
1
2
2
1
L
0
6
0
0
W
Charybdis
CPFC-Apple
Charybdis
0
2
5
1.25
W
Pele
GPM_231
Pele
4
2
4
3
L
2
1
3
3.5
L
2
4
4
1
L
Anubis
Void_Driou
Anubis
2
4
0
0.5
W
Mulan
Zakk TG
Mulan
2
3
2
1
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,807
Damage
26,054
43,017
Taken
57,998
18,827
Mitigated
30,743
19,021
Healing
12,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,248
1,142
0
5,404
7,592
3,837
169
521
7,071
67,027
828
L
Izanami
AufoCz
Izanami
4,325
2,697
0
1,830
7,200
1,822
382
1,565
5,635
0
43,565
L
5,584
2,236
0
2,860
16,824
10,924
0
9,355
7,469
0
37,764
W
Charybdis
CPFC-Apple
Charybdis
7,108
3,629
0
2,366
6,416
1,852
346
2,131
4,285
0
40,756
W
Pele
GPM_231
Pele
6,628
1,136
0
1,797
9,671
3,222
86
1,709
7,962
0
46,453
L
5,664
1,407
0
2,966
13,430
10,657
140
3,037
10,393
17,047
0
L
7,513
5,385
0
2,662
12,762
4,243
0
2,914
9,848
0
43,832
L
Anubis
Void_Driou
Anubis
2,968
0
0
1,824
7,782
3,097
0
5,668
2,114
27,706
0
W
Mulan
Zakk TG
Mulan
5,614
926
380
5,942
13,701
8,291
389
3,554
10,147
0
28,047
W
12,209
960
0
3,132
5,637
1,625
450
717
4,920
60,741
1,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,403
Gold Earned
32,054
404
Minions Killed
275
0
Camps Cleared
0
1,324,277
Distance Traveled
1,256,363
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,898
636
113
8
0
247,072
0
L
Izanami
6,158
440
75
5
0
233,006
8
L
Bellona
6,171
441
57
4
0
257,606
0
W
Charybdis
6,454
461
73
5
0
250,477
0
W
Pele
7,440
531
58
4
0
290,476
4
L
Ymir
6,844
489
24
2
0
260,465
2
L
Arachne
6,552
468
70
5
0
275,183
0
L
Anubis
6,329
452
49
4
0
230,103
1
W
Mulan
7,253
518
47
3
0
265,037
0
W
Zeus
8,358
597
113
8
0
271,215
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role