Player Matchup

Kumbhakarna
Kumbhakarna
Bronze III
Davicat
Kumbhakarna
Bronze III
Level 59
God Stats
1W - 0L
1,723 SR
Queue Stats
3W - 2L
1,645 MMR
Party 1
Medusa
Medusa
Bronze III
Miscell20
Medusa
Bronze III
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,570 MMR
Party 1
Thoth
Thoth
Bronze III
noker
Thoth
Bronze III
Level 138
God Stats
3W - 1L
1,550 SR
Queue Stats
3W - 2L
1,570 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 104
1,591 SR
1,595 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 70
1,491 SR
1,500 MMR
Tiamat
Tiamat
Bronze III
 
Tiamat
Bronze III
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nut
Nut
Bronze III
 
Nut
Bronze III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Horus
Horus
Bronze III
xGeckox
Horus
Bronze III
Level 85
God Stats
0W - 1L
1,474 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Davicat
Kumbhakarna
17
4 / 0 / 12
11,100
854
6,962
11,519
14,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Medusa
Miscell20
Medusa
18
6 / 2 / 8
11,681
899
13,276
5,747
2,350
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thoth
noker
Thoth
18
7 / 1 / 10
11,614
893
11,233
6,451
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
Ne ZhaMulanAchillesZeusArtio

VS

Bans
DanzaburouNoxNeithVulcanChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
1 / 6 / 2
9,544
734
6,474
10,340
5,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nut
 
Nut
14
2 / 5 / 0
9,287
714
6,992
11,693
4,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
xGeckox
Horus
16
0 / 6 / 2
9,103
700
3,914
15,648
12,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
17
Kills
3
3
Deaths
17
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
6
2
0.33
L
Nut
 
Nut
2
5
0
0.4
W
Kumbhakarna
Davicat
Kumbhakarna
4
0
12
10
W
Medusa
Miscell20
Medusa
6
2
8
5
W
Thoth
noker
Thoth
7
1
10
12
L
Horus
xGeckox
Horus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,471
Damage
17,380
23,717
Taken
37,681
19,049
Mitigated
22,083
6,075
Healing
7,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,474
269
0
1,757
10,340
5,479
0
4,428
5,817
30,447
0
L
Nut
 
Nut
6,992
3,434
0
1,240
11,693
4,223
25
6,877
4,726
0
19,244
W
Kumbhakarna
Davicat
Kumbhakarna
6,962
1,247
0
2,678
11,519
14,164
427
1,818
9,039
13,232
543
W
Medusa
Miscell20
Medusa
13,276
7,175
0
1,410
5,747
2,350
1,869
1,550
3,849
0
63,811
W
Thoth
noker
Thoth
11,233
75
0
1,987
6,451
2,535
1,320
2,190
3,902
43,042
1,135
L
Horus
xGeckox
Horus
3,914
1,830
1,268
3,242
15,648
12,381
0
6,206
9,320
0
15,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,395
Gold Earned
27,934
184
Minions Killed
121
0
Camps Cleared
0
711,968
Distance Traveled
630,536
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,544
734
66
5
0
196,912
4
L
Nut
9,287
714
35
3
0
214,958
0
W
Kumbhakarna
11,100
854
16
1
0
230,153
7
W
Medusa
11,681
899
101
8
0
232,535
0
W
Thoth
11,614
893
67
5
0
249,280
0
L
Horus
9,103
700
20
2
0
218,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role