Player Matchup

Hades
Hades
CarlosLara93
Hades
Level 146
God Stats
0W - 2L
1,266 SR
Queue Stats
163W - 151L
1,513 Elo+
Solo
Mercury
Mercury
Coube55
Mercury
Level 93
God Stats
2W - 1L
1,687 SR
Queue Stats
164W - 172L
1,445 Elo+
Solo
Vulcan
Vulcan
DataRiku234
Vulcan
Level 88
God Stats
14W - 10L
1,569 SR
Queue Stats
227W - 222L
1,405 Elo+
Party 1
Chaac
Chaac
Heffe_TheMainMan
Chaac
Level 69
God Stats
2W - 5L
1,382 SR
Queue Stats
194W - 198L
1,391 Elo+
Party 1
Cthulhu
Cthulhu
HighSocksFoo_
Cthulhu
Level 42
God Stats
8W - 9L
1,486 SR
Queue Stats
32W - 55L
1,383 Elo+
Solo
Team Averages
Level 88
1,478 SR
1,428 Elo+

VS

Team Averages
Level 102
1,529 SR
1,441 Elo+
Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
BusinessTime524
Fafnir
Level 143
God Stats
12W - 9L
1,534 SR
Queue Stats
158W - 165L
1,472 Elo+
Solo
Odin
Odin
JFKPeekedme6909
Odin
Level 121
God Stats
6W - 4L
1,591 SR
Queue Stats
503W - 483L
1,371 Elo+
Solo
Hercules
Hercules
MID BOT TEST
Hercules
Level 63
God Stats
2W - 3L
1,382 SR
Queue Stats
140W - 149L
1,424 Elo+
Solo
Thanatos
Thanatos
jimmydeansavg
Thanatos
Level 59
God Stats
8W - 4L
1,637 SR
Queue Stats
229W - 240L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
5,968
543
4,233
7,344
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mercury
Coube55
Mercury
9
2 / 3 / 2
5,747
522
2,671
8,538
2,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
9
0 / 5 / 1
5,020
456
3,412
5,711
1,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 0
5,065
460
4,805
11,406
5,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
11
2 / 3 / 1
6,097
554
5,900
6,520
4,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
3 / 1 / 1
5,936
540
4,649
5,134
1,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 4
6,382
580
4,807
8,350
8,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
3 / 0 / 1
6,583
598
4,270
8,218
3,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Hercules
MID BOT TEST
Hercules
12
2 / 0 / 1
7,009
637
4,485
8,877
6,492
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
jimmydeansavg
Thanatos
10
7 / 5 / 3
6,731
612
6,191
7,870
2,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
15
15
Deaths
6
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
1
3.5
W
0
0
4
2
L
0
3
2
0.33
L
Mercury
Coube55
Mercury
2
3
2
1
L
Vulcan
0
5
1
0.1
L
1
1
0
1
L
Cthulhu
2
3
1
0.83
W
3
0
1
3.5
W
Hercules
MID BOT TEST
Hercules
2
0
1
2.5
W
Thanatos
jimmydeansavg
Thanatos
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,021
Damage
24,402
39,519
Taken
38,449
17,943
Mitigated
23,049
11,073
Healing
12,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,649
3,075
106
2,228
5,134
1,807
871
1,310
3,824
0
49,549
W
4,807
2,026
72
2,537
8,350
8,444
199
1,758
6,592
15,570
0
L
4,233
1,314
160
3,039
7,344
3,151
0
1,014
6,330
36,546
774
L
Mercury
Coube55
Mercury
2,671
1,532
0
1,537
8,538
2,710
0
340
8,198
0
32,861
L
Vulcan
3,412
397
0
840
5,711
1,448
0
2,111
3,600
26,775
592
L
4,805
1,029
0
3,613
11,406
5,846
0
2,696
8,710
0
27,387
L
Cthulhu
5,900
423
20
1,864
6,520
4,788
0
0
6,520
28,463
1,587
W
4,270
1,214
0
1,380
8,218
3,556
0
3,522
4,096
0
36,072
W
Hercules
MID BOT TEST
Hercules
4,485
1,459
0
2,959
8,877
6,492
0
3,982
4,895
10,602
33,098
W
Thanatos
jimmydeansavg
Thanatos
6,191
1,624
0
2,948
7,870
2,750
0
1,816
5,946
0
31,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,897
Gold Earned
32,641
279
Minions Killed
324
0
Camps Cleared
0
1,111,624
Distance Traveled
1,027,071
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,936
540
102
9
0
180,615
1
W
Fafnir
6,382
580
22
2
0
217,346
1
L
Hades
5,968
543
77
7
0
212,747
1
L
Mercury
5,747
522
53
5
0
262,652
3
L
Vulcan
5,020
456
59
5
0
211,559
4
L
Chaac
5,065
460
30
3
0
239,818
2
L
Cthulhu
6,097
554
60
5
0
184,848
0
W
Odin
6,583
598
75
7
0
220,756
0
W
Hercules
7,009
637
75
7
0
212,063
0
W
Thanatos
6,731
612
50
5
0
196,291
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role