Player Matchup

Cthulhu
Cthulhu
Gold II
CrazyPatata
Cthulhu
Gold II
Level 118
God Stats
34W - 19L
1,665 SR
Queue Stats
100W - 88L
1,465 MMR
Party 1
Medusa
Medusa
Platinum V
MsStalin007
Medusa
Platinum V
Level 122
God Stats
59W - 36L
1,666 SR
Queue Stats
285W - 294L
1,538 MMR
Party 1
Nox
Nox
Gold II
Solink33
Nox
Gold II
Level 108
God Stats
12W - 8L
1,643 SR
Queue Stats
76W - 70L
1,654 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 116
1,658 SR
1,552 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 108
1,519 SR
1,548 MMR
Mulan
Mulan
Bronze III
Expecto_Patronot
Mulan
Bronze III
Level 120
God Stats
0W - 3L
1,507 SR
Queue Stats
1W - 4L
1,600 MMR
Solo
Scylla
Scylla
Bronze IV
scammerboy
Scylla
Bronze IV
Level 46
God Stats
0W - 1L
1,309 SR
Queue Stats
2W - 6L
1,484 MMR
Solo
Serqet
Serqet
Gold III
spicyitalian1
Serqet
Gold III
Level 159
God Stats
5W - 5L
1,743 SR
Queue Stats
163W - 180L
1,562 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CrazyPatata
Cthulhu
10
0 / 1 / 5
5,516
919
2,927
3,985
1,529
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
11
5 / 0 / 1
6,633
1,106
6,112
3,805
1,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 0 / 4
5,831
972
2,574
2,899
813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AchillesAresVulcanAwilix

VS

Bans
CharybdisLokiDiscordiaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,020
837
2,493
4,922
1,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
scammerboy
Scylla
10
0 / 2 / 0
5,263
877
2,493
3,201
928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

10
1 / 2 / 0
5,229
872
3,265
6,705
4,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
6
Kills
1
1
Deaths
6
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CrazyPatata
Cthulhu
0
1
5
2.5
L
0
2
1
0.25
W
Medusa
5
0
1
5.5
W
1
0
4
3
L
Scylla
scammerboy
Scylla
0
2
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,613
Damage
8,251
10,689
Taken
14,828
3,599
Mitigated
6,844
1,777
Healing
1,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CrazyPatata
Cthulhu
2,927
128
0
1,142
3,985
1,529
0
1,176
2,669
9,826
0
L
2,493
228
0
933
4,922
1,760
0
1,433
3,379
0
7,659
W
Medusa
6,112
2,532
0
635
3,805
1,257
848
473
3,332
0
24,056
W
2,574
51
0
0
2,899
813
332
844
1,926
11,556
739
L
Scylla
scammerboy
Scylla
2,493
177
0
0
3,201
928
0
1,328
1,818
16,941
0
L
3,265
585
0
994
6,705
4,156
0
2,237
4,283
0
11,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,980
Gold Earned
15,512
87
Minions Killed
68
0
Camps Cleared
0
429,237
Distance Traveled
352,989
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,516
919
24
4
0
143,753
2
L
Mulan
5,020
837
18
3
0
88,519
3
W
Medusa
6,633
1,106
32
5
0
152,542
0
W
Nox
5,831
972
31
5
0
132,942
0
L
Scylla
5,263
877
31
5
0
124,575
0
L
Serqet
5,229
872
19
3
0
139,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role