Player Matchup

Camazotz
Camazotz
ISuga-KittyI
Camazotz
Level 29
God Stats
1W - 1L
1,724 SR
Queue Stats
89W - 77L
1,495 Elo+
Solo
Kuzenbo
Kuzenbo
Sulsher
Kuzenbo
Level 103
God Stats
3W - 7L
1,350 SR
Queue Stats
262W - 268L
1,455 Elo+
Party 1
Jing Wei
Jing Wei
loco13
Jing Wei
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 29L
1,248 Elo+
Party 2
He Bo
He Bo
oFILo
He Bo
Level 86
God Stats
3W - 2L
1,659 SR
Queue Stats
235W - 243L
1,452 Elo+
Party 1
Ra
Ra
pietrous13
Ra
Level 17
God Stats
0W - 1L
1,466 SR
Queue Stats
4W - 14L
1,212 Elo+
Party 2
Team Averages
Level 72
1,540 SR
1,372 Elo+

VS

Team Averages
Level 108
1,695 SR
1,477 Elo+
Ra
Ra
 
Ra
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Parelöup
Hercules
Level 115
God Stats
2W - 2L
1,415 SR
Queue Stats
436W - 439L
1,465 Elo+
Solo
Xbalanque
Xbalanque
PricelessPuma76
Xbalanque
Level 112
God Stats
3W - 1L
1,620 SR
Queue Stats
339W - 362L
1,486 Elo+
Solo
Ares
Ares
TheBigSquizz
Ares
Level 66
God Stats
5W - 0L
1,972 SR
Queue Stats
152W - 183L
1,465 Elo+
Solo
Geb
Geb
janko08
Geb
Level 79
God Stats
5W - 0L
1,968 SR
Queue Stats
139W - 120L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
ISuga-KittyI
Camazotz
16
4 / 2 / 9
9,201
767
12,182
19,075
8,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Sulsher
Kuzenbo
15
2 / 5 / 7
9,210
768
8,362
17,808
23,258
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
loco13
Jing Wei
15
2 / 4 / 9
8,495
708
12,243
12,020
5,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
oFILo
He Bo
15
7 / 5 / 7
9,221
768
13,658
11,212
4,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 3 / 9
8,084
674
8,112
9,491
4,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
4 / 1 / 14
10,050
838
14,751
8,797
4,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hercules
Parelöup
Hercules
16
2 / 6 / 11
8,970
748
9,062
17,138
16,265
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
PricelessPuma76
Xbalanque
16
6 / 3 / 8
10,234
853
12,864
10,545
5,370
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 2 / 12
11,017
918
11,201
17,782
26,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Geb
16
1 / 3 / 14
9,995
833
13,980
20,348
19,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
78
15
Kills
19
19
Deaths
15
41
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
1
14
11
L
Camazotz
ISuga-KittyI
Camazotz
4
2
9
4.25
W
Hercules
Parelöup
Hercules
2
6
11
1.25
W
Xbalanque
PricelessPuma76
Xbalanque
6
3
8
3.33
L
Kuzenbo
Sulsher
Kuzenbo
2
5
7
1.1
W
6
2
12
6
W
Geb
1
3
14
2.67
L
Jing Wei
loco13
Jing Wei
2
4
9
1.63
L
He Bo
oFILo
He Bo
7
5
7
2.1
L
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,557
Damage
61,858
69,606
Taken
74,610
45,074
Mitigated
72,410
29,906
Healing
37,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
14,751
788
15,488
5,025
8,797
4,608
1,184
3,734
4,850
35,208
0
L
Camazotz
ISuga-KittyI
Camazotz
12,182
1,663
535
7,450
19,075
8,094
0
9,915
8,955
0
25,585
W
Hercules
Parelöup
Hercules
9,062
1,019
0
4,427
17,138
16,265
181
6,895
9,833
0
14,109
W
Xbalanque
PricelessPuma76
Xbalanque
12,864
5,331
1,466
997
10,545
5,370
4,200
3,551
6,878
0
33,624
L
Kuzenbo
Sulsher
Kuzenbo
8,362
1,341
2,870
2,421
17,808
23,258
0
8,481
8,791
16,694
1,135
W
11,201
125
553
2,111
17,782
26,868
289
7,226
10,008
15,890
433
W
Geb
13,980
486
4,178
3,499
20,348
19,299
392
5,721
14,257
30,166
0
L
Jing Wei
loco13
Jing Wei
12,243
8,845
1,634
1,175
12,020
5,109
0
6,263
5,540
0
23,606
L
He Bo
oFILo
He Bo
13,658
340
0
1,478
11,212
4,405
0
7,688
3,431
23,083
0
L
8,112
396
8,720
3,623
9,491
4,208
0
7,200
2,255
19,653
666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,211
Gold Earned
50,266
115
Minions Killed
164
0
Camps Cleared
0
1,188,380
Distance Traveled
1,118,005
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,050
838
61
5
0
237,255
0
L
Camazotz
9,201
767
24
2
0
266,642
0
W
Hercules
8,970
748
21
2
0
238,594
0
W
Xbalanque
10,234
853
44
4
0
192,325
0
L
Kuzenbo
9,210
768
17
1
0
223,592
0
W
Ares
11,017
918
16
1
0
218,823
0
W
Geb
9,995
833
22
2
0
231,008
0
L
Jing Wei
8,495
708
26
2
0
222,894
0
L
He Bo
9,221
768
15
1
0
232,259
0
L
Ra
8,084
674
33
3
0
242,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role