Player Matchup

Hel
Hel
 
Hel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
MetalLeeRock
Fenrir
Level 68
God Stats
9W - 7L
1,544 SR
Queue Stats
206W - 216L
1,436 Elo+
Solo
Artemis
Artemis
Redcell16
Artemis
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 62L
1,464 Elo+
Solo
Ymir
Ymir
YMT_waxmachine69
Ymir
Level 126
God Stats
2W - 1L
1,527 SR
Queue Stats
63W - 58L
1,535 Elo+
Party 1
Jormungandr
Jormungandr
cuddly_kiro
Jormungandr
Level 68
God Stats
3W - 3L
1,526 SR
Queue Stats
22W - 27L
1,464 Elo+
Party 1
Team Averages
Level 92
1,519 SR
1,480 Elo+

VS

Team Averages
Level 118
1,513 SR
1,466 Elo+
Tiamat
Tiamat
 
Tiamat
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Qukle8
Sylvanus
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,445 Elo+
Solo
Fenrir
Fenrir
SegaNoder
Fenrir
Level 157
God Stats
4W - 9L
1,499 SR
Queue Stats
223W - 175L
1,547 Elo+
Solo
Xbalanque
Xbalanque
Wickison
Xbalanque
Level 133
God Stats
15W - 7L
1,549 SR
Queue Stats
85W - 79L
1,422 Elo+
Solo
Shiva
Shiva
doctoru944
Shiva
Level 60
God Stats
4W - 5L
1,515 SR
Queue Stats
55W - 68L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
7
1 / 0 / 0
3,720
744
1,054
2,506
555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fenrir
6
0 / 0 / 1
3,416
683
820
3,357
1,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artemis
Redcell16
Artemis
6
0 / 1 / 2
3,457
691
2,211
2,943
774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
1 / 0 / 0
4,244
849
658
1,438
485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
cuddly_kiro
Jormungandr
6
2 / 0 / 0
3,793
759
2,759
4,159
1,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
5
0 / 1 / 0
2,907
581
828
1,841
477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Qukle8
Sylvanus
6
1 / 1 / 0
3,439
688
1,404
4,565
2,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
SegaNoder
Fenrir
6
0 / 0 / 0
3,320
664
2,056
3,657
1,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Wickison
Xbalanque
4
0 / 1 / 0
2,829
566
2,055
2,582
717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Shiva
2
0 / 1 / 0
2,627
525
254
1,208
441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
4
Kills
1
1
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
0
0
1
L
Tiamat
 
Tiamat
0
1
0
0
W
Fenrir
0
0
1
0.5
L
Sylvanus
Qukle8
Sylvanus
1
1
0
1
W
Artemis
Redcell16
Artemis
0
1
2
1
L
Fenrir
SegaNoder
Fenrir
0
0
0
0
L
Xbalanque
Wickison
Xbalanque
0
1
0
0
W
1
0
0
1
W
Jormungandr
cuddly_kiro
Jormungandr
2
0
0
2
L
Shiva
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,502
Damage
6,597
14,403
Taken
13,853
4,163
Mitigated
4,946
5,610
Healing
5,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
1,054
0
265
1,590
2,506
555
0
347
2,159
17,111
339
L
Tiamat
 
Tiamat
828
0
41
637
1,841
477
0
793
1,048
7,604
0
W
Fenrir
820
426
0
864
3,357
1,072
0
481
2,876
0
15,973
L
Sylvanus
Qukle8
Sylvanus
1,404
629
333
2,152
4,565
2,132
0
1,713
2,852
9,973
0
W
Artemis
Redcell16
Artemis
2,211
726
0
430
2,943
774
0
278
2,665
0
12,248
L
Fenrir
SegaNoder
Fenrir
2,056
696
0
1,032
3,657
1,179
0
183
3,474
0
18,159
L
Xbalanque
Wickison
Xbalanque
2,055
404
145
423
2,582
717
0
1,004
1,578
0
8,482
W
658
227
0
971
1,438
485
0
0
1,386
17,185
0
W
Jormungandr
cuddly_kiro
Jormungandr
2,759
1,247
0
1,490
4,159
1,277
165
1,126
3,033
16,653
1,638
L
Shiva
254
83
0
296
1,208
441
0
570
550
0
1,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,630
Gold Earned
15,122
160
Minions Killed
77
0
Camps Cleared
0
575,650
Distance Traveled
363,225
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
3,720
744
29
6
0
130,721
2
L
Tiamat
2,907
581
10
2
0
62,080
0
W
Fenrir
3,416
683
34
7
0
119,532
0
L
Sylvanus
3,439
688
9
2
0
86,550
2
W
Artemis
3,457
691
24
5
0
107,840
0
L
Fenrir
3,320
664
37
7
0
119,263
0
L
Xbalanque
2,829
566
17
3
0
71,350
1
W
Ymir
4,244
849
39
8
0
111,398
0
W
Jormungandr
3,793
759
34
7
0
106,159
2
L
Shiva
2,627
525
4
1
0
23,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role