Player Matchup

King Arthur
King Arthur
Silver I
Athalwolf M
King Arthur
Silver I
Level 149
God Stats
4W - 5L
1,471 SR
Queue Stats
52W - 62L
1,428 MMR
Solo
Ymir
Ymir
Silver I
Blinko0519
Ymir
Silver I
Level 109
God Stats
9W - 10L
1,615 SR
Queue Stats
16W - 19L
1,486 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond I
CarlosE UNAM
Gilgamesh
Diamond I
Level 206
God Stats
1W - 3L
1,700 SR
Queue Stats
275W - 267L
2,456 MMR
Solo
Scylla
Scylla
Gold V
Inquiring
Scylla
Gold V
Level 157
God Stats
3W - 4L
1,627 SR
Queue Stats
22W - 29L
1,481 MMR
Solo
Rama
Rama
Silver I
RACEKrs
Rama
Silver I
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 14L
1,484 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 150
1,583 SR
1,667 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,522 SR
1,559 MMR
Bastet
Bastet
Diamond V
 
Bastet
Diamond V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold I
AbsoluteNugget
Poseidon
Gold I
Level 144
God Stats
5W - 7L
1,307 SR
Queue Stats
241W - 246L
1,588 MMR
Solo
Cerberus
Cerberus
Gold IV
H8ED_AirRock
Cerberus
Gold IV
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 178L
1,467 MMR
Solo
Neith
Neith
Silver I
HunterBiden5714
Neith
Silver I
Level 129
God Stats
121W - 106L
1,632 SR
Queue Stats
1,034W - 1,045L
1,184 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond IV
PeetaForTheWin
Cu Chulainn
Diamond IV
Level 153
God Stats
57W - 40L
1,670 SR
Queue Stats
92W - 75L
2,055 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Athalwolf M
King Arthur
13
0 / 3 / 1
7,978
443
6,243
16,410
13,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

13
0 / 5 / 6
8,214
456
4,344
18,375
16,011
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Gilgamesh
CarlosE UNAM
Gilgamesh
16
4 / 4 / 4
9,085
505
12,076
16,451
8,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
Inquiring
Scylla
16
3 / 2 / 2
9,929
552
11,164
7,561
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rama
RACEKrs
Rama
16
4 / 7 / 3
9,504
528
10,048
16,274
5,536
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AwilixKumbhakarnaThanatosAres

VS

Bans
CthulhuBake KujiraAgniSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
10 / 1 / 8
11,222
623
17,140
14,055
5,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
18
3 / 1 / 10
11,275
626
10,958
4,760
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
H8ED_AirRock
Cerberus
15
0 / 5 / 12
9,149
508
5,399
18,835
17,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
3 / 4 / 5
10,444
580
7,714
13,125
4,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
PeetaForTheWin
Cu Chulainn
19
5 / 0 / 5
11,964
665
15,268
16,468
13,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
61
11
Kills
21
21
Deaths
11
16
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
10
1
8
14
W
Poseidon
3
1
10
8
L
King Arthur
Athalwolf M
King Arthur
0
3
1
0.17
L
0
5
6
0.6
L
Gilgamesh
CarlosE UNAM
Gilgamesh
4
4
4
1.5
W
Cerberus
H8ED_AirRock
Cerberus
0
5
12
1.2
W
3
4
5
1.38
L
Scylla
Inquiring
Scylla
3
2
2
2
W
Cu Chulainn
PeetaForTheWin
Cu Chulainn
5
0
5
7.5
L
Rama
RACEKrs
Rama
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,875
Damage
56,479
75,071
Taken
67,243
45,749
Mitigated
42,371
12,774
Healing
21,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
17,140
5,565
0
4,859
14,055
5,756
0
1,277
12,738
0
85,811
W
Poseidon
10,958
2,635
0
638
4,760
1,703
0
1,710
2,940
96,207
388
L
King Arthur
Athalwolf M
King Arthur
6,243
1,163
0
2,158
16,410
13,381
0
1,908
14,502
0
58,477
L
4,344
1,049
0
3,966
18,375
16,011
0
7,256
11,119
20,492
0
L
Gilgamesh
CarlosE UNAM
Gilgamesh
12,076
2,686
0
1,842
16,451
8,069
0
1,345
15,106
0
81,981
W
Cerberus
H8ED_AirRock
Cerberus
5,399
670
0
5,860
18,835
17,046
5
7,997
10,456
24,764
493
W
7,714
2,150
0
4,693
13,125
4,741
0
797
12,312
0
81,025
L
Scylla
Inquiring
Scylla
11,164
1,932
0
950
7,561
2,752
0
3,102
4,459
87,284
0
W
Cu Chulainn
PeetaForTheWin
Cu Chulainn
15,268
1,800
0
5,096
16,468
13,125
0
3,246
13,137
1,203
95,132
L
Rama
RACEKrs
Rama
10,048
7,873
0
3,858
16,274
5,536
454
4,004
12,270
0
76,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,710
Gold Earned
54,054
547
Minions Killed
674
0
Camps Cleared
0
1,661,013
Distance Traveled
1,834,168
10
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,222
623
108
6
0
427,204
10
W
Poseidon
11,275
626
183
10
0
390,681
5
L
King Arthur
7,978
443
94
5
0
274,715
0
L
Ymir
8,214
456
22
1
0
347,755
2
L
Gilgamesh
9,085
505
111
6
0
390,444
1
W
Cerberus
9,149
508
71
4
0
334,346
3
W
Neith
10,444
580
141
8
0
311,002
7
L
Scylla
9,929
552
183
10
0
349,978
5
W
Cu Chulainn
11,964
665
171
10
0
370,935
4
L
Rama
9,504
528
137
8
0
298,121
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role