Player Matchup

Janus
Janus
ByPacheco98
Janus
Level 83
God Stats
2W - 4L
1,675 SR
Queue Stats
21W - 36L
1,291 Elo+
Solo
Xing Tian
Xing Tian
Gurkis222
Xing Tian
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 63L
1,434 Elo+
Solo
Medusa
Medusa
I am NeoX I
Medusa
Level 72
God Stats
37W - 39L
1,470 SR
Queue Stats
125W - 117L
1,444 Elo+
Party 3
Ares
Ares
Jaycrowler
Ares
Level 47
God Stats
19W - 12L
1,572 SR
Queue Stats
91W - 92L
1,446 Elo+
Party 3
Bellona
Bellona
Pera93
Bellona
Level 45
God Stats
1W - 3L
1,272 SR
Queue Stats
15W - 16L
1,503 Elo+
Solo
Team Averages
Level 67
1,498 SR
1,424 Elo+

VS

Team Averages
Level 78
1,524 SR
1,452 Elo+
Yu Huang
Yu Huang
Blitz-115-
Yu Huang
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 81L
1,399 Elo+
Party 1
Ravana
Ravana
DevilWintrixx23
Ravana
Level 61
God Stats
4W - 5L
1,481 SR
Queue Stats
177W - 179L
1,439 Elo+
Party 1
Kuzenbo
Kuzenbo
LORN01
Kuzenbo
Level 85
God Stats
33W - 30L
1,546 SR
Queue Stats
174W - 157L
1,470 Elo+
Party 2
Neith
Neith
Laxafir
Neith
Level 88
God Stats
77W - 68L
1,534 SR
Queue Stats
170W - 156L
1,465 Elo+
Party 2
Surtr
Surtr
Peace0Keeper
Surtr
Level 112
God Stats
18W - 16L
1,561 SR
Queue Stats
433W - 401L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,476
548
2,145
4,362
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Gurkis222
Xing Tian
11
3 / 1 / 0
5,942
594
4,239
7,338
2,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
8
0 / 4 / 0
4,447
445
3,907
8,694
2,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 4 / 3
5,160
516
2,879
10,106
7,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Pera93
Bellona
9
2 / 1 / 1
5,226
523
3,562
7,542
5,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Blitz-115-
Yu Huang
11
1 / 0 / 1
5,925
593
3,274
2,944
844
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
6 / 1 / 1
6,264
626
4,728
4,563
1,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
LORN01
Kuzenbo
9
1 / 1 / 7
6,064
606
4,998
7,617
6,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Laxafir
Neith
9
2 / 1 / 6
5,843
584
6,181
5,237
1,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 3 / 0
6,199
620
4,385
7,638
3,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
6
Kills
11
11
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Blitz-115-
Yu Huang
1
0
1
1.5
L
1
1
0
1
W
6
1
1
6.5
L
Xing Tian
Gurkis222
Xing Tian
3
1
0
3
L
Medusa
0
4
0
0
L
0
4
3
0.38
W
Kuzenbo
LORN01
Kuzenbo
1
1
7
4.5
W
Neith
Laxafir
Neith
2
1
6
5
W
1
3
0
0.33
L
Bellona
Pera93
Bellona
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,732
Damage
23,566
38,042
Taken
27,999
19,389
Mitigated
13,669
10,951
Healing
12,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Blitz-115-
Yu Huang
3,274
407
0
1,390
2,944
844
0
1,625
1,219
39,305
0
L
2,145
0
0
915
4,362
1,035
0
1,750
2,612
34,187
0
W
4,728
1,014
0
2,629
4,563
1,640
0
1,589
2,964
0
31,192
L
Xing Tian
Gurkis222
Xing Tian
4,239
403
0
2,852
7,338
2,736
0
1,026
6,312
39,355
0
L
Medusa
3,907
1,520
0
2,925
8,694
2,673
0
2,047
6,647
0
35,435
L
2,879
511
0
1,519
10,106
7,035
0
3,072
7,034
9,657
507
W
Kuzenbo
LORN01
Kuzenbo
4,998
1,918
0
2,788
7,617
6,400
0
3,365
4,173
14,923
3,700
W
Neith
Laxafir
Neith
6,181
2,611
0
2,254
5,237
1,541
0
1,966
3,231
0
29,004
W
4,385
2,048
0
3,800
7,638
3,244
122
456
7,182
1,117
38,752
L
Bellona
Pera93
Bellona
3,562
1,347
0
2,740
7,542
5,910
0
382
7,160
0
21,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,251
Gold Earned
30,295
276
Minions Killed
268
0
Camps Cleared
0
976,669
Distance Traveled
1,015,176
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
5,925
593
69
7
0
188,933
1
L
Janus
5,476
548
79
8
0
200,948
0
W
Ravana
6,264
626
59
6
0
230,291
0
L
Xing Tian
5,942
594
76
8
0
205,515
0
L
Medusa
4,447
445
59
6
0
176,818
0
L
Ares
5,160
516
23
2
0
201,731
2
W
Kuzenbo
6,064
606
26
3
0
225,240
0
W
Neith
5,843
584
49
5
0
191,718
0
W
Surtr
6,199
620
65
7
0
178,994
0
L
Bellona
5,226
523
39
4
0
191,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role