Player Matchup

Neith
Neith
GAMERZ0L
Neith
Level 138
God Stats
35W - 22L
1,677 SR
Queue Stats
177W - 171L
1,562 Elo+
Party 1
Pele
Pele
Haloyuyu
Pele
Level 23
God Stats
1W - 1L
1,792 SR
Queue Stats
12W - 11L
1,532 Elo+
Party 3
Vulcan
Vulcan
ManochaR
Vulcan
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 66L
1,478 Elo+
Party 1
Merlin
Merlin
ilyapro1
Merlin
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 33L
1,471 Elo+
Party 1
Serqet
Serqet
major85
Serqet
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,529 Elo+
Party 3
Team Averages
Level 112
1,594 SR
1,514 Elo+

VS

Team Averages
Level 112
1,416 SR
1,459 Elo+
Susano
Susano
 
Susano
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Antokiller_77_GC
Ra
Level 59
God Stats
1W - 1L
1,290 SR
Queue Stats
5W - 8L
1,376 Elo+
Party 2
King Arthur
King Arthur
rjmb2002
King Arthur
Level 107
God Stats
1W - 1L
1,290 SR
Queue Stats
7W - 9L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GAMERZ0L
Neith
13
0 / 1 / 0
6,492
499
6,094
7,358
2,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
9
0 / 5 / 0
5,492
422
4,701
13,291
4,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
ManochaR
Vulcan
13
1 / 4 / 0
6,951
535
3,503
6,018
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
ilyapro1
Merlin
10
0 / 5 / 0
5,472
421
3,898
7,213
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
major85
Serqet
14
1 / 1 / 0
8,052
619
9,050
10,662
7,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
7 / 0 / 3
8,295
638
9,562
11,762
4,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
 
Maui
13
1 / 0 / 7
7,584
583
3,600
6,543
5,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
 
Chiron
13
4 / 0 / 0
7,327
564
5,493
9,108
3,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 1 / 5
7,708
593
3,637
3,901
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
rjmb2002
King Arthur
14
1 / 1 / 0
7,604
585
5,156
14,801
10,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
2
Kills
16
16
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
7
0
3
8.5
W
Maui
 
Maui
1
0
7
4.5
W
Chiron
 
Chiron
4
0
0
4
W
3
1
5
5.5
L
Neith
GAMERZ0L
Neith
0
1
0
0
L
Pele
0
5
0
0
L
Vulcan
ManochaR
Vulcan
1
4
0
0.25
L
Merlin
ilyapro1
Merlin
0
5
0
0
L
Serqet
major85
Serqet
1
1
0
1
W
King Arthur
rjmb2002
King Arthur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,246
Damage
27,448
44,542
Taken
46,115
18,487
Mitigated
25,118
6,210
Healing
16,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
9,562
3,059
0
5,880
11,762
4,819
0
1,424
10,322
0
68,010
W
Maui
 
Maui
3,600
762
0
2,257
6,543
5,140
22
1,635
4,896
20,318
1,673
W
Chiron
 
Chiron
5,493
1,674
417
2,862
9,108
3,515
145
1,910
7,198
0
62,746
W
3,637
173
204
661
3,901
1,411
297
2,269
1,632
47,858
326
L
Neith
GAMERZ0L
Neith
6,094
1,826
0
2,607
7,358
2,350
183
1,567
5,791
0
57,652
L
Pele
4,701
1,116
0
2,272
13,291
4,212
0
1,984
11,161
0
38,781
L
Vulcan
ManochaR
Vulcan
3,503
157
0
330
6,018
1,846
0
1,447
4,373
49,222
0
L
Merlin
ilyapro1
Merlin
3,898
74
0
500
7,213
2,132
0
1,715
5,418
24,555
732
L
Serqet
major85
Serqet
9,050
2,353
0
501
10,662
7,947
250
0
10,662
0
63,219
W
King Arthur
rjmb2002
King Arthur
5,156
258
0
4,216
14,801
10,233
0
0
13,876
0
52,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,459
Gold Earned
38,518
416
Minions Killed
466
0
Camps Cleared
0
1,351,997
Distance Traveled
1,427,266
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,295
638
106
8
0
316,528
0
W
Maui
7,584
583
38
3
0
277,154
6
W
Chiron
7,327
564
117
9
0
261,162
2
W
Ra
7,708
593
92
7
0
289,151
2
L
Neith
6,492
499
90
7
0
255,399
0
L
Pele
5,492
422
65
5
0
306,524
3
L
Vulcan
6,951
535
86
7
0
276,377
0
L
Merlin
5,472
421
53
4
0
246,335
0
L
Serqet
8,052
619
122
9
0
267,362
3
W
King Arthur
7,604
585
113
9
0
283,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role