Player Matchup

Merlin
Merlin
Colt45554
Merlin
Level 140
God Stats
6W - 4L
1,577 SR
Queue Stats
791W - 785L
1,560 Elo+
Solo
Bellona
Bellona
Coolpat
Bellona
Level 99
God Stats
1W - 4L
1,348 SR
Queue Stats
34W - 45L
1,506 Elo+
Solo
Anubis
Anubis
Darc9110
Anubis
Level 68
God Stats
1W - 8L
1,178 SR
Queue Stats
9W - 28L
1,207 Elo+
Solo
Charybdis
Charybdis
Grey Bush 55
Charybdis
Level 108
God Stats
149W - 151L
1,557 SR
Queue Stats
887W - 924L
1,469 Elo+
Solo
Guan Yu
Guan Yu
xFoxD
Guan Yu
Level 103
God Stats
132W - 141L
1,565 SR
Queue Stats
200W - 181L
1,541 Elo+
Solo
Team Averages
Level 104
1,445 SR
1,457 Elo+

VS

Team Averages
Level 132
1,630 SR
1,557 Elo+
Aphrodite
Aphrodite
SirZURICH
Aphrodite
Level 149
God Stats
133W - 133L
1,563 SR
Queue Stats
1,043W - 1,118L
1,499 Elo+
Solo
Bakasura
Bakasura
StopDropNTrollZ
Bakasura
Level 161
God Stats
16W - 4L
1,756 SR
Queue Stats
573W - 252L
1,772 Elo+
Solo
Anubis
Anubis
TToastyy1
Anubis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,604 Elo+
Solo
Medusa
Medusa
dontreportme72
Medusa
Level 128
God Stats
24W - 15L
1,576 SR
Queue Stats
922W - 980L
1,445 Elo+
Solo
Sobek
Sobek
fazfeiro
Sobek
Level 154
God Stats
10W - 5L
1,754 SR
Queue Stats
291W - 328L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Colt45554
Merlin
8
0 / 1 / 0
4,952
990
201
729
134
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bellona
Coolpat
Bellona
8
0 / 1 / 0
4,953
991
280
1,133
404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anubis
Darc9110
Anubis
8
0 / 4 / 0
4,942
988
1,330
4,359
1,243
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Grey Bush 55
Charybdis
8
0 / 0 / 0
3,333
667
0
0
0
Guan Yu
xFoxD
Guan Yu
9
0 / 1 / 0
4,972
994
231
2,234
1,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

268

VS

Team 2 Tickets

487

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
SirZURICH
Aphrodite
10
0 / 0 / 4
5,290
1,058
1,450
333
135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
11
4 / 0 / 3
6,688
1,338
3,070
3,323
1,029
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Anubis
TToastyy1
Anubis
11
2 / 0 / 3
6,325
1,265
1,226
431
213
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 0 / 5
5,738
1,148
904
279
95
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sobek
fazfeiro
Sobek
10
0 / 0 / 5
5,776
1,155
921
3,969
2,099
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
7
7
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
Colt45554
Merlin
0
1
0
0
L
Bellona
Coolpat
Bellona
0
1
0
0
L
Anubis
Darc9110
Anubis
0
4
0
0
L
Charybdis
Grey Bush 55
Charybdis
0
0
0
0
W
Aphrodite
SirZURICH
Aphrodite
0
0
4
2
W
Bakasura
4
0
3
5.5
W
Anubis
TToastyy1
Anubis
2
0
3
3.5
W
1
0
5
3.5
W
Sobek
fazfeiro
Sobek
0
0
5
2.5
L
Guan Yu
xFoxD
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,042
Damage
7,571
8,455
Taken
8,335
2,829
Mitigated
3,571
185
Healing
4,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Colt45554
Merlin
201
0
0
0
729
134
0
0
654
3,488
0
L
Bellona
Coolpat
Bellona
280
124
0
45
1,133
404
0
522
611
0
1,502
L
Anubis
Darc9110
Anubis
1,330
0
0
68
4,359
1,243
0
1,652
2,162
6,694
0
L
Charybdis
Grey Bush 55
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
Aphrodite
SirZURICH
Aphrodite
1,450
76
1,663
311
333
135
0
236
97
3,717
0
W
Bakasura
3,070
2,411
0
1,161
3,323
1,029
0
472
2,851
0
5,762
W
Anubis
TToastyy1
Anubis
1,226
127
0
70
431
213
0
90
341
27,212
0
W
904
316
0
0
279
95
0
84
195
0
8,044
W
Sobek
fazfeiro
Sobek
921
0
0
1,300
3,969
2,099
0
649
2,062
4,718
379
L
Guan Yu
xFoxD
Guan Yu
231
0
0
72
2,234
1,048
0
1,327
907
0
2,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,152
Gold Earned
29,817
18
Minions Killed
116
3
Camps Cleared
6
243,715
Distance Traveled
495,129
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,952
990
7
1
2
27,671
0
L
Bellona
4,953
991
4
1
1
95,598
0
L
Anubis
4,942
988
3
1
0
57,422
0
L
Charybdis
3,333
667
0
0
0
0
0
W
Aphrodite
5,290
1,058
15
3
0
96,054
0
W
Bakasura
6,688
1,338
18
4
5
101,543
0
W
Anubis
6,325
1,265
53
11
0
86,856
0
W
Medusa
5,738
1,148
12
2
1
105,528
0
W
Sobek
5,776
1,155
18
4
0
105,148
0
L
Guan Yu
4,972
994
4
1
0
63,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role