Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
MR-0_0-3MAR
Hun Batz
Level 138
God Stats
9W - 2L
1,896 SR
Queue Stats
393W - 394L
1,476 Elo+
Party 3
Nox
Nox
MrHhog
Nox
Level 57
God Stats
3W - 8L
1,616 SR
Queue Stats
80W - 97L
1,454 Elo+
Solo
Chronos
Chronos
Noozpick
Chronos
Level 159
God Stats
7W - 8L
1,529 SR
Queue Stats
112W - 96L
1,448 Elo+
Solo
Izanami
Izanami
ksa-al3nzi-B-5-2
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,244 Elo+
Party 3
Team Averages
Level 101
1,608 SR
1,425 Elo+

VS

Team Averages
Level 69
1,412 SR
1,277 Elo+
Charybdis
Charybdis
Benkasjovik
Charybdis
Level 39
God Stats
1W - 1L
1,283 SR
Queue Stats
1W - 6L
1,101 Elo+
Party 2
Loki
Loki
EZ4ENCE--
Loki
Level 19
God Stats
1W - 1L
1,303 SR
Queue Stats
1W - 6L
1,101 Elo+
Party 2
Zhong Kui
Zhong Kui
Stecca162
Zhong Kui
Level 121
God Stats
2W - 5L
1,246 SR
Queue Stats
287W - 300L
1,423 Elo+
Party 1
Ra
Ra
bizzo2902
Ra
Level 111
God Stats
66W - 61L
1,496 SR
Queue Stats
294W - 301L
1,424 Elo+
Party 1
Ymir
Ymir
junzy_boy
Ymir
Level 57
God Stats
1W - 1L
1,734 SR
Queue Stats
26W - 43L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
2 / 4 / 3
7,083
472
9,903
8,888
2,834
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
MR-0_0-3MAR
Hun Batz
12
2 / 2 / 2
7,094
473
7,569
12,460
3,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Nox
MrHhog
Nox
12
1 / 4 / 3
7,919
528
5,590
11,607
7,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos
Noozpick
Chronos
14
0 / 2 / 1
7,623
508
3,156
6,399
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 9 / 0
5,645
376
3,239
10,353
2,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Benkasjovik
Charybdis
12
1 / 2 / 1
7,034
469
4,633
8,461
2,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Loki
12
4 / 1 / 5
7,600
507
4,655
8,568
2,527
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Stecca162
Zhong Kui
17
6 / 1 / 5
10,439
696
7,325
8,707
6,069
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 0 / 1
10,482
699
9,280
4,976
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Ymir
11
1 / 1 / 4
7,119
475
3,627
12,976
9,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
5
Kills
21
21
Deaths
5
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
4
3
0.88
W
Charybdis
Benkasjovik
Charybdis
1
2
1
0.75
W
Loki
4
1
5
6.5
L
Hun Batz
MR-0_0-3MAR
Hun Batz
2
2
2
1.5
L
Nox
MrHhog
Nox
1
4
3
0.63
L
Chronos
Noozpick
Chronos
0
2
1
0.25
W
Zhong Kui
Stecca162
Zhong Kui
6
1
5
8.5
W
9
0
1
9.5
W
Ymir
1
1
4
3
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,457
Damage
29,520
49,707
Taken
43,688
17,790
Mitigated
22,334
11,853
Healing
14,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
9,903
5,210
0
2,167
8,888
2,834
565
2,662
6,166
0
47,674
W
Charybdis
Benkasjovik
Charybdis
4,633
2,107
0
3,066
8,461
2,196
777
1,015
7,446
0
45,955
W
Loki
4,655
1,374
377
1,772
8,568
2,527
0
799
7,729
0
32,906
L
Hun Batz
MR-0_0-3MAR
Hun Batz
7,569
1,406
0
3,198
12,460
3,712
233
4,179
8,021
0
53,727
L
Nox
MrHhog
Nox
5,590
800
0
4,160
11,607
7,030
200
4,285
7,176
26,157
2,818
L
Chronos
Noozpick
Chronos
3,156
291
0
1,733
6,399
2,000
1,027
1,227
5,056
59,943
0
W
Zhong Kui
Stecca162
Zhong Kui
7,325
1,917
0
5,009
8,707
6,069
2,121
1,126
7,497
74,884
2,462
W
9,280
1,067
1,056
2,040
4,976
1,964
580
1,108
3,708
69,429
1,016
W
Ymir
3,627
196
0
1,102
12,976
9,578
0
4,088
8,760
21,024
0
L
3,239
1,964
0
595
10,353
2,214
0
6,694
3,497
0
19,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,364
Gold Earned
42,674
345
Minions Killed
465
0
Camps Cleared
0
1,358,573
Distance Traveled
1,401,067
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,083
472
71
5
0
258,227
0
W
Charybdis
7,034
469
72
5
0
248,253
4
W
Loki
7,600
507
49
3
0
337,770
0
L
Hun Batz
7,094
473
99
7
0
321,492
0
L
Nox
7,919
528
32
2
0
254,500
0
L
Chronos
7,623
508
117
8
0
267,770
0
W
Zhong Kui
10,439
696
149
10
0
211,269
0
W
Ra
10,482
699
160
11
0
327,341
0
W
Ymir
7,119
475
35
2
0
276,434
1
L
Izanami
5,645
376
26
2
0
256,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role