Player Matchup

Ah Puch
Ah Puch
HuskyLounge
Ah Puch
Level 136
God Stats
2W - 0L
1,701 SR
Queue Stats
34W - 46L
1,443 Elo+
Party 1
Chang'e
Chang'e
Orsar
Chang'e
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 46L
1,443 Elo+
Party 1
Neith
Neith
QUINTEROL
Neith
Level 308
God Stats
13W - 10L
1,545 SR
Queue Stats
467W - 499L
1,460 Elo+
Solo
Discordia
Discordia
TheAlanJackson
Discordia
Level 65
God Stats
2W - 0L
1,719 SR
Queue Stats
208W - 216L
1,460 Elo+
Solo
Sun Wukong
Sun Wukong
xXRaizenXx 24
Sun Wukong
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,515 Elo+
Solo
Team Averages
Level 150
1,593 SR
1,464 Elo+

VS

Team Averages
Level 112
1,532 SR
1,434 Elo+
Odin
Odin
 
Odin
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Arixia33
Hou Yi
Level 136
God Stats
1W - 2L
1,359 SR
Queue Stats
56W - 60L
1,424 Elo+
Solo
Charybdis
Charybdis
Famzillas
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,271 Elo+
Solo
Ra
Ra
OofBandito
Ra
Level 89
God Stats
3W - 2L
1,569 SR
Queue Stats
219W - 211L
1,528 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Revaki413
Morgan Le Fay
Level 145
God Stats
1W - 1L
1,734 SR
Queue Stats
300W - 314L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HuskyLounge
Ah Puch
14
2 / 3 / 9
8,041
804
6,419
6,931
2,629
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Orsar
Chang'e
14
2 / 1 / 6
7,624
762
2,420
11,250
4,452
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
QUINTEROL
Neith
16
5 / 2 / 6
9,927
993
15,468
12,893
5,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Discordia
TheAlanJackson
Discordia
13
1 / 3 / 10
7,659
766
11,251
7,153
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
xXRaizenXx 24
Sun Wukong
15
2 / 4 / 8
8,571
857
7,745
14,035
13,761
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
1 / 2 / 8
7,669
767
5,947
11,841
11,315
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hou Yi
Arixia33
Hou Yi
14
5 / 3 / 3
8,016
802
10,372
9,691
4,465
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charybdis
Famzillas
Charybdis
8
0 / 3 / 5
6,119
612
4,182
4,977
1,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
7 / 1 / 5
9,293
929
11,386
12,819
8,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Revaki413
Morgan Le Fay
14
0 / 3 / 6
7,220
722
10,980
9,026
4,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
40
12
Kills
13
13
Deaths
12
39
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
2
8
2.5
L
Hou Yi
Arixia33
Hou Yi
5
3
3
2.17
L
Charybdis
Famzillas
Charybdis
0
3
5
0.83
W
Ah Puch
HuskyLounge
Ah Puch
2
3
9
2.17
L
7
1
5
9.5
W
Chang'e
Orsar
Chang'e
2
1
6
5
W
Neith
QUINTEROL
Neith
5
2
6
4
L
Morgan Le Fay
Revaki413
Morgan Le Fay
0
3
6
1
W
Discordia
TheAlanJackson
Discordia
1
3
10
2
W
Sun Wukong
xXRaizenXx 24
Sun Wukong
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,303
Damage
42,867
52,262
Taken
48,354
28,542
Mitigated
29,931
26,025
Healing
24,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,947
565
149
3,142
11,841
11,315
0
5,212
6,629
0
10,516
L
Hou Yi
Arixia33
Hou Yi
10,372
2,534
1,453
1,956
9,691
4,465
450
3,777
5,914
0
22,299
L
Charybdis
Famzillas
Charybdis
4,182
1,692
290
637
4,977
1,790
0
1,757
3,220
0
4,965
W
Ah Puch
HuskyLounge
Ah Puch
6,419
293
763
1,252
6,931
2,629
36
2,827
4,104
17,473
169
L
11,386
756
7,068
6,665
12,819
8,303
0
5,286
7,533
31,292
843
W
Chang'e
Orsar
Chang'e
2,420
209
8,376
6,605
11,250
4,452
319
5,512
5,738
5,995
0
W
Neith
QUINTEROL
Neith
15,468
4,067
1,015
4,682
12,893
5,198
913
5,092
7,801
0
33,797
L
Morgan Le Fay
Revaki413
Morgan Le Fay
10,980
949
521
2,197
9,026
4,058
144
4,044
4,982
18,233
1,271
W
Discordia
TheAlanJackson
Discordia
11,251
218
1,292
632
7,153
2,502
266
2,544
4,511
17,499
0
W
Sun Wukong
xXRaizenXx 24
Sun Wukong
7,745
738
433
975
14,035
13,761
0
5,306
8,729
0
19,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,822
Gold Earned
38,317
120
Minions Killed
122
0
Camps Cleared
0
964,570
Distance Traveled
846,305
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,669
767
10
1
0
201,367
0
L
Hou Yi
8,016
802
29
3
0
164,068
0
L
Charybdis
6,119
612
3
0
0
90,425
0
W
Ah Puch
8,041
804
24
2
0
190,947
0
L
Ra
9,293
929
52
5
0
212,196
0
W
Chang'e
7,624
762
9
1
0
195,693
0
W
Neith
9,927
993
53
5
0
180,709
0
L
Morgan Le Fay
7,220
722
28
3
0
178,249
0
W
Discordia
7,659
766
13
1
0
195,836
0
W
Sun Wukong
8,571
857
21
2
0
201,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role