Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
CelloSantana
Ratatoskr
Level 128
God Stats
2W - 0L
1,681 SR
Queue Stats
186W - 190L
1,512 Elo+
Solo
Kukulkan
Kukulkan
N64N1C0L3
Kukulkan
Level 133
God Stats
6W - 4L
1,601 SR
Queue Stats
270W - 254L
1,463 Elo+
Solo
Ymir
Ymir
Tavira0412
Ymir
Level 152
God Stats
6W - 9L
1,489 SR
Queue Stats
176W - 166L
1,524 Elo+
Solo
Xbalanque
Xbalanque
godoflightenin
Xbalanque
Level 86
God Stats
41W - 29L
1,573 SR
Queue Stats
396W - 388L
1,471 Elo+
Solo
Team Averages
Level 109
1,569 SR
1,494 Elo+

VS

Team Averages
Level 155
1,495 SR
1,492 Elo+
Chiron
Chiron
 
Chiron
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
MAICONIGHT89
Ah Puch
Level 229
God Stats
18W - 15L
1,615 SR
Queue Stats
926W - 886L
1,522 Elo+
Solo
Bellona
Bellona
Nadshot
Bellona
Level 141
God Stats
11W - 18L
1,433 SR
Queue Stats
81W - 68L
1,455 Elo+
Solo
Amaterasu
Amaterasu
SYN-Fi3ND
Amaterasu
Level 87
God Stats
20W - 15L
1,513 SR
Queue Stats
75W - 70L
1,502 Elo+
Solo
Poseidon
Poseidon
jurrrrd
Poseidon
Level 156
God Stats
1W - 4L
1,416 SR
Queue Stats
419W - 378L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
3 / 0 / 0
6,281
628
4,215
6,681
4,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ratatoskr
CelloSantana
Ratatoskr
11
0 / 3 / 2
5,289
529
1,672
7,496
2,454
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kukulkan
N64N1C0L3
Kukulkan
9
0 / 3 / 2
5,193
519
1,208
4,060
1,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 2 / 3
6,113
611
3,431
8,066
5,421
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
godoflightenin
Xbalanque
12
4 / 0 / 1
6,675
668
5,957
4,725
1,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
0 / 3 / 1
5,142
514
2,184
7,152
2,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
MAICONIGHT89
Ah Puch
12
3 / 0 / 0
6,276
628
3,914
3,372
953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bellona
Nadshot
Bellona
8
1 / 3 / 2
5,382
538
3,464
7,694
6,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
SYN-Fi3ND
Amaterasu
9
0 / 3 / 2
4,958
496
1,278
8,516
3,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
jurrrrd
Poseidon
11
4 / 1 / 2
5,985
599
5,105
4,967
1,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
10
Kills
8
8
Deaths
10
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
0
3
L
Chiron
 
Chiron
0
3
1
0.17
W
Ratatoskr
CelloSantana
Ratatoskr
0
3
2
0.33
L
Ah Puch
MAICONIGHT89
Ah Puch
3
0
0
3
W
Kukulkan
N64N1C0L3
Kukulkan
0
3
2
0.33
L
Bellona
Nadshot
Bellona
1
3
2
0.67
L
Amaterasu
SYN-Fi3ND
Amaterasu
0
3
2
0.33
W
3
2
3
2.25
W
Xbalanque
godoflightenin
Xbalanque
4
0
1
4.5
L
Poseidon
jurrrrd
Poseidon
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,483
Damage
15,945
31,028
Taken
31,701
15,279
Mitigated
14,415
6,314
Healing
12,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,215
373
0
2,131
6,681
4,718
0
195
6,486
432
42,596
L
Chiron
 
Chiron
2,184
1,071
129
2,018
7,152
2,380
0
701
6,423
0
31,969
W
Ratatoskr
CelloSantana
Ratatoskr
1,672
546
0
230
7,496
2,454
0
2,840
4,656
0
43,220
L
Ah Puch
MAICONIGHT89
Ah Puch
3,914
65
0
1,868
3,372
953
0
734
2,638
38,748
604
W
Kukulkan
N64N1C0L3
Kukulkan
1,208
53
0
472
4,060
1,167
0
2,597
1,463
28,504
724
L
Bellona
Nadshot
Bellona
3,464
1,348
0
1,833
7,694
6,197
0
944
6,750
0
28,738
L
Amaterasu
SYN-Fi3ND
Amaterasu
1,278
410
606
2,681
8,516
3,616
0
972
7,544
0
17,517
W
3,431
743
0
1,304
8,066
5,421
0
3,163
4,903
12,223
0
W
Xbalanque
godoflightenin
Xbalanque
5,957
2,104
0
2,177
4,725
1,519
46
135
4,590
0
49,930
L
Poseidon
jurrrrd
Poseidon
5,105
1,032
0
2,956
4,967
1,269
0
1,376
3,591
39,055
886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,551
Gold Earned
27,743
320
Minions Killed
308
0
Camps Cleared
0
1,027,888
Distance Traveled
927,517
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,281
628
77
8
0
192,008
0
L
Chiron
5,142
514
63
6
0
184,570
1
W
Ratatoskr
5,289
529
75
8
0
250,110
0
L
Ah Puch
6,276
628
81
8
0
197,148
5
W
Kukulkan
5,193
519
69
7
0
168,520
2
L
Bellona
5,382
538
55
6
0
143,470
0
L
Amaterasu
4,958
496
32
3
0
197,414
0
W
Ymir
6,113
611
16
2
0
218,699
2
W
Xbalanque
6,675
668
83
8
0
198,551
0
L
Poseidon
5,985
599
77
8
0
204,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role