Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
MayVParker
Artemis
Level 37
God Stats
3W - 1L
1,810 SR
Queue Stats
15W - 20L
1,412 Elo+
Solo
Pele
Pele
desecho_opcional
Pele
Level 153
God Stats
13W - 6L
1,647 SR
Queue Stats
341W - 336L
1,472 Elo+
Solo
Sun Wukong
Sun Wukong
vD iCallouT
Sun Wukong
Level 266
God Stats
1W - 0L
1,648 SR
Queue Stats
20W - 18L
1,518 Elo+
Solo
Ra
Ra
zacharou28
Ra
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 37L
1,492 Elo+
Solo
Team Averages
Level 135
1,621 SR
1,479 Elo+

VS

Team Averages
Level 131
1,562 SR
1,493 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DegenerateDeacon
Danzaburou
Level 122
God Stats
74W - 47L
1,648 SR
Queue Stats
302W - 305L
1,441 Elo+
Solo
Scylla
Scylla
Ninja_Guy2345
Scylla
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 31L
1,516 Elo+
Party 1
Thor
Thor
Pyro_9598
Thor
Level 128
God Stats
1W - 2L
1,662 SR
Queue Stats
270W - 313L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
2 / 0 / 1
4,568
761
1,215
3,191
1,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
MayVParker
Artemis
7
1 / 0 / 2
3,874
646
2,210
1,452
392
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
1 / 0 / 0
4,057
676
1,392
3,120
791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sun Wukong
vD iCallouT
Sun Wukong
9
2 / 0 / 0
4,748
791
2,249
3,883
1,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
1 / 1 / 0
4,289
715
944
2,069
526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
6
0 / 0 / 0
3,142
524
1,097
4,665
2,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sun Wukong
 
Sun Wukong
3
0 / 2 / 0
3,066
511
1,007
2,123
664
Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Danzaburou
DegenerateDeacon
Danzaburou
6
0 / 3 / 0
3,372
562
1,877
4,891
1,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 2 / 0
3,493
582
552
3,333
757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
8
1 / 0 / 0
3,992
665
1,527
3,533
1,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
7
Kills
1
1
Deaths
7
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
1
2.5
L
Xing Tian
 
Xing Tian
0
0
0
0
L
Sun Wukong
 
Sun Wukong
0
2
0
0
L
Danzaburou
DegenerateDeacon
Danzaburou
0
3
0
0
W
Artemis
MayVParker
Artemis
1
0
2
2
L
0
2
0
0
L
Thor
1
0
0
1
W
1
0
0
1
W
Sun Wukong
vD iCallouT
Sun Wukong
2
0
0
2
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,010
Damage
6,060
13,715
Taken
18,545
4,344
Mitigated
6,524
7,344
Healing
4,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,215
613
246
1,810
3,191
1,307
0
836
2,355
15,276
7,725
L
Xing Tian
 
Xing Tian
1,097
70
0
1,526
4,665
2,834
0
359
4,306
10,296
0
L
Sun Wukong
 
Sun Wukong
1,007
501
0
426
2,123
664
0
0
2,123
0
7,821
L
Danzaburou
DegenerateDeacon
Danzaburou
1,877
521
0
1,393
4,891
1,093
0
765
4,126
0
15,874
W
Artemis
MayVParker
Artemis
2,210
1,242
0
806
1,452
392
0
99
1,353
0
13,156
L
552
81
0
950
3,333
757
0
804
2,529
15,099
0
L
Thor
1,527
33
0
383
3,533
1,176
0
140
3,393
0
21,751
W
1,392
267
0
1,503
3,120
791
0
251
2,829
0
21,089
W
Sun Wukong
vD iCallouT
Sun Wukong
2,249
461
0
2,036
3,883
1,328
0
86
3,797
0
31,702
W
944
0
36
907
2,069
526
0
285
1,732
20,774
632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,536
Gold Earned
17,065
230
Minions Killed
143
0
Camps Cleared
0
615,786
Distance Traveled
570,141
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,568
761
55
9
0
107,588
0
L
Xing Tian
3,142
524
14
2
0
126,564
0
L
Sun Wukong
3,066
511
16
3
0
40,399
0
L
Danzaburou
3,372
562
33
6
0
110,387
0
W
Artemis
3,874
646
24
4
0
105,701
0
L
Scylla
3,493
582
27
5
0
134,928
0
L
Thor
3,992
665
53
9
0
157,863
0
W
Pele
4,057
676
43
7
0
151,405
1
W
Sun Wukong
4,748
791
58
10
0
128,429
0
W
Ra
4,289
715
50
8
0
122,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role