Player Matchup

Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mugiwara974
Tsukuyomi
Level 186
God Stats
8W - 8L
1,506 SR
Queue Stats
158W - 146L
1,498 Elo+
Solo
Charybdis
Charybdis
Noffahi
Charybdis
Level 89
God Stats
24W - 14L
1,581 SR
Queue Stats
36W - 28L
1,475 Elo+
Party 1
Geb
Geb
mikaz22545
Geb
Level 106
God Stats
4W - 2L
1,586 SR
Queue Stats
58W - 42L
1,513 Elo+
Party 1
Janus
Janus
xMaunukki
Janus
Level 75
God Stats
3W - 1L
1,507 SR
Queue Stats
21W - 16L
1,521 Elo+
Party 1
Team Averages
Level 116
1,536 SR
1,501 Elo+

VS

Team Averages
Level 133
1,539 SR
1,485 Elo+
Anubis
Anubis
 
Anubis
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
BluePee
Erlang Shen
Level 155
God Stats
5W - 4L
1,638 SR
Queue Stats
206W - 171L
1,477 Elo+
Solo
Khepri
Khepri
Darknubis333
Khepri
Level 128
God Stats
9W - 8L
1,545 SR
Queue Stats
81W - 99L
1,458 Elo+
Solo
Anhur
Anhur
ItzツChrissi
Anhur
Level 88
God Stats
5W - 7L
1,512 SR
Queue Stats
395W - 411L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
3 / 1 / 0
4,501
900
3,442
4,217
1,686
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tsukuyomi
Mugiwara974
Tsukuyomi
7
2 / 1 / 2
3,947
789
2,205
4,070
1,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charybdis
Noffahi
Charybdis
6
0 / 1 / 1
3,342
668
634
2,307
623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 0 / 1
3,825
765
62
2,058
1,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
xMaunukki
Janus
6
2 / 3 / 1
3,819
764
1,029
2,651
308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
4 / 3 / 0
4,244
849
2,437
3,689
1,350
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Loki
 
Loki
6
1 / 1 / 0
3,484
697
1,104
2,945
673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Erlang Shen
BluePee
Erlang Shen
6
0 / 3 / 0
3,394
679
2,775
5,824
1,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Khepri
6
0 / 1 / 0
3,331
666
578
3,176
1,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
2,469
494
0
0
0
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
7
Kills
5
6
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
0
3
L
Anubis
 
Anubis
4
3
0
1.33
L
Loki
 
Loki
1
1
0
1
L
Erlang Shen
BluePee
Erlang Shen
0
3
0
0
L
Khepri
0
1
0
0
L
0
0
0
0
W
Tsukuyomi
Mugiwara974
Tsukuyomi
2
1
2
3
W
Charybdis
Noffahi
Charybdis
0
1
1
0.5
W
0
0
1
0.5
W
Janus
xMaunukki
Janus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,372
Damage
6,894
15,303
Taken
15,634
4,757
Mitigated
4,284
5,096
Healing
5,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,442
140
0
2,303
4,217
1,686
0
0
4,217
20,518
0
L
Anubis
 
Anubis
2,437
77
0
1,270
3,689
1,350
0
1,060
2,629
16,439
1,194
L
Loki
 
Loki
1,104
152
0
1,528
2,945
673
0
0
2,945
0
12,471
L
Erlang Shen
BluePee
Erlang Shen
2,775
1,499
0
1,653
5,824
1,109
0
3,442
2,382
0
14,605
L
Khepri
578
0
0
863
3,176
1,152
0
31
3,145
11,381
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
Mugiwara974
Tsukuyomi
2,205
660
0
955
4,070
1,032
0
353
3,717
0
18,921
W
Charybdis
Noffahi
Charybdis
634
457
0
970
2,307
623
841
189
2,118
0
14,333
W
62
31
0
788
2,058
1,108
291
562
1,496
10,216
2,386
W
Janus
xMaunukki
Janus
1,029
52
0
80
2,651
308
0
1,677
974
10,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,434
Gold Earned
16,922
150
Minions Killed
98
0
Camps Cleared
0
513,335
Distance Traveled
433,232
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,501
900
44
9
0
95,571
2
L
Anubis
4,244
849
30
6
0
97,232
0
L
Loki
3,484
697
31
6
0
117,177
0
L
Erlang Shen
3,394
679
21
4
0
103,606
0
L
Khepri
3,331
666
16
3
0
108,635
1
L
Anhur
2,469
494
0
0
0
6,582
0
W
Tsukuyomi
3,947
789
30
6
0
120,524
0
W
Charybdis
3,342
668
27
5
0
89,802
1
W
Geb
3,825
765
21
4
0
101,388
0
W
Janus
3,819
764
28
6
0
106,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role