Player Matchup

Janus
Janus
GOSDEN-10
Janus
Level 67
God Stats
114W - 127L
1,467 SR
Queue Stats
118W - 135L
1,427 Elo+
Solo
Xbalanque
Xbalanque
YHXX--
Xbalanque
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 22L
1,244 Elo+
Solo
Susano
Susano
artemius1402
Susano
Level 99
God Stats
3W - 2L
1,625 SR
Queue Stats
274W - 262L
1,450 Elo+
Party 3
Cthulhu
Cthulhu
k_komochik_k
Cthulhu
Level 90
God Stats
20W - 8L
1,680 SR
Queue Stats
311W - 315L
1,454 Elo+
Party 3
Cu Chulainn
Cu Chulainn
million-winner9
Cu Chulainn
Level 67
God Stats
39W - 36L
1,491 SR
Queue Stats
115W - 107L
1,430 Elo+
Party 3
Team Averages
Level 73
1,553 SR
1,401 Elo+

VS

Team Averages
Level 59
1,450 SR
1,445 Elo+
Kali
Kali
Irmantas32
Kali
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 29L
1,415 Elo+
Party 1
Janus
Janus
Knv1105
Janus
Level 64
God Stats
4W - 2L
1,641 SR
Queue Stats
65W - 57L
1,475 Elo+
Party 2
Neith
Neith
Luc0912
Neith
Level 54
God Stats
2W - 6L
1,274 SR
Queue Stats
58W - 61L
1,477 Elo+
Party 2
Cabrakan
Cabrakan
NooBislav
Cabrakan
Level 104
God Stats
5W - 4L
1,533 SR
Queue Stats
23W - 25L
1,444 Elo+
Solo
Hachiman
Hachiman
Pyderas
Hachiman
Level 46
God Stats
2W - 3L
1,301 SR
Queue Stats
23W - 26L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GOSDEN-10
Janus
15
5 / 0 / 9
9,504
634
9,173
7,606
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
YHXX--
Xbalanque
13
2 / 1 / 7
8,078
539
5,409
7,266
2,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
14
4 / 2 / 7
8,745
583
6,801
11,550
4,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
k_komochik_k
Cthulhu
13
5 / 0 / 7
9,191
613
5,371
8,292
7,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cu Chulainn
million-winner9
Cu Chulainn
14
6 / 2 / 6
9,543
636
7,540
15,291
15,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
6,888
459
3,908
11,478
4,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Janus
Knv1105
Janus
9
0 / 5 / 0
5,728
382
2,354
5,590
1,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Luc0912
Neith
9
0 / 2 / 1
5,737
382
3,881
5,918
1,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cabrakan
NooBislav
Cabrakan
12
1 / 3 / 3
7,272
485
2,135
10,731
11,622
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hachiman
Pyderas
Hachiman
11
0 / 8 / 1
5,937
396
6,258
12,589
3,657
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
22
Kills
3
5
Deaths
23
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
GOSDEN-10
Janus
5
0
9
9.5
L
2
5
0
0.4
L
Janus
Knv1105
Janus
0
5
0
0
L
Neith
Luc0912
Neith
0
2
1
0.25
L
Cabrakan
NooBislav
Cabrakan
1
3
3
0.83
L
Hachiman
Pyderas
Hachiman
0
8
1
0.06
W
Xbalanque
YHXX--
Xbalanque
2
1
7
5.5
W
Susano
4
2
7
3.75
W
Cthulhu
k_komochik_k
Cthulhu
5
0
7
8.5
W
Cu Chulainn
million-winner9
Cu Chulainn
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,294
Damage
18,536
50,005
Taken
46,306
32,786
Mitigated
22,435
18,393
Healing
6,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
GOSDEN-10
Janus
9,173
1,170
344
2,882
7,606
2,833
1,601
2,056
5,284
70,527
2,726
L
3,908
1,308
0
830
11,478
4,326
0
2,654
8,824
0
30,865
L
Janus
Knv1105
Janus
2,354
113
0
250
5,590
1,377
0
3,096
2,494
25,683
0
L
Neith
Luc0912
Neith
3,881
975
0
1,084
5,918
1,453
0
1,669
4,249
0
36,545
L
Cabrakan
NooBislav
Cabrakan
2,135
648
0
2,675
10,731
11,622
0
3,627
7,104
14,846
0
L
Hachiman
Pyderas
Hachiman
6,258
4,379
0
1,953
12,589
3,657
0
3,412
9,177
0
29,818
W
Xbalanque
YHXX--
Xbalanque
5,409
1,930
0
1,858
7,266
2,445
3,678
428
6,838
0
47,765
W
Susano
6,801
1,679
0
4,628
11,550
4,355
879
963
10,581
0
56,355
W
Cthulhu
k_komochik_k
Cthulhu
5,371
377
3,808
2,910
8,292
7,220
677
464
7,828
25,213
2,516
W
Cu Chulainn
million-winner9
Cu Chulainn
7,540
755
0
1,963
15,291
15,933
889
300
14,985
90
55,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,061
Gold Earned
31,562
398
Minions Killed
237
0
Camps Cleared
0
1,511,833
Distance Traveled
1,139,705
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,504
634
117
8
0
304,833
0
L
Kali
6,888
459
56
4
0
287,056
0
L
Janus
5,728
382
54
4
0
184,926
0
L
Neith
5,737
382
63
4
0
178,208
0
L
Cabrakan
7,272
485
22
1
0
247,723
0
L
Hachiman
5,937
396
42
3
0
241,792
0
W
Xbalanque
8,078
539
85
6
0
303,819
0
W
Susano
8,745
583
88
6
0
310,748
0
W
Cthulhu
9,191
613
30
2
0
280,866
2
W
Cu Chulainn
9,543
636
78
5
0
311,567
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role