Player Matchup

Maui
Maui
 
Maui
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
GoGo_Broly
Hun Batz
Level 151
God Stats
3W - 1L
1,447 SR
Queue Stats
206W - 195L
1,533 Elo+
Party 1
Guan Yu
Guan Yu
Ryzuel
Guan Yu
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 113L
1,443 Elo+
Solo
Agni
Agni
TheAllCookie
Agni
Level 123
God Stats
5W - 8L
1,618 SR
Queue Stats
191W - 193L
1,494 Elo+
Solo
Hou Yi
Hou Yi
iosiif_
Hou Yi
Level 157
God Stats
5W - 3L
1,572 SR
Queue Stats
150W - 148L
1,524 Elo+
Party 1
Team Averages
Level 120
1,527 SR
1,499 Elo+

VS

Team Averages
Level 86
1,481 SR
1,455 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
FouineBadasse
Sun Wukong
Level 39
God Stats
1W - 3L
1,326 SR
Queue Stats
10W - 28L
1,256 Elo+
Solo
Amaterasu
Amaterasu
HORT_On_Fire-_-
Amaterasu
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 265L
1,531 Elo+
Solo
Bacchus
Bacchus
MylesScrivener
Bacchus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 55L
1,523 Elo+
Solo
Neith
Neith
ThdClick
Neith
Level 65
God Stats
11W - 11L
1,579 SR
Queue Stats
119W - 145L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
2 / 0 / 5
8,671
510
5,507
10,555
9,470
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
GoGo_Broly
Hun Batz
15
3 / 1 / 6
8,980
528
9,190
12,319
5,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Ryzuel
Guan Yu
16
4 / 2 / 3
9,762
574
16,327
25,166
19,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
1 / 1 / 5
8,256
486
9,392
7,512
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
iosiif_
Hou Yi
15
2 / 1 / 2
8,010
471
9,683
10,671
3,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 2 / 0
8,202
482
10,689
6,637
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
FouineBadasse
Sun Wukong
12
0 / 0 / 1
7,013
413
4,996
15,326
13,677
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
HORT_On_Fire-_-
Amaterasu
16
2 / 5 / 1
10,172
598
14,909
25,152
16,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 1 / 1
7,978
469
5,444
15,528
14,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
ThdClick
Neith
14
1 / 4 / 0
8,403
494
7,565
10,515
3,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
12
Kills
5
5
Deaths
12
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
2
0
5
4.5
L
Nu Wa
 
Nu Wa
1
2
0
0.5
L
Sun Wukong
FouineBadasse
Sun Wukong
0
0
1
0.5
W
Hun Batz
GoGo_Broly
Hun Batz
3
1
6
6
L
Amaterasu
HORT_On_Fire-_-
Amaterasu
2
5
1
0.5
L
1
1
1
1.5
W
Guan Yu
Ryzuel
Guan Yu
4
2
3
2.75
L
Neith
ThdClick
Neith
1
4
0
0.25
W
1
1
5
3.5
W
Hou Yi
iosiif_
Hou Yi
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,099
Damage
43,603
66,223
Taken
73,158
39,824
Mitigated
49,844
24,279
Healing
22,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
5,507
1,348
0
2,309
10,555
9,470
0
3,570
6,801
24,845
2,531
L
Nu Wa
 
Nu Wa
10,689
1,418
0
1,091
6,637
2,060
0
3,455
3,182
58,121
396
L
Sun Wukong
FouineBadasse
Sun Wukong
4,996
705
109
756
15,326
13,677
0
2,876
12,450
0
44,711
W
Hun Batz
GoGo_Broly
Hun Batz
9,190
2,302
0
3,245
12,319
5,161
0
2,434
9,724
0
88,843
L
Amaterasu
HORT_On_Fire-_-
Amaterasu
14,909
7,654
0
14,432
25,152
16,553
33
724
24,428
0
94,100
L
5,444
436
0
3,202
15,528
14,047
0
5,800
9,728
25,380
0
W
Guan Yu
Ryzuel
Guan Yu
16,327
3,328
1,694
13,422
25,166
19,142
0
3,928
20,945
72
73,204
L
Neith
ThdClick
Neith
7,565
1,497
0
3,136
10,515
3,507
0
1,700
8,815
0
63,307
W
9,392
838
0
500
7,512
2,238
0
3,579
3,464
64,157
591
W
Hou Yi
iosiif_
Hou Yi
9,683
3,206
0
3,109
10,671
3,813
461
1,377
9,156
0
71,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,679
Gold Earned
41,768
536
Minions Killed
483
0
Camps Cleared
0
1,739,134
Distance Traveled
1,657,234
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,671
510
50
3
0
325,137
0
L
Nu Wa
8,202
482
120
7
0
303,152
4
L
Sun Wukong
7,013
413
55
3
0
371,602
4
W
Hun Batz
8,980
528
117
7
0
383,038
0
L
Amaterasu
10,172
598
162
10
0
308,549
0
L
Bacchus
7,978
469
42
2
0
363,475
4
W
Guan Yu
9,762
574
128
8
0
366,360
4
L
Neith
8,403
494
104
6
0
310,456
3
W
Agni
8,256
486
126
7
0
349,912
5
W
Hou Yi
8,010
471
115
7
0
314,687
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role