Player Matchup

Vamana
Vamana
 
Vamana
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
HimsterR
Hercules
Level 158
God Stats
4W - 4L
1,541 SR
Queue Stats
153W - 126L
1,505 Elo+
Party 1
Zhong Kui
Zhong Kui
Tonne95
Zhong Kui
Level 154
God Stats
2W - 4L
1,112 SR
Queue Stats
296W - 273L
1,541 Elo+
Party 1
Agni
Agni
llG0Dll
Agni
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 178L
1,441 Elo+
Solo
Fenrir
Fenrir
tolodevilladun
Fenrir
Level 155
God Stats
5W - 8L
1,461 SR
Queue Stats
215W - 216L
1,541 Elo+
Solo
Team Averages
Level 145
1,423 SR
1,505 Elo+

VS

Team Averages
Level 137
1,512 SR
1,524 Elo+
Heimdallr
Heimdallr
AlterarionBlue
Heimdallr
Level 167
God Stats
6W - 7L
1,662 SR
Queue Stats
316W - 223L
1,575 Elo+
Solo
Set
Set
Ant Jambon
Set
Level 119
God Stats
17W - 15L
1,364 SR
Queue Stats
674W - 623L
1,541 Elo+
Party 2
Chang'e
Chang'e
N1kNaks
Chang'e
Level 166
God Stats
10W - 8L
1,615 SR
Queue Stats
621W - 582L
1,556 Elo+
Solo
Horus
Horus
PokeyPest
Horus
Level 107
God Stats
6W - 3L
1,527 SR
Queue Stats
336W - 307L
1,447 Elo+
Party 2
Vamana
Vamana
taroo10
Vamana
Level 126
God Stats
16W - 19L
1,392 SR
Queue Stats
464W - 459L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
3 / 1 / 0
6,719
672
6,598
10,202
8,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hercules
HimsterR
Hercules
10
2 / 1 / 5
6,035
604
4,449
6,003
4,638
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
Tonne95
Zhong Kui
11
2 / 2 / 3
5,595
560
3,799
6,236
3,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Agni
llG0Dll
Agni
12
3 / 1 / 4
6,884
688
3,715
5,530
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
6 / 1 / 6
6,736
674
8,232
9,322
3,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlterarionBlue
Heimdallr
11
1 / 4 / 2
6,004
600
5,045
9,155
3,445
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 5 / 1
4,889
489
3,483
10,098
3,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chang'e
N1kNaks
Chang'e
11
1 / 4 / 1
6,082
608
4,755
7,500
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Horus
PokeyPest
Horus
9
2 / 2 / 1
5,634
563
2,577
7,475
4,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
taroo10
Vamana
11
1 / 1 / 0
6,447
645
6,924
9,290
8,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
16
Kills
6
6
Deaths
16
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
1
0
3
L
Heimdallr
AlterarionBlue
Heimdallr
1
4
2
0.5
L
1
5
1
0.3
W
Hercules
HimsterR
Hercules
2
1
5
4.5
L
Chang'e
N1kNaks
Chang'e
1
4
1
0.38
L
Horus
PokeyPest
Horus
2
2
1
1.25
W
Zhong Kui
Tonne95
Zhong Kui
2
2
3
1.75
W
Agni
llG0Dll
Agni
3
1
4
5
L
Vamana
taroo10
Vamana
1
1
0
1
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,793
Damage
22,784
37,293
Taken
43,518
22,109
Mitigated
22,460
10,922
Healing
13,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
6,598
2,598
0
2,638
10,202
8,901
0
0
9,428
0
48,396
L
Heimdallr
AlterarionBlue
Heimdallr
5,045
2,307
0
2,510
9,155
3,445
538
2,132
7,023
0
52,788
L
3,483
1,578
0
2,868
10,098
3,724
0
1,157
8,828
0
26,439
W
Hercules
HimsterR
Hercules
4,449
1,019
0
2,788
6,003
4,638
0
352
5,647
0
14,736
L
Chang'e
N1kNaks
Chang'e
4,755
400
160
1,804
7,500
2,306
0
2,146
5,354
41,239
474
L
Horus
PokeyPest
Horus
2,577
1,197
1,655
2,447
7,475
4,233
0
1,911
5,564
0
11,267
W
Zhong Kui
Tonne95
Zhong Kui
3,799
916
0
1,880
6,236
3,685
0
129
6,107
29,274
7,712
W
Agni
llG0Dll
Agni
3,715
458
0
1,255
5,530
1,321
0
2,466
2,802
48,048
0
L
Vamana
taroo10
Vamana
6,924
3,039
0
1,943
9,290
8,752
0
0
8,575
0
45,957
W
8,232
2,327
0
2,361
9,322
3,564
0
1,866
7,234
0
47,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,969
Gold Earned
29,056
334
Minions Killed
333
0
Camps Cleared
0
1,211,884
Distance Traveled
1,034,068
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,719
672
75
8
0
239,195
1
L
Heimdallr
6,004
600
83
8
0
207,122
1
L
Set
4,889
489
47
5
0
216,310
0
W
Hercules
6,035
604
23
2
0
254,042
1
L
Chang'e
6,082
608
92
9
0
197,931
0
L
Horus
5,634
563
21
2
0
217,984
0
W
Zhong Kui
5,595
560
63
6
0
245,203
1
W
Agni
6,884
688
102
10
0
220,408
0
L
Vamana
6,447
645
90
9
0
194,721
2
W
Fenrir
6,736
674
71
7
0
253,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role