Player Matchup

Xbalanque
Xbalanque
Platinum II
 
Xbalanque
Platinum II
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Platinum III
ColdIlusion
Fafnir
Platinum III
Level 159
God Stats
11W - 0L
1,544 SR
Queue Stats
38W - 13L
2,102 MMR
Party 1
Janus
Janus
Platinum I
nikamen7
Janus
Platinum I
Level 103
God Stats
18W - 1L
1,738 SR
Queue Stats
87W - 16L
2,260 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 110
1,594 SR
1,954 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,500 SR
1,489 MMR
Artemis
Artemis
Platinum I
 
Artemis
Platinum I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
SentinelPrime911
Bacchus
Bronze III
Level 109
God Stats
0W - 3L
1,324 SR
Queue Stats
10W - 14L
1,478 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
isail
Baron Samedi
Silver I
Level 132
God Stats
1W - 1L
1,677 SR
Queue Stats
9W - 14L
1,489 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
3 / 0 / 2
8,003
1,000
11,308
4,848
1,718
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fafnir
13
3 / 0 / 3
7,680
960
5,266
6,903
5,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Janus
nikamen7
Janus
12
1 / 1 / 6
7,225
903
3,183
4,857
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
CthulhuSerqetAphroditeGebKuzenbo

VS

Bans
AchillesCerberusNe ZhaAresMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 2 / 1
6,184
773
4,192
5,416
1,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 1 / 0
5,998
750
3,248
9,137
8,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
isail
Baron Samedi
11
1 / 4 / 0
6,332
792
5,170
7,218
3,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
7
Kills
1
1
Deaths
7
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
3
0
2
4
L
Artemis
 
Artemis
0
2
1
0.25
W
Fafnir
3
0
3
4.5
L
0
1
0
0
L
Baron Samedi
isail
Baron Samedi
1
4
0
0.25
W
Janus
nikamen7
Janus
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,757
Damage
12,610
16,608
Taken
21,771
9,012
Mitigated
13,397
4,792
Healing
5,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
11,308
7,052
0
2,435
4,848
1,718
1,348
1,696
2,936
0
41,325
L
Artemis
 
Artemis
4,192
1,212
0
841
5,416
1,765
0
2,106
3,041
0
18,452
W
Fafnir
5,266
1,552
0
1,889
6,903
5,915
46
2,496
3,817
9,255
605
L
3,248
441
0
1,958
9,137
8,158
0
3,095
5,512
7,948
0
L
Baron Samedi
isail
Baron Samedi
5,170
358
938
1,760
7,218
3,474
0
2,079
4,740
16,642
0
W
Janus
nikamen7
Janus
3,183
54
0
468
4,857
1,379
0
3,123
1,411
26,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,908
Gold Earned
18,514
144
Minions Killed
67
0
Camps Cleared
0
527,459
Distance Traveled
470,767
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,003
1,000
70
9
0
165,941
0
L
Artemis
6,184
773
35
4
0
140,156
0
W
Fafnir
7,680
960
15
2
0
169,067
0
L
Bacchus
5,998
750
9
1
0
176,865
4
L
Baron Samedi
6,332
792
23
3
0
153,746
0
W
Janus
7,225
903
59
7
0
192,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role