Player Matchup

Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
FatButTr00
Zeus
Level 157
God Stats
5W - 2L
1,867 SR
Queue Stats
401W - 260L
1,643 Elo+
Solo
Rama
Rama
NovaRichardRider
Rama
Level 67
God Stats
0W - 2L
1,496 SR
Queue Stats
105W - 94L
1,560 Elo+
Solo
Chaac
Chaac
Tunnesen
Chaac
Level 89
God Stats
4W - 4L
1,535 SR
Queue Stats
113W - 120L
1,430 Elo+
Solo
Olorun
Olorun
kanciasty1
Olorun
Level 157
God Stats
1W - 1L
1,735 SR
Queue Stats
235W - 230L
1,626 Elo+
Solo
Team Averages
Level 124
1,627 SR
1,552 Elo+

VS

Team Averages
Level 144
1,664 SR
1,534 Elo+
Olorun
Olorun
Azelfian
Olorun
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 60L
1,509 Elo+
Party 1
Geb
Geb
MirabiIis
Geb
Level 159
God Stats
10W - 5L
1,739 SR
Queue Stats
421W - 440L
1,548 Elo+
Solo
Medusa
Medusa
TheFlyingCarpet
Medusa
Level 157
God Stats
2W - 1L
1,694 SR
Queue Stats
68W - 68L
1,504 Elo+
Solo
Rama
Rama
TheLegendJohn27
Rama
Level 68
God Stats
6W - 4L
1,602 SR
Queue Stats
157W - 128L
1,591 Elo+
Solo
Erlang Shen
Erlang Shen
stunningpotato29
Erlang Shen
Level 215
God Stats
3W - 0L
1,786 SR
Queue Stats
44W - 55L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 6 / 2
6,974
872
7,138
8,698
2,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

14
1 / 4 / 5
7,319
915
9,396
6,780
1,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 3 / 0
6,545
818
4,312
5,960
1,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Chaac
Tunnesen
Chaac
13
1 / 6 / 5
7,253
907
5,091
11,492
8,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
kanciasty1
Olorun
7
0 / 2 / 1
5,340
668
2,181
2,348
561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Azelfian
Olorun
15
7 / 2 / 7
8,690
1,086
7,833
7,692
3,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

13
1 / 2 / 11
7,618
952
4,786
8,990
7,713
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 3 / 7
7,936
992
4,798
5,631
2,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

15
5 / 1 / 8
8,990
1,124
7,105
7,601
3,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
stunningpotato29
Erlang Shen
14
6 / 2 / 11
8,423
1,053
9,585
9,652
10,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
65
6
Kills
21
21
Deaths
10
13
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
6
2
0.5
W
Olorun
Azelfian
Olorun
7
2
7
5.25
L
1
4
5
0.88
W
1
2
11
3.25
L
2
3
0
0.67
W
2
3
7
1.83
W
5
1
8
9
L
Chaac
Tunnesen
Chaac
1
6
5
0.58
L
Olorun
kanciasty1
Olorun
0
2
1
0.25
W
Erlang Shen
stunningpotato29
Erlang Shen
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,118
Damage
34,107
35,278
Taken
39,566
16,076
Mitigated
27,423
6,491
Healing
16,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,138
2,383
215
762
8,698
2,903
0
1,367
6,934
0
19,581
W
Olorun
Azelfian
Olorun
7,833
1,756
2,654
2,120
7,692
3,810
974
2,295
5,397
16,469
798
L
9,396
466
260
1,738
6,780
1,792
0
1,776
4,835
19,422
0
W
4,786
1,081
1,116
2,611
8,990
7,713
0
1,908
7,082
6,746
454
L
4,312
3,077
51
1,197
5,960
1,830
0
2,195
3,656
0
10,654
W
4,798
1,279
258
538
5,631
2,211
1,893
1,604
4,027
0
18,184
W
7,105
4,067
1,011
3,730
7,601
3,098
1,435
2,836
4,765
0
21,372
L
Chaac
Tunnesen
Chaac
5,091
1,014
73
1,481
11,492
8,990
0
5,880
5,423
0
9,400
L
Olorun
kanciasty1
Olorun
2,181
1,016
273
441
2,348
561
0
1,014
1,334
2,324
218
W
Erlang Shen
stunningpotato29
Erlang Shen
9,585
4,173
239
2,540
9,652
10,591
84
2,724
6,928
0
12,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,431
Gold Earned
41,657
83
Minions Killed
98
0
Camps Cleared
0
597,421
Distance Traveled
815,573
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,974
872
27
3
0
132,284
0
W
Olorun
8,690
1,086
22
3
0
157,093
0
L
Zeus
7,319
915
23
3
0
144,880
0
W
Geb
7,618
952
8
1
0
148,521
0
L
Rama
6,545
818
21
3
0
131,745
0
W
Medusa
7,936
992
26
3
0
153,708
0
W
Rama
8,990
1,124
39
5
0
168,113
0
L
Chaac
7,253
907
12
2
0
141,401
0
L
Olorun
5,340
668
0
0
0
47,111
0
W
Erlang Shen
8,423
1,053
3
0
0
188,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role