Player Matchup

Artio
Artio
 
Artio
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Eternal_Blue13
Nemesis
Level 136
God Stats
30W - 34L
1,479 SR
Queue Stats
147W - 153L
1,471 Elo+
Solo
Medusa
Medusa
GrandTitan10
Medusa
Level 89
God Stats
39W - 42L
1,545 SR
Queue Stats
180W - 183L
1,495 Elo+
Solo
Osiris
Osiris
Poemoe
Osiris
Level 89
God Stats
2W - 2L
1,698 SR
Queue Stats
72W - 68L
1,438 Elo+
Solo
Anubis
Anubis
Vynny21
Anubis
Level 155
God Stats
7W - 9L
1,479 SR
Queue Stats
133W - 144L
1,455 Elo+
Solo
Team Averages
Level 110
1,540 SR
1,472 Elo+

VS

Team Averages
Level 75
1,488 SR
1,432 Elo+
Sol
Sol
Humans are neat
Sol
Level 120
God Stats
4W - 2L
1,556 SR
Queue Stats
30W - 49L
1,334 Elo+
Solo
Danzaburou
Danzaburou
L3gitXhitman626
Danzaburou
Level 14
God Stats
1W - 4L
1,474 SR
Queue Stats
7W - 14L
1,402 Elo+
Party 1
Nemesis
Nemesis
Ult is down
Nemesis
Level 100
God Stats
5W - 5L
1,493 SR
Queue Stats
569W - 572L
1,456 Elo+
Party 1
Artio
Artio
XIIANTIIX7
Artio
Level 88
God Stats
1W - 1L
1,275 SR
Queue Stats
147W - 140L
1,464 Elo+
Solo
Izanami
Izanami
guavira
Izanami
Level 55
God Stats
16W - 10L
1,645 SR
Queue Stats
105W - 117L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
1 / 0 / 0
5,777
481
3,312
10,997
7,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 2 / 1
5,764
480
4,472
6,335
1,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
11
0 / 3 / 2
5,675
473
5,823
6,798
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Poemoe
Osiris
10
0 / 2 / 1
6,170
514
3,318
8,933
6,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Vynny21
Anubis
12
2 / 2 / 0
6,646
554
7,230
8,483
3,332
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
7,089
591
4,639
6,254
1,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
L3gitXhitman626
Danzaburou
11
1 / 1 / 3
6,188
516
3,278
5,995
1,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nemesis
Ult is down
Nemesis
12
6 / 0 / 2
6,843
570
7,817
9,524
2,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
11
0 / 0 / 1
5,377
448
4,471
11,260
5,818
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
guavira
Izanami
13
1 / 1 / 5
7,342
612
3,321
6,008
1,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
9
9
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
0
0
1
L
1
2
1
0.75
L
Medusa
0
3
2
0.33
W
1
2
0
0.5
W
Danzaburou
L3gitXhitman626
Danzaburou
1
1
3
2.5
L
Osiris
Poemoe
Osiris
0
2
1
0.25
W
Nemesis
Ult is down
Nemesis
6
0
2
7
L
Anubis
Vynny21
Anubis
2
2
0
1
W
Artio
0
0
1
0.5
W
Izanami
guavira
Izanami
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,155
Damage
23,526
41,546
Taken
39,041
21,261
Mitigated
13,583
14,865
Healing
12,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,312
522
340
4,279
10,997
7,620
0
2,124
8,873
17,659
0
L
4,472
2,176
0
3,032
6,335
1,575
0
368
5,967
0
33,199
L
Medusa
5,823
2,815
0
1,651
6,798
2,498
0
1,307
5,491
0
47,953
W
4,639
808
0
2,758
6,254
1,537
671
756
5,498
45,984
508
W
Danzaburou
L3gitXhitman626
Danzaburou
3,278
247
0
1,625
5,995
1,937
84
1,162
4,833
0
37,252
L
Osiris
Poemoe
Osiris
3,318
1,112
0
2,762
8,933
6,236
0
4,018
4,915
0
35,378
W
Nemesis
Ult is down
Nemesis
7,817
3,376
0
2,053
9,524
2,914
387
2,263
7,261
0
46,442
L
Anubis
Vynny21
Anubis
7,230
659
0
2,801
8,483
3,332
0
1,261
7,222
49,504
779
W
Artio
4,471
254
333
3,194
11,260
5,818
0
3,563
7,697
25,374
0
W
Izanami
guavira
Izanami
3,321
1,556
0
2,478
6,008
1,377
366
2,786
3,222
0
48,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,032
Gold Earned
32,839
320
Minions Killed
329
0
Camps Cleared
0
1,154,235
Distance Traveled
1,197,554
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,777
481
26
2
0
260,220
5
L
Nemesis
5,764
480
63
5
0
274,155
2
L
Medusa
5,675
473
74
6
0
203,723
0
W
Sol
7,089
591
84
7
0
210,891
0
W
Danzaburou
6,188
516
67
6
0
238,228
0
L
Osiris
6,170
514
72
6
0
199,151
1
W
Nemesis
6,843
570
59
5
0
287,395
4
L
Anubis
6,646
554
85
7
0
216,986
2
W
Artio
5,377
448
29
2
0
221,893
0
W
Izanami
7,342
612
90
8
0
239,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role