Player Matchup

Cernunnos
Cernunnos
AkaJMPP
Cernunnos
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 29L
1,262 Elo+
Solo
Ra
Ra
ArdjunaVoin
Ra
Level 101
God Stats
25W - 36L
1,478 SR
Queue Stats
76W - 81L
1,497 Elo+
Solo
Atlas
Atlas
InsectumFanatica
Atlas
Level 146
God Stats
7W - 4L
1,663 SR
Queue Stats
162W - 169L
1,428 Elo+
Solo
Mulan
Mulan
KittyAurora_
Mulan
Level 64
God Stats
4W - 4L
1,337 SR
Queue Stats
98W - 105L
1,441 Elo+
Solo
Fenrir
Fenrir
rCryzy
Fenrir
Level 81
God Stats
1W - 1L
1,361 SR
Queue Stats
47W - 38L
1,465 Elo+
Solo
Team Averages
Level 91
1,468 SR
1,418 Elo+

VS

Team Averages
Level 119
1,586 SR
1,462 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
lycris0
Guan Yu
Level 82
God Stats
2W - 4L
1,293 SR
Queue Stats
76W - 85L
1,407 Elo+
Party 1
Rama
Rama
sergog200315
Rama
Level 127
God Stats
5W - 2L
1,814 SR
Queue Stats
254W - 255L
1,490 Elo+
Solo
Ares
Ares
xD00Mz
Ares
Level 197
God Stats
3W - 1L
1,821 SR
Queue Stats
26W - 34L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AkaJMPP
Cernunnos
10
2 / 2 / 4
5,696
633
6,557
6,351
1,727
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 0 / 1
6,133
681
771
1,496
511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 0 / 2
6,588
732
4,357
5,434
2,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

8
0 / 3 / 3
4,950
550
1,724
5,940
3,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
rCryzy
Fenrir
11
3 / 3 / 0
5,787
643
3,012
8,856
2,690
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
3 / 2 / 3
5,512
612
4,071
8,005
4,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
 
Ah Puch
1
0 / 0 / 0
1,811
201
0
0
0
Guan Yu
lycris0
Guan Yu
8
0 / 4 / 0
4,270
474
2,553
7,622
3,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

8
3 / 4 / 3
5,090
566
5,554
7,152
1,847
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
xD00Mz
Ares
10
2 / 1 / 0
4,989
554
2,549
4,390
1,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
10
Kills
8
8
Deaths
11
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
2
3
2.25
L
Ah Puch
 
Ah Puch
0
0
0
0
W
Cernunnos
AkaJMPP
Cernunnos
2
2
4
2
W
2
0
1
2.5
W
3
0
2
4
W
0
3
3
0.5
L
Guan Yu
lycris0
Guan Yu
0
4
0
0
W
Fenrir
rCryzy
Fenrir
3
3
0
1
L
3
4
3
1.13
L
Ares
xD00Mz
Ares
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,421
Damage
14,727
28,077
Taken
27,169
10,820
Mitigated
11,875
10,967
Healing
8,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,071
1,770
120
2,508
8,005
4,454
0
118
7,887
21,734
7,399
L
Ah Puch
 
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
W
Cernunnos
AkaJMPP
Cernunnos
6,557
3,681
0
3,200
6,351
1,727
0
1,899
4,452
0
33,353
W
771
0
96
974
1,496
511
383
209
1,287
34,340
0
W
4,357
1,805
0
1,340
5,434
2,497
0
764
4,670
33,394
9,767
W
1,724
600
0
2,036
5,940
3,395
0
1,146
4,794
0
13,741
L
Guan Yu
lycris0
Guan Yu
2,553
502
0
1,317
7,622
3,748
0
3,949
3,643
0
20,985
W
Fenrir
rCryzy
Fenrir
3,012
385
0
3,321
8,856
2,690
0
2,031
6,825
0
42,973
L
5,554
4,388
0
2,740
7,152
1,847
0
0
7,152
0
24,722
L
Ares
xD00Mz
Ares
2,549
144
0
1,802
4,390
1,826
0
686
3,704
18,548
1,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,154
Gold Earned
21,672
309
Minions Killed
149
0
Camps Cleared
0
955,616
Distance Traveled
712,343
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,512
612
48
5
0
152,225
0
L
Ah Puch
1,811
201
0
0
0
0
0
W
Cernunnos
5,696
633
60
7
0
182,106
1
W
Ra
6,133
681
76
8
0
184,872
2
W
Atlas
6,588
732
77
9
0
162,792
0
W
Mulan
4,950
550
20
2
0
206,950
0
L
Guan Yu
4,270
474
26
3
0
189,307
0
W
Fenrir
5,787
643
76
8
0
218,896
0
L
Rama
5,090
566
33
4
0
162,286
0
L
Ares
4,989
554
42
5
0
208,525
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role