Player Matchup

Amaterasu
Amaterasu
Diamond V
SpIy
Amaterasu
Diamond V
Level 127
God Stats
17W - 1L
1,945 SR
Queue Stats
140W - 67L
1,801 MMR
Party 1
Agni
Agni
Platinum I
XxLimbergxX25
Agni
Platinum I
Level 157
God Stats
7W - 13L
1,547 SR
Queue Stats
68W - 65L
2,061 MMR
Party 1
Cerberus
Cerberus
Platinum III
littlepotato4
Cerberus
Platinum III
Level 64
God Stats
19W - 3L
1,843 SR
Queue Stats
47W - 14L
1,978 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 116
1,778 SR
1,947 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 118
1,567 SR
2,096 MMR
Cabrakan
Cabrakan
Diamond I
BIGSMURFIN
Cabrakan
Diamond I
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 42L
2,352 MMR
Party 2
Chaac
Chaac
Diamond III
DarkLaitiere
Chaac
Diamond III
Level 127
God Stats
10W - 12L
1,652 SR
Queue Stats
185W - 160L
1,750 MMR
Party 2
Poseidon
Poseidon
Diamond IV
pro_player1245
Poseidon
Diamond IV
Level 161
God Stats
2W - 3L
1,549 SR
Queue Stats
94W - 82L
2,184 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
SpIy
Amaterasu
16
5 / 1 / 6
10,097
918
9,156
12,574
6,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 1 / 10
10,931
994
9,215
6,935
3,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
littlepotato4
Cerberus
15
5 / 2 / 7
9,902
900
9,290
13,330
13,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BastetKuzenboHorusXing TianMulan

VS

Bans
SerqetAchillesHerculesCharybdisOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BIGSMURFIN
Cabrakan
14
1 / 5 / 3
8,524
775
6,356
13,744
10,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
1 / 4 / 1
7,858
714
4,674
9,047
6,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Poseidon
13
1 / 4 / 2
8,311
756
5,947
8,278
2,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
13
Kills
3
4
Deaths
13
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BIGSMURFIN
Cabrakan
1
5
3
0.5
L
1
4
1
0.38
W
Amaterasu
SpIy
Amaterasu
5
1
6
8
W
3
1
10
8
W
Cerberus
littlepotato4
Cerberus
5
2
7
4.25
L
Poseidon
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,661
Damage
16,977
32,839
Taken
31,069
23,287
Mitigated
20,831
11,976
Healing
5,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BIGSMURFIN
Cabrakan
6,356
537
0
1,615
13,744
10,944
0
7,764
5,282
18,375
902
L
4,674
174
0
2,651
9,047
6,990
0
4,047
4,495
0
8,325
W
Amaterasu
SpIy
Amaterasu
9,156
3,111
0
5,434
12,574
6,424
2,278
4,260
7,745
0
37,051
W
9,215
362
0
2,936
6,935
3,458
0
1,548
5,098
54,359
0
W
Cerberus
littlepotato4
Cerberus
9,290
645
0
3,606
13,330
13,405
378
4,782
7,406
21,305
3,172
L
Poseidon
5,947
751
0
946
8,278
2,897
0
5,140
2,903
30,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,930
Gold Earned
24,693
169
Minions Killed
104
0
Camps Cleared
0
685,701
Distance Traveled
563,190
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,524
775
36
3
0
166,629
0
L
Chaac
7,858
714
7
1
0
208,750
0
W
Amaterasu
10,097
918
35
3
0
239,683
0
W
Agni
10,931
994
101
9
0
245,563
0
W
Cerberus
9,902
900
33
3
0
200,455
2
L
Poseidon
8,311
756
61
6
0
187,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role