Player Matchup

Gilgamesh
Gilgamesh
AORDS
Gilgamesh
Level 69
God Stats
33W - 31L
1,550 SR
Queue Stats
291W - 281L
1,492 Elo+
Solo
Nemesis
Nemesis
DeadHDD
Nemesis
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
Lalaluxi
Ra
Level 178
God Stats
3W - 1L
1,664 SR
Queue Stats
53W - 52L
1,539 Elo+
Solo
Medusa
Medusa
adripein03
Medusa
Level 82
God Stats
13W - 4L
1,620 SR
Queue Stats
96W - 78L
1,427 Elo+
Solo
Ares
Ares
dersupporter
Ares
Level 109
God Stats
2W - 5L
1,228 SR
Queue Stats
27W - 31L
1,434 Elo+
Solo
Team Averages
Level 98
1,512 SR
1,478 Elo+

VS

Team Averages
Level 121
1,426 SR
1,431 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
CALI1697
Poseidon
Level 68
God Stats
4W - 4L
1,475 SR
Queue Stats
255W - 315L
1,452 Elo+
Solo
Chaac
Chaac
PoKerFa3
Chaac
Level 148
God Stats
1W - 3L
1,312 SR
Queue Stats
110W - 91L
1,468 Elo+
Solo
Loki
Loki
UnMelone
Loki
Level 39
God Stats
13W - 25L
1,341 SR
Queue Stats
17W - 29L
1,311 Elo+
Solo
Artio
Artio
xD00Mz
Artio
Level 197
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AORDS
Gilgamesh
11
4 / 0 / 1
6,093
677
5,926
7,686
4,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
DeadHDD
Nemesis
8
0 / 2 / 0
4,702
522
277
4,785
1,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 0 / 1
6,701
745
3,568
3,377
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Medusa
adripein03
Medusa
9
1 / 0 / 1
4,974
553
4,636
4,039
1,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
2 / 0 / 2
5,389
599
1,749
3,710
2,617
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
8
0 / 1 / 1
4,365
485
4,010
4,803
1,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
CALI1697
Poseidon
7
0 / 3 / 1
4,142
460
1,015
2,951
654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
PoKerFa3
Chaac
3
0 / 2 / 0
3,688
410
598
3,352
1,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
8
1 / 4 / 0
4,649
517
2,404
6,417
1,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
xD00Mz
Artio
7
1 / 1 / 0
4,517
502
1,580
7,599
3,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
11
Kills
2
2
Deaths
11
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
1
1
0.5
W
Gilgamesh
AORDS
Gilgamesh
4
0
1
4.5
L
Poseidon
CALI1697
Poseidon
0
3
1
0.17
W
Nemesis
DeadHDD
Nemesis
0
2
0
0
W
4
0
1
4.5
L
Chaac
PoKerFa3
Chaac
0
2
0
0
L
Loki
1
4
0
0.25
W
Medusa
adripein03
Medusa
1
0
1
1.5
W
2
0
2
3
L
Artio
xD00Mz
Artio
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,156
Damage
9,607
23,597
Taken
25,122
11,440
Mitigated
8,229
6,534
Healing
7,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
4,010
2,099
0
1,682
4,803
1,346
0
613
4,190
0
26,979
W
Gilgamesh
AORDS
Gilgamesh
5,926
1,912
0
2,557
7,686
4,986
0
741
6,945
0
40,852
L
Poseidon
CALI1697
Poseidon
1,015
123
0
155
2,951
654
0
2,252
699
16,073
0
W
Nemesis
DeadHDD
Nemesis
277
47
0
105
4,785
1,437
0
167
4,578
0
26,197
W
3,568
542
36
1,743
3,377
1,136
0
626
2,531
54,157
1,152
L
Chaac
PoKerFa3
Chaac
598
91
0
1,300
3,352
1,011
0
0
3,352
0
9,075
L
Loki
2,404
548
0
348
6,417
1,824
0
1,496
4,883
0
30,671
W
Medusa
adripein03
Medusa
4,636
1,497
0
628
4,039
1,264
0
555
3,484
0
29,216
W
1,749
218
0
1,465
3,710
2,617
0
467
3,243
11,778
0
L
Artio
xD00Mz
Artio
1,580
267
1,284
2,962
7,599
3,394
0
853
6,746
6,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,859
Gold Earned
21,361
284
Minions Killed
169
0
Camps Cleared
0
941,509
Distance Traveled
751,631
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,365
485
50
6
0
155,963
2
W
Gilgamesh
6,093
677
66
7
0
167,547
0
L
Poseidon
4,142
460
37
4
0
140,810
1
W
Nemesis
4,702
522
44
5
0
217,867
0
W
Ra
6,701
745
109
12
0
201,365
0
L
Chaac
3,688
410
19
2
0
54,767
0
L
Loki
4,649
517
54
6
0
199,070
0
W
Medusa
4,974
553
47
5
0
163,405
0
W
Ares
5,389
599
18
2
0
191,325
5
L
Artio
4,517
502
9
1
0
201,021
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role