Player Matchup

Olorun
Olorun
DG222
Olorun
Level 35
God Stats
16W - 17L
1,475 SR
Queue Stats
28W - 46L
1,269 Elo+
Solo
Apollo
Apollo
Unbreakable_Ash
Apollo
Level 66
God Stats
3W - 3L
1,263 SR
Queue Stats
101W - 133L
1,405 Elo+
Party 2
Cthulhu
Cthulhu
Whirlwind-Fairy
Cthulhu
Level 87
God Stats
2W - 4L
1,062 SR
Queue Stats
95W - 132L
1,406 Elo+
Party 2
Team Averages
Level 63
1,267 SR
1,360 Elo+

VS

Team Averages
Level 126
1,547 SR
1,435 Elo+
Odin
Odin
Fanyschmelor
Odin
Level 68
God Stats
0W - 1L
1,404 SR
Queue Stats
23W - 26L
1,428 Elo+
Party 1
Chronos
Chronos
I XAKEP I
Chronos
Level 146
God Stats
3W - 2L
1,678 SR
Queue Stats
69W - 46L
1,483 Elo+
Solo
Izanami
Izanami
xw ICE MAN wx
Izanami
Level 165
God Stats
4W - 4L
1,557 SR
Queue Stats
256W - 289L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DG222
Olorun
15
1 / 2 / 2
9,028
821
6,212
5,927
2,151
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
3 / 2 / 3
9,978
907
5,038
10,066
3,491
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 4 / 3
10,321
938
8,583
12,351
10,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 7
8,984
817
3,634
11,710
12,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
I XAKEP I
Chronos
15
4 / 2 / 3
9,219
838
8,907
8,746
3,404
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
13
4 / 5 / 2
8,711
792
4,874
7,620
2,855
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
9
Kills
8
8
Deaths
9
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Olorun
DG222
Olorun
1
2
2
1
L
0
2
7
1.75
L
Chronos
I XAKEP I
Chronos
4
2
3
2.75
W
3
2
3
2.25
W
5
4
3
1.63
L
Izanami
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,833
Damage
17,415
28,344
Taken
28,076
16,491
Mitigated
19,234
4,593
Healing
1,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
DG222
Olorun
6,212
2,463
180
1,340
5,927
2,151
900
2,120
3,765
23,155
1,150
L
3,634
989
0
1,035
11,710
12,975
114
6,488
5,196
656
19,796
L
Chronos
I XAKEP I
Chronos
8,907
2,264
0
838
8,746
3,404
652
5,476
3,252
32,667
0
W
5,038
2,372
0
1,569
10,066
3,491
2,151
2,451
7,571
0
30,402
W
8,583
1,082
56
1,448
12,351
10,849
413
4,735
7,578
27,928
455
L
Izanami
4,874
3,350
0
35
7,620
2,855
169
2,629
4,965
0
22,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,327
Gold Earned
26,914
113
Minions Killed
127
0
Camps Cleared
0
658,690
Distance Traveled
567,824
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,028
821
44
4
0
205,571
0
L
Odin
8,984
817
38
3
0
187,210
0
L
Chronos
9,219
838
60
5
0
205,373
0
W
Apollo
9,978
907
42
4
0
238,948
2
W
Cthulhu
10,321
938
27
2
0
214,171
0
L
Izanami
8,711
792
29
3
0
175,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role