Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Abu nassso
Mulan
Level 66
God Stats
4W - 6L
1,260 SR
Queue Stats
119W - 150L
1,413 Elo+
Solo
Charybdis
Charybdis
LarsvdKaya
Charybdis
Level 129
God Stats
4W - 5L
1,430 SR
Queue Stats
38W - 43L
1,451 Elo+
Party 1
Anubis
Anubis
Mrs_Luhda
Anubis
Level 64
God Stats
9W - 6L
1,884 SR
Queue Stats
222W - 251L
1,426 Elo+
Solo
Fenrir
Fenrir
finn1703
Fenrir
Level 124
God Stats
9W - 5L
1,721 SR
Queue Stats
161W - 154L
1,508 Elo+
Party 1
Team Averages
Level 110
1,559 SR
1,460 Elo+

VS

Team Averages
Level 90
1,547 SR
1,442 Elo+
Ra
Ra
Asubma
Ra
Level 179
God Stats
53W - 29L
1,583 SR
Queue Stats
403W - 412L
1,526 Elo+
Solo
Amaterasu
Amaterasu
Elizabeth1318
Amaterasu
Level 42
God Stats
3W - 2L
1,457 SR
Queue Stats
42W - 47L
1,411 Elo+
Solo
Susano
Susano
PRO100UM6A
Susano
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 14L
1,292 Elo+
Solo
Yemoja
Yemoja
Pera93
Yemoja
Level 44
God Stats
3W - 4L
1,625 SR
Queue Stats
15W - 16L
1,480 Elo+
Solo
Charybdis
Charybdis
Vehyr
Charybdis
Level 155
God Stats
23W - 21L
1,571 SR
Queue Stats
314W - 317L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
1 / 0 / 8
7,161
551
7,981
7,255
4,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mulan
14
3 / 1 / 1
8,456
650
7,131
11,454
7,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charybdis
LarsvdKaya
Charybdis
14
3 / 1 / 4
8,221
632
8,239
7,475
2,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Mrs_Luhda
Anubis
14
3 / 0 / 2
8,465
651
2,773
4,221
1,484
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
finn1703
Fenrir
14
8 / 4 / 1
8,214
632
8,275
10,750
3,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
4 / 1 / 0
8,320
640
6,351
5,554
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Elizabeth1318
Amaterasu
11
1 / 4 / 1
6,357
489
3,639
13,646
10,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Susano
PRO100UM6A
Susano
11
0 / 5 / 2
5,872
452
3,802
11,127
3,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
Pera93
Yemoja
11
0 / 4 / 2
6,201
477
2,691
11,312
5,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Charybdis
Vehyr
Charybdis
8
0 / 4 / 0
5,157
397
3,189
8,879
2,150
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
18
Kills
5
6
Deaths
18
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
8
5
W
Mulan
3
1
1
3.5
L
Ra
4
1
0
4
L
Amaterasu
Elizabeth1318
Amaterasu
1
4
1
0.38
W
Charybdis
LarsvdKaya
Charybdis
3
1
4
5
W
Anubis
Mrs_Luhda
Anubis
3
0
2
4
L
Susano
PRO100UM6A
Susano
0
5
2
0.2
L
Yemoja
Pera93
Yemoja
0
4
2
0.25
L
Charybdis
Vehyr
Charybdis
0
4
0
0
W
Fenrir
finn1703
Fenrir
8
4
1
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,399
Damage
19,672
41,155
Taken
50,518
19,748
Mitigated
22,956
21,129
Healing
15,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,981
754
801
3,176
7,255
4,771
0
2,311
4,870
29,813
887
W
Mulan
7,131
1,785
0
5,402
11,454
7,766
0
351
11,103
0
57,923
L
Ra
6,351
90
144
1,804
5,554
2,271
0
2,403
3,014
62,829
1,144
L
Amaterasu
Elizabeth1318
Amaterasu
3,639
1,521
0
4,632
13,646
10,334
0
628
12,949
0
36,005
W
Charybdis
LarsvdKaya
Charybdis
8,239
3,657
0
4,347
7,475
2,039
723
2,809
4,666
0
66,245
W
Anubis
Mrs_Luhda
Anubis
2,773
285
0
2,580
4,221
1,484
315
1,734
2,487
44,586
278
L
Susano
PRO100UM6A
Susano
3,802
1,189
0
3,202
11,127
3,193
0
2,732
8,277
0
38,917
L
Yemoja
Pera93
Yemoja
2,691
480
2,255
1,754
11,312
5,008
0
2,797
8,241
15,265
0
L
Charybdis
Vehyr
Charybdis
3,189
1,558
0
1,655
8,879
2,150
0
1,378
7,283
0
29,559
W
Fenrir
finn1703
Fenrir
8,275
1,899
0
4,823
10,750
3,688
95
2,077
8,673
0
61,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,517
Gold Earned
31,907
465
Minions Killed
348
0
Camps Cleared
0
1,261,895
Distance Traveled
1,163,654
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,161
551
35
3
0
243,996
1
W
Mulan
8,456
650
102
8
0
257,866
0
L
Ra
8,320
640
120
9
0
298,105
3
L
Amaterasu
6,357
489
67
5
0
222,998
4
W
Charybdis
8,221
632
130
10
0
226,102
2
W
Anubis
8,465
651
103
8
0
235,883
5
L
Susano
5,872
452
76
6
0
253,689
0
L
Yemoja
6,201
477
24
2
0
213,676
5
L
Charybdis
5,157
397
61
5
0
175,186
0
W
Fenrir
8,214
632
95
7
0
298,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role