Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DethStars
Atlas
Level 157
God Stats
8W - 4L
1,650 SR
Queue Stats
380W - 380L
1,460 Elo+
Solo
Cernunnos
Cernunnos
Golf-3all
Cernunnos
Level 129
God Stats
2W - 3L
1,546 SR
Queue Stats
537W - 531L
1,586 Elo+
Solo
Charybdis
Charybdis
Zaken69
Charybdis
Level 171
God Stats
5W - 6L
1,423 SR
Queue Stats
277W - 272L
1,547 Elo+
Solo
Ao Kuang
Ao Kuang
emamboz
Ao Kuang
Level 149
God Stats
6W - 11L
1,561 SR
Queue Stats
144W - 131L
1,544 Elo+
Solo
Team Averages
Level 150
1,536 SR
1,527 Elo+

VS

Team Averages
Level 157
1,592 SR
1,531 Elo+
King Arthur
King Arthur
AQ22-Qill
King Arthur
Level 106
God Stats
35W - 41L
1,511 SR
Queue Stats
677W - 674L
1,505 Elo+
Solo
Janus
Janus
Jayylc
Janus
Level 155
God Stats
4W - 2L
1,660 SR
Queue Stats
203W - 161L
1,554 Elo+
Solo
Aphrodite
Aphrodite
Jhene Aiku
Aphrodite
Level 196
God Stats
210W - 170L
1,702 SR
Queue Stats
399W - 407L
1,551 Elo+
Party 1
Hou Yi
Hou Yi
napssssss
Hou Yi
Level 211
God Stats
10W - 10L
1,618 SR
Queue Stats
101W - 107L
1,596 Elo+
Party 1
Jormungandr
Jormungandr
zeggerat00
Jormungandr
Level 119
God Stats
21W - 18L
1,471 SR
Queue Stats
75W - 76L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
0 / 4 / 1
7,272
485
6,535
9,016
3,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
DethStars
Atlas
12
1 / 4 / 4
7,152
477
6,625
14,490
9,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Golf-3all
Cernunnos
14
3 / 4 / 1
7,733
516
6,531
10,075
3,951
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
Zaken69
Charybdis
13
3 / 6 / 1
7,668
511
5,044
11,473
3,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mystical Earring

Mystical Earring

+15
Mp 5

Ao Kuang
emamboz
Ao Kuang
16
2 / 0 / 0
8,955
597
10,864
14,230
6,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AQ22-Qill
King Arthur
13
1 / 1 / 4
7,034
469
5,211
12,450
5,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Jayylc
Janus
15
7 / 3 / 1
9,519
635
8,758
8,859
2,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Aphrodite
Jhene Aiku
Aphrodite
13
2 / 0 / 7
8,242
549
3,366
9,030
6,835
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
napssssss
Hou Yi
15
8 / 3 / 2
8,873
592
16,012
11,440
4,110
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
zeggerat00
Jormungandr
14
0 / 2 / 1
7,753
517
7,264
13,285
12,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
9
Kills
18
18
Deaths
9
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
4
1
0.13
W
King Arthur
AQ22-Qill
King Arthur
1
1
4
3
L
Atlas
DethStars
Atlas
1
4
4
0.75
L
Cernunnos
Golf-3all
Cernunnos
3
4
1
0.88
W
Janus
Jayylc
Janus
7
3
1
2.5
W
Aphrodite
Jhene Aiku
Aphrodite
2
0
7
5.5
L
Charybdis
Zaken69
Charybdis
3
6
1
0.58
L
Ao Kuang
emamboz
Ao Kuang
2
0
0
2
W
Hou Yi
napssssss
Hou Yi
8
3
2
3
W
Jormungandr
zeggerat00
Jormungandr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,599
Damage
40,611
59,284
Taken
55,064
26,734
Mitigated
31,935
16,888
Healing
17,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
6,535
538
0
434
9,016
3,756
35
2,739
6,091
44,137
1,781
W
King Arthur
AQ22-Qill
King Arthur
5,211
1,475
0
2,265
12,450
5,473
181
4,267
7,878
84
45,846
L
Atlas
DethStars
Atlas
6,625
1,843
0
3,689
14,490
9,309
0
1,721
12,769
24,323
1,039
L
Cernunnos
Golf-3all
Cernunnos
6,531
2,724
0
3,778
10,075
3,951
335
528
9,547
0
61,909
W
Janus
Jayylc
Janus
8,758
700
0
1,120
8,859
2,988
230
2,234
6,310
69,727
1,011
W
Aphrodite
Jhene Aiku
Aphrodite
3,366
427
3,454
7,078
9,030
6,835
162
3,431
5,416
28,918
0
L
Charybdis
Zaken69
Charybdis
5,044
1,389
0
1,954
11,473
3,321
0
5,536
5,565
0
46,827
L
Ao Kuang
emamboz
Ao Kuang
10,864
1,538
0
7,033
14,230
6,397
0
8,288
5,880
67,991
3,241
W
Hou Yi
napssssss
Hou Yi
16,012
8,864
0
2,610
11,440
4,110
390
2,836
8,520
0
68,212
W
Jormungandr
zeggerat00
Jormungandr
7,264
2,643
0
750
13,285
12,529
0
8,480
3,936
54,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,780
Gold Earned
41,421
420
Minions Killed
461
0
Camps Cleared
0
1,447,045
Distance Traveled
1,539,633
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,272
485
106
7
0
299,554
1
W
King Arthur
7,034
469
61
4
0
345,539
6
L
Atlas
7,152
477
19
1
0
332,561
5
L
Cernunnos
7,733
516
104
7
0
257,408
0
W
Janus
9,519
635
144
10
0
326,750
3
W
Aphrodite
8,242
549
43
3
0
296,741
0
L
Charybdis
7,668
511
76
5
0
288,429
0
L
Ao Kuang
8,955
597
115
8
0
269,093
1
W
Hou Yi
8,873
592
106
7
0
268,140
4
W
Jormungandr
7,753
517
107
7
0
302,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role