Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
NEWPLAYERNAME562
Ao Kuang
Level 72
God Stats
4W - 7L
1,406 SR
Queue Stats
308W - 298L
1,522 Elo+
Solo
Ymir
Ymir
Smurf234293
Ymir
Level 82
God Stats
45W - 64L
1,428 SR
Queue Stats
154W - 156L
1,474 Elo+
Party 1
Poseidon
Poseidon
chahlee__wonton
Poseidon
Level 166
God Stats
3W - 3L
1,655 SR
Queue Stats
355W - 361L
1,488 Elo+
Solo
Sol
Sol
gamerpro0612
Sol
Level 109
God Stats
4W - 8L
1,209 SR
Queue Stats
228W - 220L
1,480 Elo+
Party 1
Team Averages
Level 96
1,439 SR
1,493 Elo+

VS

Team Averages
Level 110
1,627 SR
1,466 Elo+
Arachne
Arachne
CerealGoddess
Arachne
Level 108
God Stats
12W - 5L
1,575 SR
Queue Stats
477W - 476L
1,470 Elo+
Solo
Ah Puch
Ah Puch
CrazyBaconPyro
Ah Puch
Level 78
God Stats
7W - 3L
1,528 SR
Queue Stats
220W - 194L
1,542 Elo+
Solo
Danzaburou
Danzaburou
DatBoiN1ja
Danzaburou
Level 148
God Stats
9W - 2L
1,878 SR
Queue Stats
204W - 180L
1,557 Elo+
Solo
Ymir
Ymir
Garcia_3Irmaos
Ymir
Level 46
God Stats
26W - 31L
1,374 SR
Queue Stats
138W - 165L
1,299 Elo+
Solo
Nu Wa
Nu Wa
SlimPickns
Nu Wa
Level 168
God Stats
5W - 3L
1,781 SR
Queue Stats
96W - 95L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
3 / 2 / 0
7,179
598
5,295
11,055
5,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

11
1 / 1 / 0
5,842
487
1,094
5,913
1,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 2 / 0
5,425
452
2,725
9,375
5,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
15
0 / 2 / 0
7,261
605
1,474
8,434
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 0
5,474
456
5,552
8,023
1,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
11
1 / 0 / 1
5,863
489
1,957
8,473
2,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 0 / 1
7,926
661
4,025
2,507
732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
DatBoiN1ja
Danzaburou
12
4 / 0 / 3
7,032
586
10,758
5,663
1,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 0 / 4
6,581
548
2,297
7,286
4,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
11
2 / 4 / 1
6,634
553
5,468
7,278
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
4
Kills
11
11
Deaths
4
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
3
2
0
1.5
W
Arachne
1
0
1
1.5
W
2
0
1
2.5
W
Danzaburou
DatBoiN1ja
Danzaburou
4
0
3
5.5
W
2
0
4
4
L
1
1
0
1
W
Nu Wa
2
4
1
0.63
L
0
2
0
0
L
Poseidon
0
2
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,140
Damage
24,505
42,800
Taken
31,207
17,586
Mitigated
11,609
9,992
Healing
12,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
5,295
191
0
2,275
11,055
5,595
0
5,255
5,800
1,312
52,864
W
Arachne
1,957
1,606
0
5,884
8,473
2,429
0
1,271
7,190
0
50,631
W
4,025
84
0
1,024
2,507
732
0
544
1,875
55,888
770
W
Danzaburou
DatBoiN1ja
Danzaburou
10,758
4,995
0
2,443
5,663
1,941
0
3,643
2,020
0
49,061
W
2,297
60
0
1,621
7,286
4,487
0
4,792
2,446
20,786
948
L
1,094
0
0
572
5,913
1,935
0
2,116
3,797
30,560
0
W
Nu Wa
5,468
1,036
0
1,146
7,278
2,020
0
949
6,329
35,205
1,230
L
2,725
212
224
2,095
9,375
5,565
0
1,344
8,031
16,172
0
L
Poseidon
1,474
0
0
2,366
8,434
2,562
0
1,566
6,868
71,845
0
L
5,552
1,872
0
2,460
8,023
1,929
0
1,143
6,880
42,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,181
Gold Earned
34,036
406
Minions Killed
389
0
Camps Cleared
0
1,112,867
Distance Traveled
1,123,424
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,179
598
86
7
0
218,717
0
W
Arachne
5,863
489
73
6
0
238,837
0
W
Ah Puch
7,926
661
133
11
0
240,252
2
W
Danzaburou
7,032
586
79
7
0
208,679
4
W
Ymir
6,581
548
38
3
0
225,106
1
L
Ao Kuang
5,842
487
61
5
0
186,855
0
W
Nu Wa
6,634
553
66
6
0
210,550
0
L
Ymir
5,425
452
26
2
0
211,906
0
L
Poseidon
7,261
605
157
13
0
278,611
2
L
Sol
5,474
456
76
6
0
216,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role