Player Matchup

Freya
Freya
FaithyLIVE
Freya
Level 87
God Stats
1W - 3L
1,020 SR
Queue Stats
92W - 106L
1,343 Elo+
Solo
Cthulhu
Cthulhu
FrankieFlakes
Cthulhu
Level 127
God Stats
20W - 2L
1,852 SR
Queue Stats
132W - 42L
1,711 Elo+
Party 2
Izanami
Izanami
Suprazeus
Izanami
Level 89
God Stats
8W - 1L
2,008 SR
Queue Stats
64W - 12L
1,803 Elo+
Party 2
Team Averages
Level 101
1,626 SR
1,619 Elo+

VS

Team Averages
Level 64
1,550 SR
1,372 Elo+
Chang'e
Chang'e
Chesh00
Chang'e
Level 124
God Stats
1W - 1L
1,433 SR
Queue Stats
108W - 122L
1,400 Elo+
Party 1
Zeus
Zeus
Grimmy1335
Zeus
Level 18
God Stats
5W - 3L
1,548 SR
Queue Stats
19W - 24L
1,333 Elo+
Party 1
Nu Wa
Nu Wa
getjynxed99
Nu Wa
Level 49
God Stats
2W - 2L
1,669 SR
Queue Stats
134W - 167L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
17
3 / 2 / 5
10,894
838
2,638
8,837
2,821
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cthulhu
18
4 / 1 / 6
11,833
910
13,266
13,770
11,204
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Suprazeus
Izanami
17
5 / 1 / 7
11,441
880
13,339
12,759
4,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chesh00
Chang'e
15
2 / 2 / 0
9,286
714
5,057
11,703
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 5 / 2
8,685
668
7,174
11,161
3,537
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 2
8,993
692
4,319
10,997
3,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
12
Kills
3
4
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Chesh00
Chang'e
2
2
0
1
W
Freya
3
2
5
2.75
W
Cthulhu
4
1
6
7
L
0
5
2
0.2
W
Izanami
Suprazeus
Izanami
5
1
7
8.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,243
Damage
16,550
35,366
Taken
33,861
18,536
Mitigated
10,685
9,791
Healing
12,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Chesh00
Chang'e
5,057
249
5,052
6,159
11,703
3,878
208
4,834
6,802
14,866
707
W
Freya
2,638
607
1,621
2,395
8,837
2,821
963
4,777
4,060
28,478
372
W
Cthulhu
13,266
326
393
1,873
13,770
11,204
174
3,795
9,975
56,338
3,223
L
7,174
129
288
378
11,161
3,537
278
5,139
5,998
23,125
1,086
W
Izanami
Suprazeus
Izanami
13,339
7,519
0
3,509
12,759
4,511
2,498
7,630
5,129
0
52,444
L
4,319
1,138
140
470
10,997
3,270
0
5,825
5,130
26,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,168
Gold Earned
26,964
194
Minions Killed
107
0
Camps Cleared
0
711,919
Distance Traveled
665,145
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,286
714
29
2
0
256,818
1
W
Freya
10,894
838
48
4
0
237,371
5
W
Cthulhu
11,833
910
82
6
0
264,677
0
L
Zeus
8,685
668
39
3
0
214,449
0
W
Izanami
11,441
880
64
5
0
209,871
1
L
Nu Wa
8,993
692
39
3
0
193,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role