Player Matchup

Janus
Janus
El-Prin-2
Janus
Level 141
God Stats
10W - 5L
1,777 SR
Queue Stats
98W - 88L
1,519 Elo+
Solo
Skadi
Skadi
Jonklerd
Skadi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,296 Elo+
Party 2
Maui
Maui
JuvenileComet74
Maui
Level 117
God Stats
1W - 0L
1,539 SR
Queue Stats
19W - 14L
1,589 Elo+
Party 2
Serqet
Serqet
shuav
Serqet
Level 158
God Stats
1W - 0L
1,699 SR
Queue Stats
98W - 82L
1,609 Elo+
Solo
Raijin
Raijin
xiTzPhill
Raijin
Level 159
God Stats
1W - 3L
1,631 SR
Queue Stats
47W - 57L
1,425 Elo+
Solo
Team Averages
Level 116
1,629 SR
1,488 Elo+

VS

Team Averages
Level 119
1,496 SR
1,520 Elo+
Nox
Nox
Dévyn
Nox
Level 155
God Stats
2W - 3L
1,360 SR
Queue Stats
60W - 41L
1,547 Elo+
Party 1
Erlang Shen
Erlang Shen
Liori
Erlang Shen
Level 28
God Stats
0W - 3L
1,198 SR
Queue Stats
57W - 38L
1,547 Elo+
Party 1
Aphrodite
Aphrodite
SiCaRaCiS
Aphrodite
Level 129
God Stats
4W - 2L
1,745 SR
Queue Stats
89W - 64L
1,584 Elo+
Solo
Jormungandr
Jormungandr
ninjasasinn
Jormungandr
Level 158
God Stats
192W - 154L
1,592 SR
Queue Stats
302W - 282L
1,477 Elo+
Solo
Medusa
Medusa
super_burstmode
Medusa
Level 125
God Stats
12W - 12L
1,584 SR
Queue Stats
342W - 304L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
El-Prin-2
Janus
16
1 / 3 / 5
10,154
564
10,868
9,311
3,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
Jonklerd
Skadi
17
5 / 5 / 5
10,386
577
14,646
13,819
4,846
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 3 / 12
9,352
520
4,674
16,884
16,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
shuav
Serqet
20
9 / 0 / 3
11,339
630
12,455
13,587
6,865
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
xiTzPhill
Raijin
17
4 / 2 / 5
10,223
568
6,438
10,486
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Dévyn
Nox
16
5 / 3 / 3
9,587
533
14,198
10,321
4,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Liori
Erlang Shen
13
4 / 5 / 4
8,348
464
5,479
17,750
8,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
SiCaRaCiS
Aphrodite
13
0 / 5 / 6
8,564
476
7,447
14,324
11,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jormungandr
ninjasasinn
Jormungandr
16
0 / 2 / 1
8,935
496
3,306
15,836
7,699
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
4 / 6 / 4
10,028
557
9,297
14,162
4,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
31
21
Kills
13
13
Deaths
21
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nox
Dévyn
Nox
5
3
3
2.17
W
Janus
El-Prin-2
Janus
1
3
5
1.17
W
Skadi
Jonklerd
Skadi
5
5
5
1.5
W
2
3
12
2.67
L
Erlang Shen
Liori
Erlang Shen
4
5
4
1.2
L
Aphrodite
SiCaRaCiS
Aphrodite
0
5
6
0.6
L
Jormungandr
ninjasasinn
Jormungandr
0
2
1
0.25
W
Serqet
shuav
Serqet
9
0
3
10.5
L
4
6
4
1
W
Raijin
xiTzPhill
Raijin
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,081
Damage
39,727
64,087
Taken
72,393
35,057
Mitigated
36,596
11,068
Healing
23,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
Dévyn
Nox
14,198
1,281
0
1,114
10,321
4,135
268
4,515
5,726
72,877
620
W
Janus
El-Prin-2
Janus
10,868
942
0
2,495
9,311
3,095
141
4,429
4,882
65,872
1,961
W
Skadi
Jonklerd
Skadi
14,646
8,456
0
3,880
13,819
4,846
2,869
5,350
8,469
0
97,853
W
4,674
1,926
0
1,955
16,884
16,589
80
7,475
9,409
23,902
0
L
Erlang Shen
Liori
Erlang Shen
5,479
3,520
0
7,258
17,750
8,512
0
3,270
13,529
0
47,556
L
Aphrodite
SiCaRaCiS
Aphrodite
7,447
1,246
4,163
5,129
14,324
11,793
0
5,203
8,823
28,657
0
L
Jormungandr
ninjasasinn
Jormungandr
3,306
227
0
4,779
15,836
7,699
671
5,848
9,450
62,925
4,107
W
Serqet
shuav
Serqet
12,455
4,068
0
1,738
13,587
6,865
326
2,717
10,870
0
109,514
L
9,297
2,769
0
1,283
14,162
4,457
158
2,096
11,746
0
73,206
W
Raijin
xiTzPhill
Raijin
6,438
535
0
1,000
10,486
3,662
370
5,115
5,371
80,309
503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,454
Gold Earned
45,462
624
Minions Killed
475
0
Camps Cleared
0
1,779,476
Distance Traveled
1,690,334
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,587
533
129
7
0
346,257
4
W
Janus
10,154
564
130
7
0
310,462
0
W
Skadi
10,386
577
149
8
0
331,295
0
W
Maui
9,352
520
40
2
0
362,392
2
L
Erlang Shen
8,348
464
69
4
0
355,443
0
L
Aphrodite
8,564
476
41
2
0
336,967
4
L
Jormungandr
8,935
496
106
6
0
307,493
0
W
Serqet
11,339
630
152
8
0
453,105
0
L
Medusa
10,028
557
130
7
0
344,174
6
W
Raijin
10,223
568
153
9
0
322,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role