Player Matchup

Hercules
Hercules
Gold I
ElliotWave
Hercules
Gold I
Level 94
God Stats
32W - 35L
1,561 SR
Queue Stats
640W - 721L
1,702 MMR
Solo
Serqet
Serqet
Masters
KM0N
Serqet
Masters
Level 186
God Stats
22W - 11L
1,724 SR
Queue Stats
335W - 243L
3,037 MMR
Solo
Chronos
Chronos
Diamond IV
LebanonJameś
Chronos
Diamond IV
Level 125
God Stats
4W - 1L
1,731 SR
Queue Stats
53W - 17L
2,726 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 135
1,672 SR
2,488 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 97
1,610 SR
1,472 MMR
Discordia
Discordia
Gold III
SauceyFab
Discordia
Gold III
Level 126
God Stats
28W - 23L
1,572 SR
Queue Stats
523W - 574L
1,535 MMR
Party 1
Hachiman
Hachiman
Gold V
Yuoomi
Hachiman
Gold V
Level 73
God Stats
22W - 18L
1,645 SR
Queue Stats
284W - 269L
1,313 MMR
Party 1
Sylvanus
Sylvanus
Gold III
mattd337
Sylvanus
Gold III
Level 93
God Stats
58W - 50L
1,612 SR
Queue Stats
542W - 533L
1,569 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ElliotWave
Hercules
16
4 / 5 / 8
11,327
755
7,768
22,005
19,792
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Serqet
KM0N
Serqet
18
7 / 3 / 11
13,078
872
12,972
17,606
13,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
20
19 / 0 / 6
16,674
1,112
33,097
17,898
9,547
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KumbhakarnaCerberusFafnirNu WaCthulhu

VS

Bans
KuzenboCharybdisXing TianOdinBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
SauceyFab
Discordia
15
1 / 13 / 3
9,680
645
6,769
15,001
2,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
Yuoomi
Hachiman
15
3 / 11 / 1
10,141
676
9,550
20,638
2,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
mattd337
Sylvanus
17
2 / 6 / 3
10,370
691
8,114
21,575
19,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
30
Kills
6
8
Deaths
30
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
ElliotWave
Hercules
4
5
8
1.6
W
Serqet
KM0N
Serqet
7
3
11
4.17
W
Chronos
19
0
6
22
L
Discordia
SauceyFab
Discordia
1
13
3
0.19
L
Hachiman
Yuoomi
Hachiman
3
11
1
0.32
L
Sylvanus
mattd337
Sylvanus
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,837
Damage
24,433
57,509
Taken
57,214
42,919
Mitigated
25,055
9,422
Healing
6,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ElliotWave
Hercules
7,768
1,876
0
6,223
22,005
19,792
614
4,046
17,543
0
19,519
W
Serqet
KM0N
Serqet
12,972
1,216
0
735
17,606
13,580
573
4,389
12,916
275
36,751
W
Chronos
33,097
8,719
0
2,464
17,898
9,547
1,233
5,774
11,676
124,551
0
L
Discordia
SauceyFab
Discordia
6,769
328
0
500
15,001
2,736
0
8,641
5,983
25,449
0
L
Hachiman
Yuoomi
Hachiman
9,550
5,698
0
1,322
20,638
2,996
0
14,251
5,557
0
22,110
L
Sylvanus
mattd337
Sylvanus
8,114
1,302
580
3,980
21,575
19,323
0
10,212
10,564
19,396
1,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,079
Gold Earned
30,191
225
Minions Killed
83
0
Camps Cleared
0
872,706
Distance Traveled
651,637
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,327
755
18
1
0
249,599
1
W
Serqet
13,078
872
44
3
0
268,620
1
W
Chronos
16,674
1,112
163
11
0
354,487
0
L
Discordia
9,680
645
39
3
0
198,394
2
L
Hachiman
10,141
676
18
1
0
213,944
1
L
Sylvanus
10,370
691
26
2
0
239,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role