Player Matchup

Sun Wukong
Sun Wukong
Gold V
 
Sun Wukong
Gold V
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 69
1,500 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 87
1,500 SR
1,189 MMR
Agni
Agni
Silver I
JeffPoool
Agni
Silver I
Level 87
God Stats
177W - 193L
1,500 SR
Queue Stats
245W - 302L
1,189 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
7 / 0 / 0
17,428
1,025
15,662
21,747
20,906
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Bans
HeraNu WaPoseidonAnubisVulcan

VS

Bans
HadesAo KuangBastetBakasuraSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
0 / 7 / 0
14,274
840
10,740
19,724
10,743
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
7
Kills
0
0
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
7
0
0
7
L
Agni
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,662
Damage
10,740
21,747
Taken
19,724
20,906
Mitigated
10,743
7,577
Healing
4,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
15,662
3,308
0
7,577
21,747
20,906
2,340
10,971
10,776
0
102,871
L
Agni
10,740
982
0
4,359
19,724
10,743
0
563
19,161
92,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,428
Gold Earned
14,274
170
Minions Killed
148
8
Camps Cleared
4
366,987
Distance Traveled
331,489
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
17,428
1,025
170
10
8
366,987
0
L
Agni
14,274
840
148
9
4
331,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role