Player Matchup

Chronos
Chronos
MrGummyMonsterYT
Chronos
Level 140
God Stats
0W - 3L
1,182 SR
Queue Stats
68W - 100L
1,457 Elo+
Party 1
Cernunnos
Cernunnos
OstarLufu
Cernunnos
Level 83
God Stats
4W - 11L
1,405 SR
Queue Stats
203W - 295L
1,490 Elo+
Party 1
Danzaburou
Danzaburou
That loco Kevin
Danzaburou
Level 129
God Stats
8W - 6L
1,602 SR
Queue Stats
268W - 272L
1,479 Elo+
Solo
Artemis
Artemis
melvinthepope
Artemis
Level 153
God Stats
4W - 3L
1,580 SR
Queue Stats
275W - 331L
1,473 Elo+
Party 2
Olorun
Olorun
pretzel6996
Olorun
Level 157
God Stats
1W - 5L
1,342 SR
Queue Stats
287W - 339L
1,473 Elo+
Party 2
Team Averages
Level 132
1,422 SR
1,475 Elo+

VS

Team Averages
Level 125
1,355 SR
1,550 Elo+
Tiamat
Tiamat
MaddMann86
Tiamat
Level 142
God Stats
2W - 7L
962 SR
Queue Stats
358W - 373L
1,508 Elo+
Solo
Sun Wukong
Sun Wukong
RussellFume
Sun Wukong
Level 126
God Stats
1W - 0L
1,392 SR
Queue Stats
9W - 3L
1,718 Elo+
Solo
Kukulkan
Kukulkan
dani3lzan
Kukulkan
Level 123
God Stats
2W - 0L
1,448 SR
Queue Stats
94W - 80L
1,524 Elo+
Solo
Artio
Artio
galeli5714
Artio
Level 125
God Stats
6W - 9L
1,383 SR
Queue Stats
656W - 712L
1,513 Elo+
Solo
Chaac
Chaac
svddn
Chaac
Level 109
God Stats
8W - 4L
1,592 SR
Queue Stats
246W - 245L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
7,442
677
5,444
10,096
3,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cernunnos
OstarLufu
Cernunnos
13
0 / 4 / 4
7,108
646
4,764
11,419
3,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
That loco Kevin
Danzaburou
13
1 / 4 / 3
7,745
704
6,354
9,858
3,507
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
14
3 / 2 / 5
8,170
743
11,252
7,156
2,683
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
16
3 / 2 / 2
8,882
807
10,151
8,413
3,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MaddMann86
Tiamat
15
2 / 2 / 10
8,626
784
7,714
8,278
4,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sun Wukong
RussellFume
Sun Wukong
14
3 / 2 / 9
8,480
771
11,318
13,374
11,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
dani3lzan
Kukulkan
17
3 / 1 / 9
9,422
857
11,509
5,900
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
15
2 / 1 / 12
9,123
829
4,306
12,606
11,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chaac
svddn
Chaac
15
5 / 2 / 8
8,819
802
10,670
10,874
14,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
63
8
Kills
15
15
Deaths
8
18
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Tiamat
MaddMann86
Tiamat
2
2
10
3.5
L
1
3
4
1
L
Cernunnos
OstarLufu
Cernunnos
0
4
4
0.5
W
Sun Wukong
RussellFume
Sun Wukong
3
2
9
3.75
L
Danzaburou
That loco Kevin
Danzaburou
1
4
3
0.63
W
Kukulkan
dani3lzan
Kukulkan
3
1
9
7.5
W
Artio
2
1
12
8
L
Artemis
3
2
5
2.75
L
Olorun
3
2
2
2
W
Chaac
svddn
Chaac
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,965
Damage
45,517
46,942
Taken
51,032
17,499
Mitigated
43,684
18,627
Healing
24,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
MaddMann86
Tiamat
7,714
129
522
2,180
8,278
4,375
3
3,115
5,163
20,683
648
L
5,444
2,742
0
1,021
10,096
3,671
0
5,379
4,717
9,931
1,205
L
Cernunnos
OstarLufu
Cernunnos
4,764
788
685
1,483
11,419
3,659
0
6,260
5,159
0
10,750
W
Sun Wukong
RussellFume
Sun Wukong
11,318
711
1,190
4,559
13,374
11,001
63
3,131
10,243
0
15,682
L
Danzaburou
That loco Kevin
Danzaburou
6,354
885
2,017
1,967
9,858
3,507
0
3,103
6,755
0
19,108
W
Kukulkan
dani3lzan
Kukulkan
11,509
124
1,717
1,030
5,900
2,550
600
2,223
3,677
31,006
0
W
Artio
4,306
151
3,906
5,062
12,606
11,403
372
4,256
8,350
9,006
1,948
L
Artemis
11,252
2,460
1,461
657
7,156
2,683
0
3,881
3,275
0
20,161
L
Olorun
10,151
3,371
5,920
3,416
8,413
3,979
0
4,384
4,029
31,417
0
W
Chaac
svddn
Chaac
10,670
827
843
3,934
10,874
14,355
14
2,509
8,365
335
22,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,347
Gold Earned
44,470
128
Minions Killed
130
0
Camps Cleared
0
897,266
Distance Traveled
1,021,650
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,626
784
32
3
0
180,348
0
L
Chronos
7,442
677
12
1
0
190,676
0
L
Cernunnos
7,108
646
9
1
0
159,950
0
W
Sun Wukong
8,480
771
16
1
0
212,399
0
L
Danzaburou
7,745
704
25
2
0
172,583
0
W
Kukulkan
9,422
857
55
5
0
201,991
0
W
Artio
9,123
829
15
1
0
214,593
0
L
Artemis
8,170
743
24
2
0
170,699
0
L
Olorun
8,882
807
58
5
0
203,358
0
W
Chaac
8,819
802
12
1
0
212,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role