Player Matchup

Ao Kuang
Ao Kuang
Bama_Rex95
Ao Kuang
Level 126
God Stats
5W - 6L
1,511 SR
Queue Stats
200W - 184L
1,445 Elo+
Solo
Ah Puch
Ah Puch
C4NS3RB3R03133
Ah Puch
Level 102
God Stats
9W - 12L
1,473 SR
Queue Stats
759W - 766L
1,486 Elo+
Solo
Ymir
Ymir
Smurf234293
Ymir
Level 81
God Stats
46W - 64L
1,457 SR
Queue Stats
155W - 157L
1,485 Elo+
Party 2
Sol
Sol
gamerpro0612
Sol
Level 109
God Stats
4W - 8L
1,336 SR
Queue Stats
228W - 220L
1,491 Elo+
Party 2
Hades
Hades
rnrnrnrna
Hades
Level 61
God Stats
11W - 8L
1,615 SR
Queue Stats
115W - 111L
1,489 Elo+
Solo
Team Averages
Level 96
1,478 SR
1,479 Elo+

VS

Team Averages
Level 76
1,423 SR
1,481 Elo+
Izanami
Izanami
Dappertain
Izanami
Level 104
God Stats
2W - 2L
1,219 SR
Queue Stats
77W - 55L
1,477 Elo+
Solo
Surtr
Surtr
PuffNZbud
Surtr
Level 67
God Stats
23W - 19L
1,559 SR
Queue Stats
237W - 236L
1,472 Elo+
Party 1
Vamana
Vamana
Tannic Poo
Vamana
Level 68
God Stats
12W - 19L
1,408 SR
Queue Stats
298W - 306L
1,482 Elo+
Party 1
Poseidon
Poseidon
johnnyBotavish
Poseidon
Level 52
God Stats
24W - 30L
1,481 SR
Queue Stats
142W - 147L
1,480 Elo+
Solo
Charon
Charon
mummahubba22a
Charon
Level 87
God Stats
5W - 8L
1,446 SR
Queue Stats
400W - 416L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bama_Rex95
Ao Kuang
11
0 / 3 / 1
5,850
532
2,002
7,176
2,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
1 / 1 / 0
5,529
503
2,783
2,728
753
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 4
5,664
515
2,223
9,585
5,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
4 / 5 / 0
6,520
593
5,025
8,719
2,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hades
rnrnrnrna
Hades
1
0 / 0 / 0
3,722
338
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dappertain
Izanami
10
1 / 2 / 5
5,634
512
6,087
5,273
1,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
PuffNZbud
Surtr
10
1 / 1 / 1
5,526
502
2,296
6,391
3,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vamana
Tannic Poo
Vamana
11
1 / 0 / 2
5,990
545
928
6,543
2,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Poseidon
12
6 / 0 / 0
6,951
632
5,499
2,054
489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 2 / 4
6,242
567
4,135
6,951
4,922
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
10
11
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Bama_Rex95
Ao Kuang
0
3
1
0.17
L
1
1
0
1
W
Izanami
Dappertain
Izanami
1
2
5
1.75
W
Surtr
PuffNZbud
Surtr
1
1
1
1.5
L
0
2
4
1
W
Vamana
Tannic Poo
Vamana
1
0
2
2
L
4
5
0
0.8
W
Poseidon
6
0
0
6
W
1
2
4
1.5
L
Hades
rnrnrnrna
Hades
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,033
Damage
18,945
28,208
Taken
27,212
10,761
Mitigated
12,655
9,575
Healing
7,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Bama_Rex95
Ao Kuang
2,002
745
0
1,980
7,176
2,201
437
1,821
5,230
29,158
9,782
L
2,783
49
0
1,534
2,728
753
215
165
2,563
30,536
0
W
Izanami
Dappertain
Izanami
6,087
4,334
0
1,635
5,273
1,710
0
3,916
1,357
0
42,686
W
Surtr
PuffNZbud
Surtr
2,296
846
0
1,128
6,391
3,254
29
2,385
4,006
1,471
24,757
L
2,223
267
258
2,706
9,585
5,743
52
4,442
5,009
11,026
1,648
W
Vamana
Tannic Poo
Vamana
928
455
0
1,260
6,543
2,280
0
664
5,879
0
40,656
L
5,025
2,379
0
3,097
8,719
2,064
47
2,867
5,762
43,733
0
W
Poseidon
5,499
1,205
0
773
2,054
489
120
516
1,538
41,161
1,638
W
4,135
911
0
2,568
6,951
4,922
0
4,031
2,920
23,308
523
L
Hades
rnrnrnrna
Hades
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,285
Gold Earned
30,343
214
Minions Killed
293
0
Camps Cleared
0
754,709
Distance Traveled
1,042,714
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,850
532
72
7
0
227,348
0
L
Ah Puch
5,529
503
43
4
0
149,850
1
W
Izanami
5,634
512
66
6
0
206,378
0
W
Surtr
5,526
502
48
4
0
196,334
0
L
Ymir
5,664
515
17
2
0
191,910
0
W
Vamana
5,990
545
73
7
0
236,556
0
L
Sol
6,520
593
82
7
0
185,601
0
W
Poseidon
6,951
632
69
6
0
200,785
3
W
Charon
6,242
567
37
3
0
202,661
4
L
Hades
3,722
338
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role