Player Matchup

Ymir
Ymir
 
Ymir
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DANY_DESTRUCTOR_
Danzaburou
Level 146
God Stats
4W - 4L
1,205 SR
Queue Stats
26W - 33L
1,419 Elo+
Solo
King Arthur
King Arthur
Fairersneeze
King Arthur
Level 40
God Stats
3W - 1L
1,750 SR
Queue Stats
13W - 2L
1,777 Elo+
Solo
Hel
Hel
Pelonchini
Hel
Level 77
God Stats
3W - 1L
1,500 SR
Queue Stats
183W - 159L
1,475 Elo+
Solo
Ah Puch
Ah Puch
youngbloodx15
Ah Puch
Level 127
God Stats
10W - 5L
1,454 SR
Queue Stats
75W - 80L
1,448 Elo+
Solo
Team Averages
Level 105
1,482 SR
1,524 Elo+

VS

Team Averages
Level 177
1,461 SR
1,373 Elo+
Poseidon
Poseidon
 
Poseidon
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
CR20 Christian
Achilles
Level 173
God Stats
3W - 7L
1,373 SR
Queue Stats
241W - 480L
1,355 Elo+
Party 1
Cerberus
Cerberus
JR23FabianJesus
Cerberus
Level 191
God Stats
8W - 10L
1,565 SR
Queue Stats
237W - 469L
1,361 Elo+
Party 1
Chiron
Chiron
pFc Titan 79
Chiron
Level 195
God Stats
1W - 4L
1,505 SR
Queue Stats
179W - 398L
1,333 Elo+
Party 1
Hun Batz
Hun Batz
papiilag13
Hun Batz
Level 169
God Stats
29W - 62L
1,362 SR
Queue Stats
208W - 423L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 0 / 1
4,380
626
1,453
5,298
2,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
DANY_DESTRUCTOR_
Danzaburou
8
0 / 0 / 0
4,665
666
3,053
3,163
857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Fairersneeze
King Arthur
8
0 / 1 / 0
4,503
643
3,204
6,750
3,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

9
2 / 0 / 0
4,628
661
1,854
5,027
1,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Puch
7
3 / 3 / 2
4,417
631
3,959
5,305
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
6
0 / 5 / 0
3,615
516
2,256
4,597
1,175
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
8
1 / 0 / 0
4,762
680
2,469
5,883
4,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
6
1 / 0 / 1
3,640
520
1,846
5,699
2,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Chiron
8
0 / 0 / 0
3,809
544
2,197
3,004
713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
papiilag13
Hun Batz
8
2 / 0 / 2
4,808
687
2,328
3,563
1,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
5
Kills
4
4
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
1
0.5
L
Poseidon
 
Poseidon
0
5
0
0
L
Achilles
1
0
0
1
W
Danzaburou
DANY_DESTRUCTOR_
Danzaburou
0
0
0
0
W
King Arthur
Fairersneeze
King Arthur
0
1
0
0
L
Cerberus
1
0
1
1.5
W
2
0
0
2
L
Chiron
0
0
0
0
L
Hun Batz
papiilag13
Hun Batz
2
0
2
3
W
Ah Puch
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,523
Damage
11,096
25,543
Taken
22,746
8,855
Mitigated
9,679
10,921
Healing
7,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,453
426
0
1,475
5,298
2,398
0
951
4,208
11,396
3,444
L
Poseidon
 
Poseidon
2,256
372
0
1,153
4,597
1,175
0
3,128
1,469
14,243
0
L
Achilles
2,469
661
0
3,092
5,883
4,002
0
0
5,883
5,433
18,934
W
Danzaburou
DANY_DESTRUCTOR_
Danzaburou
3,053
1,342
0
1,183
3,163
857
0
258
2,807
0
30,593
W
King Arthur
Fairersneeze
King Arthur
3,204
752
0
1,750
6,750
3,101
0
541
5,841
0
29,188
L
Cerberus
1,846
50
0
1,144
5,699
2,737
0
1,968
3,731
9,438
157
W
1,854
171
754
4,367
5,027
1,147
0
212
4,775
34,794
0
L
Chiron
2,197
553
145
939
3,004
713
0
493
2,511
0
18,090
L
Hun Batz
papiilag13
Hun Batz
2,328
711
0
612
3,563
1,052
0
1,473
2,090
0
20,302
W
Ah Puch
3,959
219
0
1,392
5,305
1,352
0
2,290
2,915
16,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,593
Gold Earned
20,634
234
Minions Killed
158
0
Camps Cleared
0
684,776
Distance Traveled
726,526
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,380
626
22
3
0
124,672
0
L
Poseidon
3,615
516
23
3
0
107,635
0
L
Achilles
4,762
680
45
6
0
137,748
0
W
Danzaburou
4,665
666
66
9
0
136,762
0
W
King Arthur
4,503
643
52
7
0
141,314
0
L
Cerberus
3,640
520
15
2
0
151,030
0
W
Hel
4,628
661
71
10
0
152,969
0
L
Chiron
3,809
544
35
5
0
146,083
2
L
Hun Batz
4,808
687
40
6
0
184,030
0
W
Ah Puch
4,417
631
23
3
0
129,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role