Player Matchup

Skadi
Skadi
Diamond IV
JOSUEDOBLEA
Skadi
Diamond IV
Level 107
God Stats
23W - 15L
1,599 SR
Queue Stats
582W - 594L
1,972 MMR
Solo
Ares
Ares
Diamond IV
PIGSAW
Ares
Diamond IV
Level 191
God Stats
18W - 9L
1,731 SR
Queue Stats
440W - 430L
2,180 MMR
Solo
Agni
Agni
Diamond III
SalmoNelaツ
Agni
Diamond III
Level 159
God Stats
8W - 3L
1,682 SR
Queue Stats
123W - 95L
2,299 MMR
Solo
Cliodhna
Cliodhna
Platinum V
kyuAnon
Cliodhna
Platinum V
Level 69
God Stats
1W - 2L
1,252 SR
Queue Stats
34W - 17L
1,716 MMR
Solo
Cabrakan
Cabrakan
Masters
stealzyy
Cabrakan
Masters
Level 177
God Stats
56W - 46L
1,720 SR
Queue Stats
316W - 306L
2,393 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,597 SR
2,112 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 140
1,671 SR
1,957 MMR
King Arthur
King Arthur
Diamond III
 
King Arthur
Diamond III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Masters
Evi75
Cupid
Masters
Level 126
God Stats
11W - 12L
1,699 SR
Queue Stats
148W - 116L
2,455 MMR
Solo
Janus
Janus
Diamond III
Niravroh
Janus
Diamond III
Level 157
God Stats
6W - 3L
1,623 SR
Queue Stats
216W - 184L
2,239 MMR
Solo
Sylvanus
Sylvanus
Bronze III
VengeanceUS
Sylvanus
Bronze III
Level 104
God Stats
2W - 2L
1,827 SR
Queue Stats
6W - 6L
1,461 MMR
Solo
Hun Batz
Hun Batz
Diamond IV
iDNwl
Hun Batz
Diamond IV
Level 188
God Stats
18W - 18L
1,707 SR
Queue Stats
297W - 273L
2,128 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 0
4,700
588
4,814
3,402
889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
PIGSAW
Ares
8
0 / 1 / 3
4,590
574
3,344
5,499
3,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 0 / 2
5,116
640
2,664
1,420
350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
kyuAnon
Cliodhna
9
2 / 0 / 1
4,948
619
2,382
3,633
1,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cabrakan
stealzyy
Cabrakan
10
2 / 1 / 1
5,707
713
1,310
3,503
1,946
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
SusanoLokiHe Bo

VS

Bans
CthulhuThorAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
4
1 / 3 / 0
3,928
491
1,439
3,748
1,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
Evi75
Cupid
9
1 / 1 / 2
4,781
598
2,328
6,409
1,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Niravroh
Janus
9
0 / 0 / 0
4,649
581
1,295
2,886
680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
VengeanceUS
Sylvanus
7
1 / 2 / 1
4,470
559
2,013
7,172
4,151
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
iDNwl
Hun Batz
9
1 / 1 / 1
4,570
571
1,751
5,007
1,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
7
Kills
4
4
Deaths
7
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
3
0
0.33
L
Cupid
Evi75
Cupid
1
1
2
2
W
2
2
0
1
L
Janus
Niravroh
Janus
0
0
0
0
W
Ares
PIGSAW
Ares
0
1
3
1.5
W
1
0
2
2
L
Sylvanus
VengeanceUS
Sylvanus
1
2
1
0.75
L
Hun Batz
iDNwl
Hun Batz
1
1
1
1.5
W
Cliodhna
kyuAnon
Cliodhna
2
0
1
2.5
W
Cabrakan
stealzyy
Cabrakan
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,514
Damage
8,826
17,457
Taken
25,222
7,831
Mitigated
9,558
8,826
Healing
11,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,439
421
0
620
3,748
1,624
0
1,215
2,533
0
12,011
L
Cupid
Evi75
Cupid
2,328
1,154
334
3,919
6,409
1,703
0
872
5,491
0
32,720
W
4,814
1,824
0
960
3,402
889
0
333
3,069
0
32,787
L
Janus
Niravroh
Janus
1,295
38
0
987
2,886
680
0
904
1,930
26,488
523
W
Ares
PIGSAW
Ares
3,344
432
0
2,100
5,499
3,542
0
2,081
3,342
11,807
614
W
2,664
293
75
1,030
1,420
350
0
0
1,420
35,808
0
L
Sylvanus
VengeanceUS
Sylvanus
2,013
918
734
2,424
7,172
4,151
0
2,766
4,302
13,408
0
L
Hun Batz
iDNwl
Hun Batz
1,751
597
0
2,853
5,007
1,400
0
1,174
3,743
0
29,661
W
Cliodhna
kyuAnon
Cliodhna
2,382
273
0
2,530
3,633
1,104
0
692
2,861
0
29,840
W
Cabrakan
stealzyy
Cabrakan
1,310
221
0
2,131
3,503
1,946
0
0
3,503
32,479
1,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,061
Gold Earned
22,398
287
Minions Killed
231
0
Camps Cleared
0
838,822
Distance Traveled
718,780
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,928
491
17
2
0
76,788
0
L
Cupid
4,781
598
57
7
0
145,081
2
W
Skadi
4,700
588
55
7
0
150,095
0
L
Janus
4,649
581
76
10
0
171,397
0
W
Ares
4,590
574
20
3
0
180,244
2
W
Agni
5,116
640
64
8
0
168,761
1
L
Sylvanus
4,470
559
20
3
0
141,199
2
L
Hun Batz
4,570
571
61
8
0
184,315
2
W
Cliodhna
4,948
619
70
9
0
197,917
0
W
Cabrakan
5,707
713
78
10
0
141,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role