Player Matchup

Camazotz
Camazotz
ChuyMastter13
Camazotz
Level 29
God Stats
4W - 4L
1,515 SR
Queue Stats
73W - 71L
1,404 Elo+
Party 2
Atlas
Atlas
Dariack VF
Atlas
Level 84
God Stats
1W - 3L
1,141 SR
Queue Stats
160W - 145L
1,430 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MyCarrySucks
Cu Chulainn
Level 20
God Stats
3W - 0L
1,864 SR
Queue Stats
21W - 17L
1,533 Elo+
Party 1
Anubis
Anubis
Oscax333
Anubis
Level 91
God Stats
4W - 5L
1,469 SR
Queue Stats
127W - 118L
1,415 Elo+
Party 2
Artemis
Artemis
liams873
Artemis
Level 32
God Stats
4W - 1L
1,500 SR
Queue Stats
90W - 116L
1,267 Elo+
Party 1
Team Averages
Level 51
1,498 SR
1,410 Elo+

VS

Team Averages
Level 103
1,561 SR
1,459 Elo+
Serqet
Serqet
DIO6940
Serqet
Level 160
God Stats
7W - 5L
1,515 SR
Queue Stats
625W - 643L
1,460 Elo+
Solo
Cernunnos
Cernunnos
DeductionKing
Cernunnos
Level 79
God Stats
11W - 4L
1,733 SR
Queue Stats
46W - 37L
1,494 Elo+
Solo
Chang'e
Chang'e
MALIIIII9601
Chang'e
Level 63
God Stats
5W - 4L
1,541 SR
Queue Stats
10W - 10L
1,423 Elo+
Party 3
Aphrodite
Aphrodite
Mani TMI
Aphrodite
Level 68
God Stats
4W - 6L
1,473 SR
Queue Stats
10W - 10L
1,423 Elo+
Party 3
Discordia
Discordia
Queburs2
Discordia
Level 147
God Stats
61W - 44L
1,544 SR
Queue Stats
401W - 369L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
ChuyMastter13
Camazotz
16
2 / 6 / 6
9,660
460
5,042
21,281
11,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
15
4 / 2 / 10
10,142
483
11,799
18,321
14,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cu Chulainn
MyCarrySucks
Cu Chulainn
19
8 / 1 / 3
12,267
584
19,617
16,612
16,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anubis
Oscax333
Anubis
16
0 / 8 / 4
9,690
461
5,226
14,316
4,789
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
liams873
Artemis
16
5 / 5 / 6
10,356
493
13,603
12,945
4,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DIO6940
Serqet
15
3 / 2 / 4
9,239
440
4,711
13,968
6,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cernunnos
DeductionKing
Cernunnos
16
4 / 3 / 5
10,030
478
12,177
16,696
6,709
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
MALIIIII9601
Chang'e
15
4 / 6 / 4
9,954
474
11,682
17,346
5,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
Mani TMI
Aphrodite
14
2 / 5 / 3
8,701
414
8,350
15,670
6,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Discordia
Queburs2
Discordia
19
9 / 3 / 5
12,231
582
20,577
11,062
4,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
43
19
Kills
22
22
Deaths
19
29
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Camazotz
ChuyMastter13
Camazotz
2
6
6
0.83
L
Serqet
DIO6940
Serqet
3
2
4
2.5
W
Atlas
4
2
10
4.5
L
Cernunnos
DeductionKing
Cernunnos
4
3
5
2.17
L
Chang'e
MALIIIII9601
Chang'e
4
6
4
1
L
Aphrodite
Mani TMI
Aphrodite
2
5
3
0.7
W
Cu Chulainn
MyCarrySucks
Cu Chulainn
8
1
3
9.5
W
Anubis
Oscax333
Anubis
0
8
4
0.25
L
Discordia
Queburs2
Discordia
9
3
5
3.83
W
Artemis
liams873
Artemis
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,287
Damage
57,497
83,475
Taken
74,742
51,507
Mitigated
29,117
13,984
Healing
24,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
ChuyMastter13
Camazotz
5,042
914
0
3,018
21,281
11,222
0
8,268
12,806
0
79,672
L
Serqet
DIO6940
Serqet
4,711
993
0
994
13,968
6,047
0
2,374
11,594
0
41,570
W
Atlas
11,799
3,633
535
5,276
18,321
14,964
0
7,964
9,919
34,199
3,144
L
Cernunnos
DeductionKing
Cernunnos
12,177
6,385
110
4,780
16,696
6,709
2,486
4,087
12,609
0
73,838
L
Chang'e
MALIIIII9601
Chang'e
11,682
202
2,141
5,642
17,346
5,693
1,225
3,683
13,663
46,458
644
L
Aphrodite
Mani TMI
Aphrodite
8,350
472
3,633
7,124
15,670
6,356
0
4,516
11,154
46,889
329
W
Cu Chulainn
MyCarrySucks
Cu Chulainn
19,617
1,130
0
970
16,612
16,087
113
6,800
9,540
8,765
84,488
W
Anubis
Oscax333
Anubis
5,226
97
0
1,775
14,316
4,789
644
10,561
3,755
62,010
0
L
Discordia
Queburs2
Discordia
20,577
442
0
250
11,062
4,312
226
3,790
7,272
87,489
2,770
W
Artemis
liams873
Artemis
13,603
9,821
0
2,410
12,945
4,445
520
6,600
6,345
0
65,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,115
Gold Earned
50,155
480
Minions Killed
467
0
Camps Cleared
0
2,027,132
Distance Traveled
2,039,389
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
9,660
460
110
5
0
418,672
0
L
Serqet
9,239
440
58
3
0
399,858
0
W
Atlas
10,142
483
27
1
0
429,818
1
L
Cernunnos
10,030
478
97
5
0
403,548
0
L
Chang'e
9,954
474
77
4
0
388,248
0
L
Aphrodite
8,701
414
76
4
0
430,907
0
W
Cu Chulainn
12,267
584
138
7
0
441,774
0
W
Anubis
9,690
461
107
5
0
370,130
0
L
Discordia
12,231
582
159
8
0
416,828
0
W
Artemis
10,356
493
98
5
0
366,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role