Player Matchup

He Bo
He Bo
 
He Bo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
CornGuyyy
Sylvanus
Level 101
God Stats
30W - 25L
1,586 SR
Queue Stats
251W - 235L
1,544 Elo+
Party 3
The Morrigan
The Morrigan
Jíki
The Morrigan
Level 213
God Stats
23W - 10L
1,766 SR
Queue Stats
541W - 356L
1,591 Elo+
Party 2
Nut
Nut
KingShadowXV
Nut
Level 212
God Stats
16W - 14L
1,591 SR
Queue Stats
258W - 218L
1,629 Elo+
Party 2
Cu Chulainn
Cu Chulainn
imissherso
Cu Chulainn
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,772 Elo+
Solo
Team Averages
Level 141
1,589 SR
1,607 Elo+

VS

Team Averages
Level 119
1,634 SR
1,572 Elo+
Merlin
Merlin
Ar0cky
Merlin
Level 144
God Stats
1W - 1L
1,729 SR
Queue Stats
240W - 186L
1,557 Elo+
Party 1
Chernobog
Chernobog
Kabolic
Chernobog
Level 114
God Stats
4W - 4L
1,585 SR
Queue Stats
147W - 113L
1,573 Elo+
Party 1
Thor
Thor
Kiyakame
Thor
Level 159
God Stats
18W - 15L
1,663 SR
Queue Stats
292W - 262L
1,529 Elo+
Solo
Chaac
Chaac
Spectrej10
Chaac
Level 73
God Stats
35W - 26L
1,662 SR
Queue Stats
106W - 95L
1,583 Elo+
Party 1
Surtr
Surtr
VesperalLamb
Surtr
Level 104
God Stats
42W - 59L
1,529 SR
Queue Stats
499W - 438L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
2 / 2 / 3
8,132
581
5,403
7,746
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
CornGuyyy
Sylvanus
12
0 / 3 / 2
6,985
499
2,516
11,520
6,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
Jíki
The Morrigan
15
5 / 2 / 2
8,058
576
7,895
5,971
2,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 2 / 2
7,970
569
10,415
10,308
3,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
imissherso
Cu Chulainn
16
5 / 1 / 4
10,040
717
12,818
13,717
10,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ar0cky
Merlin
14
0 / 1 / 2
7,726
552
4,290
5,798
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
Kabolic
Chernobog
12
1 / 3 / 5
6,583
470
7,703
9,277
2,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thor
12
6 / 5 / 1
6,826
488
6,056
10,649
3,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
12
0 / 3 / 1
6,918
494
5,950
13,962
13,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
1 / 2 / 3
6,098
436
6,590
10,166
7,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
14
Kills
8
10
Deaths
14
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
2
2
3
1.75
L
Merlin
Ar0cky
Merlin
0
1
2
1
W
Sylvanus
CornGuyyy
Sylvanus
0
3
2
0.33
W
The Morrigan
Jíki
The Morrigan
5
2
2
3
L
Chernobog
Kabolic
Chernobog
1
3
5
1.17
W
2
2
2
1.5
L
Thor
6
5
1
1.3
L
Chaac
0
3
1
0.17
L
1
2
3
1.25
W
Cu Chulainn
imissherso
Cu Chulainn
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,047
Damage
30,589
49,262
Taken
49,852
24,549
Mitigated
28,470
23,452
Healing
9,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
5,403
278
0
2,094
7,746
2,193
0
2,918
4,478
54,585
0
L
Merlin
Ar0cky
Merlin
4,290
385
0
1,100
5,798
1,325
0
4,134
1,368
57,916
0
W
Sylvanus
CornGuyyy
Sylvanus
2,516
881
4,371
4,500
11,520
6,419
0
1,143
9,874
15,417
1,055
W
The Morrigan
Jíki
The Morrigan
7,895
905
0
3,615
5,971
2,015
91
147
5,770
59,540
2,582
L
Chernobog
Kabolic
Chernobog
7,703
3,443
0
1,250
9,277
2,711
0
1,487
7,784
0
51,423
W
10,415
6,297
0
4,722
10,308
3,372
197
201
10,009
0
73,174
L
Thor
6,056
1,857
0
457
10,649
3,500
0
4,405
6,142
0
39,264
L
Chaac
5,950
894
0
4,107
13,962
13,488
0
1,980
11,968
0
48,309
L
6,590
2,003
0
3,065
10,166
7,446
0
3,726
6,352
968
32,036
W
Cu Chulainn
imissherso
Cu Chulainn
12,818
2,051
0
4,150
13,717
10,550
16
0
13,717
10,502
70,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,185
Gold Earned
34,151
532
Minions Killed
452
0
Camps Cleared
0
1,336,263
Distance Traveled
1,354,473
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,132
581
132
9
0
271,633
4
L
Merlin
7,726
552
137
10
0
283,800
0
W
Sylvanus
6,985
499
16
1
0
261,588
5
W
The Morrigan
8,058
576
100
7
0
295,334
0
L
Chernobog
6,583
470
99
7
0
260,917
2
W
Nut
7,970
569
135
10
0
250,731
0
L
Thor
6,826
488
65
5
0
243,877
0
L
Chaac
6,918
494
98
7
0
274,538
1
L
Surtr
6,098
436
53
4
0
291,341
0
W
Cu Chulainn
10,040
717
149
11
0
256,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role