Player Matchup

Geb
Geb
Isna Ranvalen
Geb
Level 133
God Stats
46W - 26L
1,657 SR
Queue Stats
93W - 74L
1,591 Elo+
Party 2
Susano
Susano
Kippppeerrr
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,342 Elo+
Party 1
Zeus
Zeus
LoveForPikachu
Zeus
Level 110
God Stats
0W - 3L
1,165 SR
Queue Stats
16W - 14L
1,553 Elo+
Party 2
Aphrodite
Aphrodite
Semtri
Aphrodite
Level 79
God Stats
3W - 3L
1,664 SR
Queue Stats
13W - 15L
1,437 Elo+
Party 1
Thanatos
Thanatos
purplejesus17
Thanatos
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 15L
1,464 Elo+
Solo
Team Averages
Level 86
1,497 SR
1,477 Elo+

VS

Team Averages
Level 129
1,600 SR
1,472 Elo+
Da Ji
Da Ji
BurritoInAgony
Da Ji
Level 89
God Stats
16W - 8L
1,686 SR
Queue Stats
223W - 239L
1,451 Elo+
Solo
Maui
Maui
Copeslayer
Maui
Level 129
God Stats
5W - 2L
1,596 SR
Queue Stats
45W - 48L
1,439 Elo+
Solo
Heimdallr
Heimdallr
Nobeloo
Heimdallr
Level 157
God Stats
5W - 6L
1,769 SR
Queue Stats
120W - 117L
1,508 Elo+
Solo
Kukulkan
Kukulkan
TurtlesGotUBeat
Kukulkan
Level 126
God Stats
13W - 14L
1,570 SR
Queue Stats
204W - 233L
1,452 Elo+
Solo
Aphrodite
Aphrodite
xEVILxLOKIx
Aphrodite
Level 146
God Stats
6W - 10L
1,382 SR
Queue Stats
282W - 295L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 3
9,258
1,157
7,166
12,545
11,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Susano
13
1 / 6 / 1
7,995
999
4,417
13,229
5,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 6 / 1
8,289
1,036
9,249
8,561
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Semtri
Aphrodite
13
0 / 4 / 1
8,143
1,018
5,124
13,219
7,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Thanatos
purplejesus17
Thanatos
13
1 / 2 / 2
8,052
1,007
2,280
6,332
2,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

219

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 12
10,294
1,287
12,507
8,854
5,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 1 / 15
8,643
1,080
5,405
8,242
4,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Nobeloo
Heimdallr
16
7 / 0 / 11
10,392
1,299
14,295
4,433
1,850
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
15
1 / 1 / 13
8,679
1,085
11,387
4,355
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
xEVILxLOKIx
Aphrodite
15
5 / 0 / 11
9,585
1,198
4,130
5,767
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
81
3
Kills
19
19
Deaths
3
8
Assists
62
Player
Kills
Deaths
Assists
KDA
W
6
1
12
12
W
0
1
15
7.5
L
0
1
3
1.5
L
Susano
1
6
1
0.25
L
1
6
1
0.25
W
Heimdallr
Nobeloo
Heimdallr
7
0
11
12.5
L
Aphrodite
Semtri
Aphrodite
0
4
1
0.13
W
Kukulkan
1
1
13
7.5
L
Thanatos
purplejesus17
Thanatos
1
2
2
1
W
Aphrodite
xEVILxLOKIx
Aphrodite
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,236
Damage
47,724
53,886
Taken
31,651
29,401
Mitigated
16,794
11,930
Healing
13,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,507
4,625
0
936
8,854
5,028
0
4,894
3,960
0
30,801
W
5,405
1,318
0
934
8,242
4,718
0
5,348
2,894
14,312
1,756
L
7,166
173
0
1,434
12,545
11,276
0
6,650
5,895
15,977
0
L
Susano
4,417
592
0
526
13,229
5,874
0
4,968
8,254
0
11,634
L
9,249
663
0
460
8,561
2,672
0
1,961
6,600
29,723
0
W
Heimdallr
Nobeloo
Heimdallr
14,295
5,733
0
1,859
4,433
1,850
0
3,055
1,378
0
33,944
L
Aphrodite
Semtri
Aphrodite
5,124
460
4,471
3,634
13,219
7,245
0
4,415
8,804
26,966
0
W
Kukulkan
11,387
312
0
0
4,355
1,772
0
3,708
647
23,939
837
L
Thanatos
purplejesus17
Thanatos
2,280
0
0
1,405
6,332
2,334
0
2,048
4,284
0
12,088
W
Aphrodite
xEVILxLOKIx
Aphrodite
4,130
26
5,421
4,267
5,767
3,426
0
4,534
1,233
13,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,737
Gold Earned
47,593
162
Minions Killed
183
4
Camps Cleared
8
761,055
Distance Traveled
839,965
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,294
1,287
32
4
8
170,959
0
W
Maui
8,643
1,080
20
3
0
163,011
0
L
Geb
9,258
1,157
20
3
0
160,363
0
L
Susano
7,995
999
9
1
0
184,737
0
L
Zeus
8,289
1,036
53
7
1
134,883
0
W
Heimdallr
10,392
1,299
59
7
0
167,028
0
L
Aphrodite
8,143
1,018
63
8
0
151,280
0
W
Kukulkan
8,679
1,085
42
5
0
159,872
0
L
Thanatos
8,052
1,007
17
2
3
129,792
0
W
Aphrodite
9,585
1,198
30
4
0
179,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role