Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
FlashNeon
Pele
Level 114
God Stats
3W - 2L
1,667 SR
Queue Stats
273W - 285L
1,443 Elo+
Solo
Aphrodite
Aphrodite
HimiHorizon
Aphrodite
Level 128
God Stats
21W - 20L
1,532 SR
Queue Stats
167W - 158L
1,485 Elo+
Solo
Artemis
Artemis
LampisLazouliGR
Artemis
Level 105
God Stats
1W - 2L
1,466 SR
Queue Stats
280W - 254L
1,484 Elo+
Solo
Discordia
Discordia
Tamaariel
Discordia
Level 170
God Stats
36W - 44L
1,516 SR
Queue Stats
469W - 486L
1,550 Elo+
Solo
Team Averages
Level 144
1,536 SR
1,492 Elo+

VS

Team Averages
Level 148
1,488 SR
1,501 Elo+
Mulan
Mulan
 
Mulan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Larksonix
Ne Zha
Level 147
God Stats
1W - 1L
1,347 SR
Queue Stats
46W - 37L
1,582 Elo+
Solo
Charybdis
Charybdis
Vehyr
Charybdis
Level 155
God Stats
27W - 22L
1,529 SR
Queue Stats
337W - 328L
1,473 Elo+
Solo
Nu Wa
Nu Wa
XX_PRoGamer_Loko
Nu Wa
Level 149
God Stats
11W - 10L
1,565 SR
Queue Stats
808W - 803L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
5
1 / 1 / 3
3,688
738
2,383
3,890
1,585
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
2
0 / 1 / 0
2,596
519
151
1,113
263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Aphrodite
HimiHorizon
Aphrodite
6
0 / 1 / 0
3,339
668
247
3,262
499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
4 / 1 / 1
3,955
791
2,591
1,859
475
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
Tamaariel
Discordia
6
0 / 1 / 0
3,351
670
1,341
2,253
464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
7
3 / 0 / 0
4,143
829
1,771
3,280
942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kuzenbo
 
Kuzenbo
5
0 / 2 / 1
3,286
657
765
4,535
2,497
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
Larksonix
Ne Zha
7
0 / 0 / 1
3,960
792
1,818
2,648
577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charybdis
Vehyr
Charybdis
4
1 / 3 / 1
3,263
653
1,612
2,250
534
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 0 / 2
3,995
799
1,585
1,305
283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
5
Kills
5
5
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
1
3
2.5
W
Mulan
 
Mulan
3
0
0
3
W
Kuzenbo
 
Kuzenbo
0
2
1
0.25
L
Pele
0
1
0
0
L
Aphrodite
HimiHorizon
Aphrodite
0
1
0
0
L
4
1
1
4.5
W
Ne Zha
Larksonix
Ne Zha
0
0
1
0.5
L
Discordia
Tamaariel
Discordia
0
1
0
0
W
Charybdis
Vehyr
Charybdis
1
3
1
0.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,713
Damage
7,551
12,377
Taken
14,018
3,286
Mitigated
4,833
4,983
Healing
5,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,383
273
43
1,090
3,890
1,585
0
1,146
2,673
13,394
2,828
W
Mulan
 
Mulan
1,771
688
0
2,462
3,280
942
0
802
2,388
0
22,155
W
Kuzenbo
 
Kuzenbo
765
249
0
1,584
4,535
2,497
0
943
3,592
7,038
0
L
Pele
151
55
0
68
1,113
263
0
91
1,000
0
2,929
L
Aphrodite
HimiHorizon
Aphrodite
247
0
0
2,386
3,262
499
0
89
3,151
11,979
0
L
2,591
1,469
0
696
1,859
475
0
505
1,316
0
16,080
W
Ne Zha
Larksonix
Ne Zha
1,818
301
0
1,226
2,648
577
0
247
2,401
0
21,701
L
Discordia
Tamaariel
Discordia
1,341
45
0
700
2,253
464
0
314
1,887
14,509
174
W
Charybdis
Vehyr
Charybdis
1,612
1,161
0
111
2,250
534
0
895
1,355
0
7,619
W
1,585
547
0
545
1,305
283
0
629
538
15,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,929
Gold Earned
18,647
128
Minions Killed
145
0
Camps Cleared
0
408,912
Distance Traveled
533,390
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,688
738
22
4
0
112,131
0
W
Mulan
4,143
829
49
10
0
130,699
0
W
Kuzenbo
3,286
657
11
2
0
104,200
0
L
Pele
2,596
519
7
1
0
23,978
0
L
Aphrodite
3,339
668
37
7
0
86,173
0
L
Artemis
3,955
791
29
6
0
84,778
0
W
Ne Zha
3,960
792
39
8
0
118,091
2
L
Discordia
3,351
670
33
7
0
101,852
2
W
Charybdis
3,263
653
13
3
0
77,569
0
W
Nu Wa
3,995
799
33
7
0
102,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role