Player Matchup

Hel
Hel
Catman_Cumeth
Hel
Level 65
God Stats
195W - 192L
1,469 SR
Queue Stats
206W - 204L
1,410 Elo+
Solo
Ares
Ares
Ilikepeach69
Ares
Level 209
God Stats
4W - 0L
1,843 SR
Queue Stats
250W - 237L
1,480 Elo+
Solo
Zhong Kui
Zhong Kui
JASoul214
Zhong Kui
Level 44
God Stats
21W - 12L
1,668 SR
Queue Stats
226W - 239L
1,417 Elo+
Solo
Izanami
Izanami
Mikebaskets
Izanami
Level 7
God Stats
1W - 0L
1,677 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Susano
Susano
Specter-CDR
Susano
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 89
1,631 SR
1,461 Elo+

VS

Team Averages
Level 60
1,540 SR
1,441 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
ByCamelas
Hachiman
Level 92
God Stats
3W - 3L
1,552 SR
Queue Stats
117W - 118L
1,529 Elo+
Solo
Yemoja
Yemoja
Cindybott
Yemoja
Level 8
God Stats
29W - 31L
1,236 SR
Queue Stats
37W - 43L
1,272 Elo+
Party 2
Hel
Hel
StopitpleaseRosa
Hel
Level 122
God Stats
10W - 4L
1,770 SR
Queue Stats
96W - 99L
1,505 Elo+
Solo
Arachne
Arachne
popwarKING
Arachne
Level 48
God Stats
33W - 27L
1,645 SR
Queue Stats
129W - 154L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 1
9,356
780
6,322
7,910
3,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 2 / 0
6,912
576
1,751
8,898
6,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Zhong Kui
JASoul214
Zhong Kui
11
2 / 3 / 4
6,955
580
8,127
9,956
6,498
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Mikebaskets
Izanami
12
2 / 3 / 1
7,079
590
1,991
4,782
1,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
12
2 / 0 / 2
6,934
578
2,205
6,791
2,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
3 / 3 / 0
5,938
495
4,873
6,377
1,951
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
ByCamelas
Hachiman
14
4 / 2 / 0
7,640
637
4,478
6,394
2,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Cindybott
Yemoja
9
0 / 1 / 0
5,447
454
1,906
4,895
2,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

3
0 / 2 / 0
4,128
344
339
1,636
295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
popwarKING
Arachne
11
1 / 4 / 5
5,908
492
7,224
10,773
3,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
12
Kills
8
8
Deaths
12
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
3
0
1
L
Hachiman
ByCamelas
Hachiman
4
2
0
2
W
4
0
1
4.5
L
Yemoja
Cindybott
Yemoja
0
1
0
0
W
2
2
0
1
W
Zhong Kui
JASoul214
Zhong Kui
2
3
4
1.33
W
Izanami
Mikebaskets
Izanami
2
3
1
0.83
W
Susano
2
0
2
3
L
0
2
0
0
L
Arachne
popwarKING
Arachne
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,396
Damage
18,820
38,337
Taken
30,075
18,859
Mitigated
11,005
15,784
Healing
10,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,873
856
197
1,784
6,377
1,951
90
4,505
1,678
34,011
864
L
Hachiman
ByCamelas
Hachiman
4,478
2,452
0
2,221
6,394
2,558
36
1,079
5,231
0
68,233
W
6,322
377
0
5,421
7,910
3,031
0
1,924
5,936
74,227
2,640
L
Yemoja
Cindybott
Yemoja
1,906
375
1,876
745
4,895
2,842
0
2,333
2,500
14,269
0
W
1,751
152
0
1,739
8,898
6,094
77
1,222
7,676
22,801
729
W
Zhong Kui
JASoul214
Zhong Kui
8,127
2,389
0
4,364
9,956
6,498
3,001
2,897
7,059
49,892
0
W
Izanami
Mikebaskets
Izanami
1,991
1,099
0
336
4,782
1,163
771
379
4,403
0
39,077
W
Susano
2,205
221
0
3,924
6,791
2,073
352
349
6,442
0
38,181
L
339
0
0
511
1,636
295
0
748
772
4,245
0
L
Arachne
popwarKING
Arachne
7,224
5,398
0
3,395
10,773
3,359
0
6,873
3,856
0
30,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,236
Gold Earned
29,061
397
Minions Killed
251
0
Camps Cleared
0
1,258,045
Distance Traveled
846,017
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,938
495
54
5
0
153,868
0
L
Hachiman
7,640
637
121
10
0
221,502
0
W
Hel
9,356
780
130
11
0
256,439
0
L
Yemoja
5,447
454
15
1
0
212,462
0
W
Ares
6,912
576
30
3
0
253,243
0
W
Zhong Kui
6,955
580
86
7
0
193,125
0
W
Izanami
7,079
590
83
7
0
258,648
0
W
Susano
6,934
578
68
6
0
296,590
6
L
Hel
4,128
344
14
1
0
29,498
0
L
Arachne
5,908
492
47
4
0
228,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role