Player Matchup

Ra
Ra
 
Ra
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BennyQ
Yemoja
Level 260
God Stats
3W - 5L
1,499 SR
Queue Stats
59W - 40L
1,627 Elo+
Solo
Nu Wa
Nu Wa
Yaguer Ram
Nu Wa
Level 147
God Stats
3W - 7L
1,508 SR
Queue Stats
119W - 140L
1,357 Elo+
Solo
Ullr
Ullr
alexyuu
Ullr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,426 Elo+
Solo
Chronos
Chronos
lXRayoXl
Chronos
Level 172
God Stats
1W - 2L
1,877 SR
Queue Stats
145W - 163L
1,470 Elo+
Solo
Team Averages
Level 176
1,577 SR
1,476 Elo+

VS

Team Averages
Level 172
1,535 SR
1,543 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Berz3rker16
Izanami
Level 157
God Stats
4W - 5L
1,386 SR
Queue Stats
316W - 308L
1,499 Elo+
Solo
Ra
Ra
STL AVIDSPARK
Ra
Level 160
God Stats
21W - 14L
1,638 SR
Queue Stats
341W - 350L
1,525 Elo+
Solo
Ne Zha
Ne Zha
Schlieren
Ne Zha
Level 123
God Stats
1W - 0L
1,491 SR
Queue Stats
3W - 1L
1,608 Elo+
Solo
Gilgamesh
Gilgamesh
xZzer024Zx
Gilgamesh
Level 238
God Stats
36W - 17L
1,662 SR
Queue Stats
163W - 128L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 2 / 1
6,167
1,028
6,038
6,419
1,644
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Yemoja
BennyQ
Yemoja
12
5 / 7 / 2
8,265
1,378
10,464
11,174
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nu Wa
12
1 / 5 / 6
7,288
1,215
6,553
7,371
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ullr
alexyuu
Ullr
11
1 / 4 / 1
6,375
1,063
882
5,896
1,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
lXRayoXl
Chronos
12
0 / 5 / 3
6,742
1,124
3,385
7,571
1,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Team 1 Tickets

259

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
4 / 2 / 12
7,693
1,282
8,570
4,156
1,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Berz3rker16
Izanami
12
2 / 3 / 7
7,008
1,168
3,429
5,300
1,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
7 / 1 / 12
9,097
1,516
10,114
7,093
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
Schlieren
Ne Zha
13
6 / 1 / 9
8,495
1,416
6,645
5,941
1,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
xZzer024Zx
Gilgamesh
13
4 / 0 / 13
7,995
1,333
6,898
8,146
6,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
76
7
Kills
23
23
Deaths
7
13
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
1
0.25
W
Nu Wa
 
Nu Wa
4
2
12
5
L
Yemoja
BennyQ
Yemoja
5
7
2
0.86
W
Izanami
Berz3rker16
Izanami
2
3
7
1.83
W
7
1
12
13
W
Ne Zha
Schlieren
Ne Zha
6
1
9
10.5
L
Nu Wa
1
5
6
0.8
L
Ullr
alexyuu
Ullr
1
4
1
0.38
L
Chronos
lXRayoXl
Chronos
0
5
3
0.3
W
Gilgamesh
xZzer024Zx
Gilgamesh
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,322
Damage
35,656
38,431
Taken
30,636
10,676
Mitigated
13,020
1,229
Healing
4,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,038
184
564
269
6,419
1,644
0
3,266
3,153
16,424
527
W
Nu Wa
 
Nu Wa
8,570
1,685
0
20
4,156
1,104
0
3,804
280
14,935
0
L
Yemoja
BennyQ
Yemoja
10,464
997
209
37
11,174
3,202
0
5,445
5,538
22,772
0
W
Izanami
Berz3rker16
Izanami
3,429
1,986
0
0
5,300
1,363
0
4,595
580
0
15,625
W
10,114
1,306
1,234
2,284
7,093
2,186
0
6,091
775
25,813
1,254
W
Ne Zha
Schlieren
Ne Zha
6,645
1,278
0
637
5,941
1,932
0
4,788
997
0
15,173
L
Nu Wa
6,553
1,687
0
0
7,371
1,973
0
3,570
3,595
14,840
0
L
Ullr
alexyuu
Ullr
882
213
0
0
5,896
1,926
0
1,797
4,018
0
8,049
L
Chronos
lXRayoXl
Chronos
3,385
1,155
0
150
7,571
1,931
0
4,386
3,120
15,544
853
W
Gilgamesh
xZzer024Zx
Gilgamesh
6,898
2,257
0
576
8,146
6,435
0
5,763
1,980
0
14,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,837
Gold Earned
40,288
101
Minions Killed
126
7
Camps Cleared
5
478,160
Distance Traveled
597,434
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,167
1,028
21
4
0
112,179
0
W
Nu Wa
7,693
1,282
9
2
2
122,031
0
L
Yemoja
8,265
1,378
20
3
3
114,564
0
W
Izanami
7,008
1,168
31
5
1
88,586
0
W
Ra
9,097
1,516
51
9
0
133,629
0
W
Ne Zha
8,495
1,416
26
4
1
123,148
0
L
Nu Wa
7,288
1,215
17
3
2
97,762
0
L
Ullr
6,375
1,063
12
2
0
48,834
0
L
Chronos
6,742
1,124
31
5
2
104,821
0
W
Gilgamesh
7,995
1,333
9
2
1
130,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role