Player Matchup

Charon
Charon
Diamond IV
BowDownToPutin
Charon
Diamond IV
Level 68
God Stats
31W - 7L
1,872 SR
Queue Stats
65W - 38L
2,080 MMR
Party 2
Chronos
Chronos
Diamond IV
DefenderDO
Chronos
Diamond IV
Level 238
God Stats
6W - 0L
1,775 SR
Queue Stats
52W - 21L
2,117 MMR
Party 2
Anhur
Anhur
Diamond IV
Dümpy
Anhur
Diamond IV
Level 232
God Stats
18W - 8L
1,714 SR
Queue Stats
62W - 29L
2,154 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 179
1,787 SR
2,117 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 158
1,675 SR
1,803 MMR
Hera
Hera
Diamond IV
SC TapNAces
Hera
Diamond IV
Level 149
God Stats
17W - 12L
1,692 SR
Queue Stats
432W - 379L
2,033 MMR
Party 1
Xing Tian
Xing Tian
Diamond V
ZanosX
Xing Tian
Diamond V
Level 164
God Stats
111W - 66L
1,674 SR
Queue Stats
710W - 676L
1,802 MMR
Party 1
Shiva
Shiva
Platinum III
ogMajinAizen
Shiva
Platinum III
Level 162
God Stats
140W - 96L
1,660 SR
Queue Stats
545W - 510L
1,574 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 14
10,651
819
8,894
16,538
17,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chronos
DefenderDO
Chronos
18
3 / 1 / 11
11,464
882
8,618
12,314
5,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Anhur
Dümpy
Anhur
20
12 / 0 / 4
13,793
1,061
25,894
15,026
7,052
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
KuzenboFafnirBacchusKumbhakarnaCerberus

VS

Bans
CthulhuMedusaAtlasXbalanqueHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 2
9,185
707
9,877
10,556
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xing Tian
ZanosX
Xing Tian
14
1 / 5 / 1
8,831
679
5,910
18,939
13,447
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

16
1 / 3 / 2
9,184
706
10,845
19,398
19,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
16
Kills
3
3
Deaths
17
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
2
14
4
W
Chronos
DefenderDO
Chronos
3
1
11
8.5
W
Anhur
Dümpy
Anhur
12
0
4
14
L
1
9
2
0.22
L
Xing Tian
ZanosX
Xing Tian
1
5
1
0.3
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,406
Damage
26,632
43,878
Taken
48,893
30,425
Mitigated
35,768
15,356
Healing
4,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,894
1,564
0
2,846
16,538
17,967
231
6,190
10,348
23,058
2,173
W
Chronos
DefenderDO
Chronos
8,618
3,617
0
4,587
12,314
5,406
1,023
5,052
7,262
55,570
1,018
W
Anhur
Dümpy
Anhur
25,894
19,415
0
7,923
15,026
7,052
2,940
4,706
10,320
0
88,633
L
9,877
821
0
900
10,556
2,996
0
4,047
6,187
30,552
0
L
Xing Tian
ZanosX
Xing Tian
5,910
85
0
1,113
18,939
13,447
0
5,341
13,083
22,122
0
L
10,845
840
266
2,566
19,398
19,325
0
6,301
12,530
146
29,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,908
Gold Earned
27,200
235
Minions Killed
126
0
Camps Cleared
0
757,804
Distance Traveled
736,846
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,651
819
26
2
0
233,630
0
W
Chronos
11,464
882
81
6
0
271,683
2
W
Anhur
13,793
1,061
128
10
0
252,491
1
L
Hera
9,185
707
53
4
0
213,549
2
L
Xing Tian
8,831
679
18
1
0
245,516
2
L
Shiva
9,184
706
55
4
0
277,781
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role