Player Matchup

Sylvanus
Sylvanus
Duki_55
Sylvanus
Level 139
God Stats
17W - 11L
1,585 SR
Queue Stats
177W - 167L
1,530 Elo+
Party 1
Hercules
Hercules
KevinLz
Hercules
Level 68
God Stats
6W - 5L
1,536 SR
Queue Stats
243W - 209L
1,553 Elo+
Party 1
Poseidon
Poseidon
NfiniteMoMoNeY
Poseidon
Level 94
God Stats
22W - 11L
1,632 SR
Queue Stats
133W - 100L
1,562 Elo+
Solo
Vulcan
Vulcan
castornatero
Vulcan
Level 202
God Stats
83W - 72L
1,599 SR
Queue Stats
1,007W - 910L
1,519 Elo+
Solo
Skadi
Skadi
foco1151418
Skadi
Level 166
God Stats
1W - 4L
1,220 SR
Queue Stats
45W - 45L
1,546 Elo+
Party 1
Team Averages
Level 134
1,514 SR
1,542 Elo+

VS

Team Averages
Level 128
1,466 SR
1,494 Elo+
Ullr
Ullr
ArcticHopes
Ullr
Level 143
God Stats
53W - 42L
1,585 SR
Queue Stats
120W - 109L
1,562 Elo+
Solo
Poseidon
Poseidon
Myctic
Poseidon
Level 155
God Stats
1W - 3L
1,278 SR
Queue Stats
104W - 86L
1,577 Elo+
Party 2
Surtr
Surtr
RootBrizzle
Surtr
Level 151
God Stats
91W - 67L
1,666 SR
Queue Stats
103W - 84L
1,580 Elo+
Party 2
Vulcan
Vulcan
STL AVIDSPARK
Vulcan
Level 160
God Stats
4W - 7L
1,452 SR
Queue Stats
285W - 256L
1,523 Elo+
Solo
Ymir
Ymir
Shapeable
Ymir
Level 33
God Stats
0W - 2L
1,350 SR
Queue Stats
8W - 22L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Duki_55
Sylvanus
12
1 / 0 / 5
7,024
585
4,032
8,388
5,948
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hercules
KevinLz
Hercules
14
7 / 0 / 0
7,428
619
7,314
8,785
4,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
14
1 / 0 / 2
8,228
686
6,479
4,473
1,191
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Vulcan
13
1 / 1 / 3
7,239
603
4,907
5,716
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 2 / 2
6,574
548
7,316
6,755
2,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
7,030
586
5,105
7,266
2,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
Myctic
Poseidon
12
0 / 3 / 0
6,983
582
3,323
9,677
4,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 1 / 0
6,070
506
3,279
10,972
4,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 3 / 0
6,534
545
6,883
5,122
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
11
0 / 3 / 2
6,242
520
3,272
12,511
9,223
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
11
Kills
3
3
Deaths
11
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
Sylvanus
Duki_55
Sylvanus
1
0
5
3.5
W
Hercules
KevinLz
Hercules
7
0
0
7
L
Poseidon
Myctic
Poseidon
0
3
0
0
W
Poseidon
1
0
2
2
L
0
1
0
0
L
1
3
0
0.33
L
Ymir
0
3
2
0.33
W
Vulcan
1
1
3
2.5
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,048
Damage
21,862
34,117
Taken
45,548
15,868
Mitigated
22,269
10,733
Healing
12,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,105
1,665
0
1,772
7,266
2,221
345
1,834
5,432
0
57,459
W
Sylvanus
Duki_55
Sylvanus
4,032
1,530
1,542
2,912
8,388
5,948
0
3,285
4,960
21,599
0
W
Hercules
KevinLz
Hercules
7,314
1,595
0
1,928
8,785
4,465
0
2,497
6,106
0
62,247
L
Poseidon
Myctic
Poseidon
3,323
266
0
2,921
9,677
4,282
0
6,198
3,479
54,054
0
W
Poseidon
6,479
1,679
0
3,054
4,473
1,191
117
2,200
1,819
73,527
1,564
L
3,279
831
0
4,007
10,972
4,794
0
1,542
9,430
513
50,737
L
6,883
398
0
968
5,122
1,749
0
2,030
3,092
46,673
0
L
Ymir
3,272
370
0
2,866
12,511
9,223
0
3,761
8,750
21,017
1,336
W
Vulcan
4,907
0
0
627
5,716
1,832
0
2,538
2,996
60,788
1,083
W
7,316
3,114
0
670
6,755
2,432
0
2,101
4,581
0
52,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,493
Gold Earned
32,859
481
Minions Killed
468
0
Camps Cleared
0
1,294,838
Distance Traveled
1,305,605
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,030
586
104
9
0
229,997
2
W
Sylvanus
7,024
585
28
2
0
231,389
4
W
Hercules
7,428
619
97
8
0
336,812
0
L
Poseidon
6,983
582
123
10
0
259,030
0
W
Poseidon
8,228
686
135
11
0
248,115
2
L
Surtr
6,070
506
97
8
0
311,856
0
L
Vulcan
6,534
545
99
8
0
257,428
0
L
Ymir
6,242
520
45
4
0
247,294
2
W
Vulcan
7,239
603
134
11
0
261,209
3
W
Skadi
6,574
548
87
7
0
217,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role