Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Bionyxk
Mulan
Level 76
God Stats
25W - 15L
1,551 SR
Queue Stats
160W - 209L
1,456 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Doreiku0
Cu Chulainn
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,228 Elo+
Party 1
Janus
Janus
ScorpionSaibot
Janus
Level 156
God Stats
7W - 13L
1,438 SR
Queue Stats
572W - 585L
1,455 Elo+
Party 2
Nut
Nut
UnrealOnset
Nut
Level 58
God Stats
1W - 2L
1,641 SR
Queue Stats
1W - 5L
1,228 Elo+
Party 1
Team Averages
Level 95
1,526 SR
1,374 Elo+

VS

Team Averages
Level 146
1,557 SR
1,494 Elo+
Bastet
Bastet
IA PrettyPrince
Bastet
Level 154
God Stats
7W - 3L
1,624 SR
Queue Stats
90W - 78L
1,527 Elo+
Party 3
Hou Yi
Hou Yi
JoseGamer2016
Hou Yi
Level 124
God Stats
4W - 9L
1,230 SR
Queue Stats
135W - 151L
1,442 Elo+
Solo
Cu Chulainn
Cu Chulainn
Twenty1pilots
Cu Chulainn
Level 142
God Stats
8W - 6L
1,505 SR
Queue Stats
160W - 166L
1,464 Elo+
Solo
Anubis
Anubis
Vitalityeq
Anubis
Level 163
God Stats
31W - 26L
1,654 SR
Queue Stats
499W - 462L
1,512 Elo+
Solo
Kuzenbo
Kuzenbo
tinypeacoc
Kuzenbo
Level 146
God Stats
3W - 1L
1,773 SR
Queue Stats
83W - 74L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 3 / 0
5,643
470
3,581
9,148
4,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mulan
Bionyxk
Mulan
10
1 / 4 / 4
5,948
496
4,562
9,774
4,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cu Chulainn
Doreiku0
Cu Chulainn
12
3 / 3 / 0
6,371
531
4,548
9,116
5,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 5 / 1
5,380
448
3,562
7,961
1,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 3
5,558
463
5,248
7,571
2,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 4
6,295
525
3,974
7,291
2,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 1 / 4
6,599
550
5,785
7,162
2,454
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
Twenty1pilots
Cu Chulainn
13
3 / 0 / 3
8,087
674
9,073
10,154
4,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Anubis
Vitalityeq
Anubis
14
9 / 1 / 1
8,584
715
7,848
7,615
3,343
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Kuzenbo
tinypeacoc
Kuzenbo
10
2 / 2 / 4
6,581
548
4,946
8,623
8,263
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
5
Kills
19
19
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
0
0
L
Mulan
Bionyxk
Mulan
1
4
4
0.75
L
Cu Chulainn
Doreiku0
Cu Chulainn
3
3
0
1
W
3
1
4
5
W
2
1
4
4
L
0
5
1
0.1
W
Cu Chulainn
Twenty1pilots
Cu Chulainn
3
0
3
4.5
L
1
4
3
0.63
W
Anubis
Vitalityeq
Anubis
9
1
1
9.5
W
Kuzenbo
tinypeacoc
Kuzenbo
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,501
Damage
31,626
43,570
Taken
40,845
17,680
Mitigated
20,527
7,343
Healing
15,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,581
752
0
3,184
9,148
4,172
0
0
9,148
31,612
0
L
Mulan
Bionyxk
Mulan
4,562
449
0
800
9,774
4,337
0
3,900
5,874
72
18,666
L
Cu Chulainn
Doreiku0
Cu Chulainn
4,548
537
0
881
9,116
5,419
0
3,142
5,974
8,641
37,435
W
3,974
1,149
0
1,102
7,291
2,340
419
1,087
6,134
0
27,425
W
5,785
2,336
0
3,551
7,162
2,454
676
104
7,058
0
46,170
L
3,562
149
0
949
7,961
1,504
0
4,109
3,852
27,943
0
W
Cu Chulainn
Twenty1pilots
Cu Chulainn
9,073
1,428
0
4,231
10,154
4,127
0
3,565
6,035
0
59,667
L
5,248
2,760
0
1,529
7,571
2,248
0
1,439
6,132
0
32,163
W
Anubis
Vitalityeq
Anubis
7,848
125
0
4,724
7,615
3,343
59
1,466
5,891
62,318
1,428
W
Kuzenbo
tinypeacoc
Kuzenbo
4,946
1,784
215
1,601
8,623
8,263
246
987
7,534
16,433
1,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,900
Gold Earned
36,146
303
Minions Killed
366
0
Camps Cleared
0
1,167,868
Distance Traveled
1,177,313
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,643
470
64
5
0
185,115
0
L
Mulan
5,948
496
35
3
0
221,720
3
L
Cu Chulainn
6,371
531
77
6
0
291,382
0
W
Bastet
6,295
525
50
4
0
272,182
0
W
Hou Yi
6,599
550
79
7
0
212,462
0
L
Janus
5,380
448
69
6
0
257,776
0
W
Cu Chulainn
8,087
674
110
9
0
225,656
0
L
Nut
5,558
463
58
5
0
211,875
0
W
Anubis
8,584
715
111
9
0
222,037
0
W
Kuzenbo
6,581
548
16
1
0
244,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role