Player Matchup

Baron Samedi
Baron Samedi
Khajiitofenvy
Baron Samedi
Level 69
God Stats
6W - 6L
1,578 SR
Queue Stats
109W - 109L
1,511 Elo+
Party 2
Cliodhna
Cliodhna
TheSwaggyBandit
Cliodhna
Level 44
God Stats
22W - 21L
1,539 SR
Queue Stats
173W - 184L
1,492 Elo+
Party 2
Bacchus
Bacchus
nova411jimm
Bacchus
Level 46
God Stats
8W - 0L
2,037 SR
Queue Stats
30W - 35L
1,489 Elo+
Party 2
Team Averages
Level 53
1,718 SR
1,497 Elo+

VS

Team Averages
Level 46
1,538 SR
1,432 Elo+
Poseidon
Poseidon
Rohtt
Poseidon
Level 23
God Stats
1W - 3L
1,405 SR
Queue Stats
62W - 50L
1,471 Elo+
Party 1
Chaac
Chaac
TacosdeKbza
Chaac
Level 46
God Stats
2W - 3L
1,632 SR
Queue Stats
27W - 40L
1,346 Elo+
Solo
Kumbhakarna
Kumbhakarna
yngsus
Kumbhakarna
Level 68
God Stats
5W - 4L
1,578 SR
Queue Stats
125W - 109L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Khajiitofenvy
Baron Samedi
18
3 / 2 / 6
11,515
823
10,617
7,060
4,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
17
3 / 3 / 5
11,518
823
8,430
11,895
4,553
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
nova411jimm
Bacchus
17
4 / 0 / 5
11,331
809
6,731
15,277
21,785
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Rohtt
Poseidon
17
3 / 6 / 2
10,173
727
10,782
12,041
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 0 / 1
8,004
572
588
968
442
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kumbhakarna
yngsus
Kumbhakarna
17
1 / 4 / 4
9,729
695
8,286
17,172
24,685
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
10
Kills
4
5
Deaths
10
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Khajiitofenvy
Baron Samedi
3
2
6
3
L
Poseidon
Rohtt
Poseidon
3
6
2
0.67
L
0
0
1
0.5
W
Cliodhna
3
3
5
1.83
W
Bacchus
nova411jimm
Bacchus
4
0
5
6.5
L
Kumbhakarna
yngsus
Kumbhakarna
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,778
Damage
19,656
34,232
Taken
30,181
31,073
Mitigated
28,543
10,519
Healing
3,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Khajiitofenvy
Baron Samedi
10,617
674
1,982
2,390
7,060
4,735
1,835
4,104
2,956
38,587
1,139
L
Poseidon
Rohtt
Poseidon
10,782
1,198
0
1,305
12,041
3,416
0
6,630
5,311
35,069
0
L
588
0
0
170
968
442
0
336
632
0
4,481
W
Cliodhna
8,430
228
0
3,764
11,895
4,553
811
7,609
4,286
0
34,068
W
Bacchus
nova411jimm
Bacchus
6,731
371
0
2,383
15,277
21,785
231
7,423
7,854
25,822
625
L
Kumbhakarna
yngsus
Kumbhakarna
8,286
503
67
1,909
17,172
24,685
0
9,646
7,422
23,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,364
Gold Earned
27,906
145
Minions Killed
77
0
Camps Cleared
0
848,577
Distance Traveled
517,988
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,515
823
59
4
0
230,728
0
L
Poseidon
10,173
727
45
3
0
225,219
2
L
Chaac
8,004
572
15
1
0
41,964
0
W
Cliodhna
11,518
823
55
4
0
306,840
0
W
Bacchus
11,331
809
31
2
0
311,009
0
L
Kumbhakarna
9,729
695
17
1
0
250,805
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role