Player Matchup

Apollo
Apollo
Lumineon
Apollo
Level 164
God Stats
7W - 0L
2,056 SR
Queue Stats
445W - 16L
2,238 Elo+
Party 1
Ymir
Ymir
Mefistö
Ymir
Level 200
God Stats
5W - 0L
2,069 SR
Queue Stats
433W - 21L
2,237 Elo+
Party 1
Chaac
Chaac
Shanró
Chaac
Level 266
God Stats
3W - 2L
1,562 SR
Queue Stats
277W - 144L
1,752 Elo+
Party 1
Serqet
Serqet
rumbleshade2
Serqet
Level 143
God Stats
1W - 0L
1,283 SR
Queue Stats
155W - 11L
2,098 Elo+
Party 1
Scylla
Scylla
whaaaaaaaaaat
Scylla
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
419W - 1L
2,555 Elo+
Party 1
Team Averages
Level 186
1,694 SR
2,176 Elo+

VS

Team Averages
Level 102
1,486 SR
1,405 Elo+
Surtr
Surtr
 
Surtr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
 
Hachiman
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SoF Kross
Cthulhu
Level 14
God Stats
0W - 5L
1,310 SR
Queue Stats
0W - 7L
1,080 Elo+
Party 2
Lancelot
Lancelot
Toponith
Lancelot
Level 168
God Stats
3W - 7L
1,310 SR
Queue Stats
452W - 375L
1,577 Elo+
Solo
Kuzenbo
Kuzenbo
Von Kreautz
Kuzenbo
Level 77
God Stats
0W - 1L
1,812 SR
Queue Stats
37W - 56L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Lumineon
Apollo
11
4 / 0 / 7
5,852
1,170
5,255
2,498
960
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
10
0 / 0 / 9
5,037
1,007
865
4,052
2,530
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Chaac
Shanró
Chaac
10
1 / 0 / 7
5,307
1,061
3,653
4,144
2,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
9
1 / 1 / 7
5,067
1,013
1,609
2,837
1,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
6 / 0 / 6
6,266
1,253
5,070
3,024
828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
0 / 2 / 0
4,798
960
2,242
4,105
1,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hachiman
 
Hachiman
9
0 / 2 / 0
4,768
954
1,702
3,722
946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
SoF Kross
Cthulhu
9
0 / 4 / 0
4,598
920
2,366
4,949
2,947
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Toponith
Lancelot
7
0 / 0 / 0
4,436
887
352
406
100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Von Kreautz
Kuzenbo
9
0 / 4 / 1
4,626
925
2,811
6,422
5,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
1
12
Kills
0
1
Deaths
12
36
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
2
0
0
L
Hachiman
 
Hachiman
0
2
0
0
W
Apollo
Lumineon
Apollo
4
0
7
7.5
W
Ymir
0
0
9
4.5
W
Chaac
Shanró
Chaac
1
0
7
4.5
L
Cthulhu
SoF Kross
Cthulhu
0
4
0
0
L
Lancelot
Toponith
Lancelot
0
0
0
0
L
Kuzenbo
Von Kreautz
Kuzenbo
0
4
1
0.13
W
Serqet
1
1
7
4.5
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,452
Damage
9,473
16,555
Taken
19,604
8,637
Mitigated
11,263
5,602
Healing
3,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
2,242
330
0
1,110
4,105
1,736
0
1,479
2,626
82
8,530
L
Hachiman
 
Hachiman
1,702
546
0
638
3,722
946
0
336
3,043
0
11,131
W
Apollo
Lumineon
Apollo
5,255
3,591
0
1,494
2,498
960
578
1,139
1,292
0
19,847
W
Ymir
865
223
0
2,056
4,052
2,530
0
1,568
2,392
3,751
0
W
Chaac
Shanró
Chaac
3,653
303
0
1,426
4,144
2,802
112
934
3,076
0
12,911
L
Cthulhu
SoF Kross
Cthulhu
2,366
102
0
0
4,949
2,947
0
1,924
2,915
6,959
0
L
Lancelot
Toponith
Lancelot
352
43
0
0
406
100
0
199
207
0
2,048
L
Kuzenbo
Von Kreautz
Kuzenbo
2,811
866
0
1,488
6,422
5,534
0
1,873
4,292
5,945
0
W
Serqet
1,609
83
0
126
2,837
1,517
0
382
2,455
0
3,741
W
5,070
875
0
500
3,024
828
431
799
2,119
14,864
1,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,529
Gold Earned
23,226
119
Minions Killed
66
0
Camps Cleared
0
522,253
Distance Traveled
431,756
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,798
960
22
4
0
114,497
0
L
Hachiman
4,768
954
23
5
0
86,182
0
W
Apollo
5,852
1,170
42
8
0
97,706
0
W
Ymir
5,037
1,007
4
1
0
100,518
0
W
Chaac
5,307
1,061
24
5
0
114,815
0
L
Cthulhu
4,598
920
10
2
0
102,749
0
L
Lancelot
4,436
887
4
1
0
26,976
0
L
Kuzenbo
4,626
925
7
1
0
101,352
0
W
Serqet
5,067
1,013
9
2
0
104,644
0
W
Scylla
6,266
1,253
40
8
0
104,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role